SWGEmu Guides And Information
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65 topics in this forum
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- 1 follower
- 9 replies
- 13k views
Bestine Arrest Ananda Dwyce (Wilhalm No. 3) Cries of Alderaan: Final Chapter (Imperial) Defend Phinea Shantee (Phinea No. 1) Deliver Data Disk (Binna No. 4) Dispose of the Guard (Prefect No. 5) Endor Painting (Pfibee No. 4) Escort For A Businessman (Ifi Fellado No. 1) Exterminate Dragonets (Pfibee No. 3) Exterminate Tatooine Mynocks (Pfibee No. 2) Exterminate Womp Rats (Pfibee No. 1) Fetch For A Scientist (Static NPC No. 1) Find Rodius Tharn (Kormund No. 2) Greenfinger's Old Debts (Farious No.1) Help the Children (Binna No. 1) Imperial Assassin Mission Kill For a Scientist(Static NPC No. 2) …
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Ranger Resources
by eqsanctum- 1 follower
- 0 replies
- 1.7k views
[td][/td] [td]Tatooine[/td] [td]Corellia[/td] [td]Dantooine[/td] [td]Dathomir[/td] [td]Endor[/td] [td]Talus[/td] [td]Yavin IV[/td] [td]Naboo[/td] [td]Rori[/td] [td]Lok[/td] [td]HIDES:[/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td]Wooly[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]NONE[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]Leathery[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]Scaley[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]NONE[/td…
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Recyclers
by eqsanctum- 1 follower
- 0 replies
- 9.2k views
Recyclers, guide to the loot. Spent a day gathering up the parts and schematics for these, all are fairly easily looted though its best to be buffed for a few places. These are all craftable at Eng 1 in Artisan. Corellia Cheap copper batteries from meatlumps, Coronet has a sprinkling of these Spinner blades from Hidden dagger missions, drop rate seems to be about one every other mission, i didn't look for wild spawns of these. Wild spawns of these on Corellia. Total need is: 8 cheap copper batteries 8 spinner blades Lok Metal recycler, small power motor and agitator schematics from the canyon corsair POI Flora recycler from the Blood raz…
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Reference Commands
by eqsanctum- 1 follower
- 4 replies
- 9.5k views
% %TU - your full name (first and last) %TT - your current look at target target's full name %NU - your first name %NT - your target's short version name (first only) %SU - personal subjective pronoun: he/she/it for the speaker %ST - he/she/it for the target %OU - personal objective pronoun: him/her/it for the speaker %OT - him/her/it for your target %PU - possessive: his/her/its for the speaker %PT - his/her/its for your target %RU - your species %RT - your target's species /acidcone1 top This attack inflicts acid damage on multiple targets /acidcone2 This attack inflicts acid damage on multiple targets /acidsingle1 This attack inflicts massiv…
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Reference post to format later
by eqsanctum- 1 follower
- 0 replies
- 2k views
CENTRAL SERVER chatServicePort= 61232 connectionServicePort= 0 customerServicePort= 61242 gameServicePort= 44451 loginServerAddress= 64.37.132.178 loginServerPort= 44452 clusterName= devcluster startPlanet= tatooine taskManagerPort= 60001 planetServicePort= 44455 planetServerRestartDelayTimeSeconds= 60 connectionServerRestartDelayTimeSeconds= 60 chatServerRestartDelayTimeSeconds= 60 updatePlayerCountFrequency= 10 newbieTutorialEnabled= false chatServiceBindInterface= connectionServiceBindInterface= customerServiceBindInterface= gameServiceBindInterface= loginServiceBindInterface= planetServiceBindInterface= firstPlanetWatcherPort= 60002 loginServicePort= 44452 deve…
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Resources | Shifting | Tools | Foraging | Fishing
by eqsanctum- 1 follower
- 4 replies
- 4.9k views
[align=center]Lunariel's Guide to Resource Caps [/align] (As originally posted in 2005) Every weaponsmith knows that conductivity on Plumbum Iron is horrible, never exceeding two digits. The reason is that Iron has 8 subclasses. In fact, they are just like radioactive and petrochemicals, just with a more fancy name. So Plumbum is really Iron Class 1. And for most of the resource types with subclasses, the stats are capped within a limited range depending on the class. The formula is simply to divide the base range by the number of subclasses and then extend the resulting range by 30% in each direction like this: MinCap = ROUND(MAX(BaseMin,BaseMin+(ClassLevel-1…
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Skill mods by weapon and armor type
by eqsanctum- 1 follower
- 0 replies
- 1.7k views
Due to size restrictions, I had to shrink the table a bit. Medicine is replaced with MED, Combat is replaced with CMBT Accuracy is replaced with ACC Heavy is replaced with HVY Defense has been replaced with DEF, Hit_While_Moving is replaced with HWM. posture change up to PWU and posture change down to PWD, Experimentation to EXP. Clothes* indicates it includes jewelery. [td]Skill Mod[/td] [td]Type[/td] [td]Armor[/td] [td]Clothes*[/td] [td]1h[/td] [td]2h[/td] [td]Unarmed[/td] [td]Pistols[/td] [td]Rifles[/td] [td]Carbines[/td] [td]Polearm[/td] [td]HVY[/td] [td]AA[/td] [td]CA[/td] [td]aim[/td] [td]CMBT[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td]…
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smuggler list to verify
by eqsanctum- 1 follower
- 0 replies
