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All In One Strategy Guide
by eqsanctum- 1 follower
- 0 replies
- 3.7k views
The Unofficial ULTIMATE Strategy Guide!!!!! Introduction: The following is a near complete strategy guide for the Massively Multiplayer, Online Role-Playing Game, Star Wars Galaxies, the game I've played and loved/hated since about a month after it's public release. I've been utterly and unavoidably hooked ever since. I've unlocked 3 Jedi Force Sensitive Character Slots since then, and mastered over 60 total professions. Some I mastered more than once of course since there are only 33 total professions in the game. I'm a die-hard student of efficiency and speed, what you're about to read is a complete compilation of all the tricks and strategies I've used. All my secr…
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MOD List Place Holder
by eqsanctum- 1 follower
- 0 replies
- 3.3k views
Mods & Authors - In no particular order Animations Better NGE Lightsaber Animations - Caveman Tumble Animations Mod - Euuko Better Force Effects - Leece Better NGE Force Power Animations - Caveman Unarmed to TERAS KASI Animation mod - Medusa Basic Dance to *NEW* Breakdance mod - Medusa pre patch 9 animations mod - darkhalo Sitting to Meditation - Avef Melee/Jedi Warm-up - Tziena New Unarmed Stance - Sorcen Teras Kasi Warm-up - Tziena Appearance - Models Hooded Cloaks Over Jedi Tunics Mod - Caveman Rebel Space Station to Nebulon-B Frigate - Raerio Proton/SFor Switcharound - Jes Rebr…
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Geo Loot
by eqsanctum- 1 follower
- 0 replies
- 2.1k views
Acklay Bones Acklay Venom Acklay Hides Interwoven RIS Schematic Interwoven Bone Armor Schematic Geo Pistol Schematic DXR6 Rifle Schematic Looted Geo Pistols (above 200 Dmg, or with a decent DOT) Looted DXR6 Rifles (above 350 Dmg, or with a decent DOT) Solidifying Agents (set of 7+) Solidifying Agents (above 10 dmg) Geo Cubes (any color in a set of 9) Yellow Geo Cubes (set of 7+) Yellow Cubes (above 10/10 dmg) Green Cubes (above 250 UI) Red or White Cubes (set of 7) All Sword/Reinforced Cores (above 40/40 dmg) Geonosian Relics Spider Fang Spider Venom Kliknik Armor Segments Kliknik/Kwi Glands Geonosian Reinforcement Core Schema…
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Ranger Resources
by eqsanctum- 1 follower
- 0 replies
- 1.7k views
[td][/td] [td]Tatooine[/td] [td]Corellia[/td] [td]Dantooine[/td] [td]Dathomir[/td] [td]Endor[/td] [td]Talus[/td] [td]Yavin IV[/td] [td]Naboo[/td] [td]Rori[/td] [td]Lok[/td] [td]HIDES:[/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td]Wooly[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]NONE[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]Leathery[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]Scaley[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]X[/td] [td]NONE[/td…
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Armor And PSGs
by eqsanctum- 1 follower
- 0 replies
- 2.8k views
Take the T-21 rifle for instance. It's (Armor Pierce) AP rating is 3. The NS's have heavy AR (Armor Resists). you lose nothing to the mitigation. For example a T-21 rolls exactly what it rolls. all weapons have a stat call Armor Piercing (AP). All targets have a stat called Armor Rating (AR). For players it's your armor. The AP vs AR works like this...... AP 3 vs AR 3 = no mitigation AP 2 vs AR 3 = 25% damage reduction AP 1 vs AR 3 = 50% damage reduction AP 3 vs AR 3 = no bonus AP 3 vs AR 2 = 25% bonus to damage AP 3 vs AR 1 = 50% bonus to damage So, lets say you have a hard to kill target like a Nightsister who has high energy resists, you will wa…
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Colorized Resource Table
by eqsanctum- 1 follower
- 0 replies
- 1.6k views
Inorganics Inorganic Mineral Metal Non-Ferrous Copper Beyrllius Codoan Desh Diatium Kelsh Mythra Platinite Polysteel Thallium Aluminum Agrinium Chromium Duralumin Link-Steel Phrik Titanium Unknown Ferrous Iron Axidite Bronzium Colat …
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Another Loot List
by eqsanctum- 1 follower
- 0 replies
- 4.3k views
Ok here it is, the definative loot list for all your needs including creature, npcs, quest and cave loot drops. You best like this because its taken ages gathering the data, compiling it and making this thread :lol This First post will be updated when new loots are confirmed, known or introduced so you dont need to scroll down. [NOTE: Please help me keep this thread up to date and detailed by posting replys noting new loots not included in the current list. I will read em and add them to the list.] Recent Updates -> 06/02/04 22:00 (gmt) -> Modifications: Luke's Enhanced Republic Blaster Schematic Quest Now Complete -> Modifications: …