- 1.5k views
Smuggler : Slicing: 18 locked containers until slicing 1 slice terminals once every 2 minutes until slicing 2 Slice weapons until slicing 4 using the following. 1 crate of 100 molecular clamps (Simply because 1 crate is easy and cheap to get for 1 space in your inventory) 1 crate of 100 laser precision knives (Simply because 1 crate is easy and cheap to get for 1 space in your inventory) 150 weapons (A weaponsmith can make crates of hunting knives for extremely cheap) 150 weapon upgrade kits (WUKs) Spices craft 223 shadowpaw 5550 organics 1115 metal
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- 1 follower
- 8 replies
- 27.2k views
[glow=red]Stats, caps, and explanations of them[/glow] [glow=green]Defenses[/glow] There are 3 types of defenses in SWG. Primary, Secondary and State defenses. Primary and Secondary defenses max/cap at 125 when skills are combined with SEAs. State defenses such as Dizzy, etc have no cap. [glow=green]Cap Explanation[/glow] The cap that applies to Primary and Secondary defenses (125) is not applied until after pre-ceeding combat calculations such as states and associated defenses take place, vs before where it was applied much earlier in previous publishes. For example, if you have Melee Defense of 155 through template skills and +25 from SEA ma…
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Supplement shots and where to get them
by eqsanctum- 1 follower
- 0 replies
- 2.5k views
[td]Skill[/td] [td]Enhancement Name[/td] [td]Planet[/td] [td]Flail[/td] [td]Jabba[/td] [td]Swooper[/td] [td]Hidden Dagger[/td] [td]Valarian[/td] [td]Desert Demons[/td] [td]Meatlumps[/td] [td]Mummer[/td] [td]Beladonna[/td] [td]Hutt Exp[/td] [td]carbine_accuracy[/td] [td]Carpi Radialis Aligner[/td] [td]Tatooine, Corellia[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td][/td] [td]Y[/td] [td][/td] [td][/td] [td][/td] [td]carbine_speed[/td] [td]Carpi Ulnaris Flexor[/td] [td]Tatooine, Corellia[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td][/td] [td]Y[/td] [td][/td] [td][/td] [td][/td] [td]heavy_wep_acc[/td] [td]Observation Supplement[/td] …
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Tera Kasi FAQ
by eqsanctum- 1 follower
- 1 reply
- 4.5k views
2. What race should I choose? This is one of the most frequently asked questions on the forums. The answer really comes down to personal choice (especially if you are a role-player). All of the races have positive and negative aspects, and you will find on these forums that there are TK Masters in every possible race. If you want to play as a Twi'lek, don't let the starting racial bonuses force you into playing a Trandoshan. Also keep in mind that if you plan on joining the Imperial side of the Galactic Civil War, that all non-human races suffer faction point penalties. Here are some details on the races (note t…
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Tusken Only Loot
by eqsanctum- 1 follower
- 0 replies
- 2.9k views
Tusken Only loot After all of the intrigue, mystery, rumors, and bologna, I finally figured out how to get these three items. 1. To get the Lithitanium Rifle (well the quest one versus the looted one...lol), you must talk to Victor while he is mayor and get his quest. His quest is to kill the Tusken Executioner at Fort Tusken. The Tusken Executioner is around the pool in the cave underneath Fort Tusken. The Tusken Executioner drops the Tusken Executioner head everytime. You go back to Victor (while he is still mayor of Bestine) and give him the head and you get your Lithitanium Rifle. 2. To get the Lithitanium Carbine, at Fort Tusken around the p…
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Weapons and what they do
by eqsanctum- 1 follower
- 0 replies
- 2.1k views
[td][/td] [td] Damage Type [/td] [td] Armor Piercing [/td] [td] Certification [/td] [td] Curved Sword [/td] [td] Kinetic [/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td] Weapon [/td] [td] Damage Type [/td] [td] Armor Piercing [/td] [td] Certification [/td] [td][/td] [td][/td] [td] Kinetic [/td] [td] None [/td] [td][/td] [td][/td] [td][/td] [td] Kinetic [/td] [td] None [/td] [td][/td] [td][/td] [td][/td] [td] Kinetic [/td] [td] None [/td] [td][/td] [td][/td] [td][/td] [td] Kinetic [/td] [td] None [/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/t…
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Weapons PUPs And Slicing
by eqsanctum- 1 follower
- 1 reply
- 2.5k views
Powerups is frustrating to craft because they have totally random(well almost) rolls and uses. So crating one you think is worth selling can be frustrating as you often have to do 100s of crafting attempts to get what you want. This guide will show the meaning of the powerup names and explain what each "stat" does. When you craft a powerup it will roll one of the specific powerups primary stats, then on experimentation it has a chance to add secondary stats to the powerup. Uses are rolled randomly and resources does not affect the amount of uses on the crafted powerup. Resource Quality: Powerups need Overall Quality (OQ). Resources Used: Metal & Chemical …
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Weaponsmith Information
by eqsanctum- 1 follower
- 0 replies
- 2.3k views
Weapon Damage Type Armor Piercing Certification Curved Sword Kinetic None Brawler - 1H Sword I Gaderiffi Baton Kinetic None Brawler - 1H Sword I Rantok Sword Kinetic None Brawler - 1H Sword IV Ryyk Sword Kinetic None Brawler - 1H Sword III Stun Baton Stun None …