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Crafting Sort
by eqsanctum- 1 follower
- 0 replies
- 2.9k views
1. Enhancements A. Blaster Power Handle Krayt Dragon Tissue Found On: Juvenile/Canyon/Ancient Krayt Dragons Location: Tatooine Enhances: +30 (to 300) to Max Damage, -0.3 (to -2.0) to Speed High Powered Energy Capacitor Found On: Nym NPCs, Droideka Location: Lok Enhances: +20 to Max Damage Large/High Energy Capacitor Found On: Any NPCs Location: Anywhere Enhances: -0.2 to Speed B. Projectile Feed Mechanism High Velocity Feed Mechanism Found On: Nym NPCs, Droideka Location: Lok Enhances: +20 to Max Damage Balanced Feed Mechanism Found On: Nym NPCs, Droideka Location: Lok Enhances: -0.2 speed Gorax Bone Shards *…
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consolidated profession tips
by eqsanctum- 1 follower
- 0 replies
- 1.9k views
Ok, here's the consolidation from the massive Profession Grind thread, as well as a couple of other threads. Feel free to correct me where I am wrong. Note, I do not list required resources here. Assume that they will be hefty for any crafting grind . Artisan: Survey line is easily macroable. Popups are annoying however. Grind to Engineer 3 on survey tools and then grind the rest of the xp on personal harvestors. Brawler: Use one of the many unattended macros in a newbie area. For unarmed, always use Vibros with a very low speed to improve your attacks. Entertainer: Have a friend/alt account with basic Medic use /tend as much as possible to generate h…
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Enable 4k Resolution
by eqsanctum- 1 follower
- 0 replies
- 4k views
[ClientGraphics] screenWidth=3680 screenHeight=2160 http://www.swgemu.com/forums/showthread.php?t=178739&p=1305709&viewfull=1#post1305709 Credit Timbab
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Weapons and what they do
by eqsanctum- 1 follower
- 0 replies
- 2.1k views
[td][/td] [td] Damage Type [/td] [td] Armor Piercing [/td] [td] Certification [/td] [td] Curved Sword [/td] [td] Kinetic [/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td] Weapon [/td] [td] Damage Type [/td] [td] Armor Piercing [/td] [td] Certification [/td] [td][/td] [td][/td] [td] Kinetic [/td] [td] None [/td] [td][/td] [td][/td] [td][/td] [td] Kinetic [/td] [td] None [/td] [td][/td] [td][/td] [td][/td] [td] Kinetic [/td] [td] None [/td] [td][/td] [td][/td] [td][/td] [td] Kinetic [/td] [td] None [/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/t…
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Colors In Game
by eqsanctum- 1 follower
- 0 replies
- 1.8k views
You can copy and paste this into your /note so you can bring it up while in game and see the colors for yourself. \#000000\000000 \#000033\000033 \#000066\000066 \#000099\000099 \#0000CC\0000CC \#0000FF\0000FF \#003300\003300 \#003333\003333 \#003366\003366 \#003399\003399 \#0033CC\0033CC \#0033FF\0033FF \#006600\006600 \#006633\006633 \#006666\006666 \#006699\006699 \#0066CC\0066CC \#0066FF\0066FF \#009900\009900 \#009933\009933 \#009966\009966 \#009999\009999 \#0099CC\0099CC \#0099FF\0099FF \#00CC00\00CC00 \#00CC33\00CC33 \#00CC66\00CC66 \#00CC99\00CC99 \#00CCCC\00CCCC \#00CCFF\00CCFF \#00FF00\00FF00 \#00FF33\00FF33 \#00FF66\00FF66 \#00FF99\00FF99 \#00FFC…
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Skill mods by weapon and armor type
by eqsanctum- 1 follower
- 0 replies
- 1.7k views
Due to size restrictions, I had to shrink the table a bit. Medicine is replaced with MED, Combat is replaced with CMBT Accuracy is replaced with ACC Heavy is replaced with HVY Defense has been replaced with DEF, Hit_While_Moving is replaced with HWM. posture change up to PWU and posture change down to PWD, Experimentation to EXP. Clothes* indicates it includes jewelery. [td]Skill Mod[/td] [td]Type[/td] [td]Armor[/td] [td]Clothes*[/td] [td]1h[/td] [td]2h[/td] [td]Unarmed[/td] [td]Pistols[/td] [td]Rifles[/td] [td]Carbines[/td] [td]Polearm[/td] [td]HVY[/td] [td]AA[/td] [td]CA[/td] [td]aim[/td] [td]CMBT[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td]…
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Supplement shots and where to get them
by eqsanctum- 1 follower
- 0 replies
- 2.5k views
[td]Skill[/td] [td]Enhancement Name[/td] [td]Planet[/td] [td]Flail[/td] [td]Jabba[/td] [td]Swooper[/td] [td]Hidden Dagger[/td] [td]Valarian[/td] [td]Desert Demons[/td] [td]Meatlumps[/td] [td]Mummer[/td] [td]Beladonna[/td] [td]Hutt Exp[/td] [td]carbine_accuracy[/td] [td]Carpi Radialis Aligner[/td] [td]Tatooine, Corellia[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td][/td] [td]Y[/td] [td][/td] [td][/td] [td][/td] [td]carbine_speed[/td] [td]Carpi Ulnaris Flexor[/td] [td]Tatooine, Corellia[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td]Y[/td] [td][/td] [td]Y[/td] [td][/td] [td][/td] [td][/td] [td]heavy_wep_acc[/td] [td]Observation Supplement[/td] …
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How to milk a lair
by eqsanctum- 1 follower
- 0 replies
- 2.2k views
Ok. I've seen alot of people explain how to milk a lair over the past few months. While the way they do it works to a degree, They are shorting themselves 9240 xp each and every time. Some even short themselves about 20790 xp. (Per 2 missions). I need to also suggest that you have at least xx4x Lightsaber with some type of healing if you try this. Sometimes trackers can get the best of even Master Lightsaber Jedi due to the AOE attacks not being AOE due to a bug in the game where too many dead bodies neuter the attack. So some type of healing is very very helpful in those cases. So here it goes. Lairs "Pops": For those that don't know, mission lairs have 3 spa…
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How to single pull
by eqsanctum- 1 follower
- 0 replies
- 1.7k views
The first thing to understand is when one would want to single pull, and why. The answer to "when" is; all the time. Why? Simple math.. every player can deal a fixed average amount of damage per second to creatures, so the amount of time it takes to kill two creatures with a total of 10,000 hit points is fixed, whether you fight them separately, or at the same time. Lets say for the sake of this exercise it takes 1 minutes, 40 seconds to kill the two creatures. That's 100 seconds of combat in which we deal 10,000 hit points of damage, so we dish out 10 damage per second. Generally, creatures deal out much more damage than we do. So lets say that each creature can deal 20 …
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How to run multiple instances of the client
by eqsanctum- 1 follower
- 0 replies
- 2.6k views
How to run multiple instances of the game client Location and creation Go into your Star Wars Galaxies subdirectory (/C:/Program Files/Star Wars Galaxies by default). Make a user.cfg file (in notepad) This means, make a text file put the lines below in it then save it and rename it to user.cfg ( you must have extensions visible on. Add these lines to the user.cfg file [swgClient] allowMultipleInstances=true It should be noted in the "swgemu.cfg" file, and the whateverserver.cfg the line .include "user.cfg" may be commented out. In order to undo this change the line that says #.include "user.cfg" needs to be changed to .include "user.cfg…
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How to setup keybinds
by eqsanctum- 1 follower
- 0 replies
- 8k views
How to setup keybinds Yes you can change these options via the keymap. Understanding your Keymapping Options Here is a guide to help you understand some of the basic keymapping options. You can find information on the following actions here: * Understanding the different Keymap window options. * The list of actions that make up the default Star Wars Galaxies keymap. * How to re-bind your keyboard to activate actions and attacks. * How to rebinding an Attack or Action. Understanding the different Keymap window options These are the major options for using your Star Wars Galaxies interface. You can find these options by pressing "O" to op…
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Newbie Guide
by eqsanctum- 1 follower
- 0 replies
- 2.6k views
Before you create a new character, you may first want to think about what profession you want to do. The species are given different bonuses to their skills. Here is a quick summary of each species and their species-specific skill bonuses: Human - Leadership +10 (unknown skillset) Bothan - Camouflage +15 (ranger) Cover +10 (rifleman) Ithorian - Advanced Assembly +10 (shipwright) Chassis Assembly +10 (shipwright) Creature Taming Bonus +10 (creature handler) Defense vs. Dizzy +10 (all combat defense bonus) Defense vs. Stun +10 (all combat defense bonus) Melee Defense +10 (all combat defense bonus) Power Systems +10 (shipwright) Shields Assembly +10…
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Lightsaber Activated Specials
by eqsanctum- 1 follower
- 0 replies
- 3.4k views
Lightsaber Activated Specials Generic Lightsaber Specials Saber Slash 1____________single__1.00x dmg_____?x spd__1.00x frc__bleed, posture down Saber Slash 2____________single__2.50x dmg_____?x spd__2.00x frc__bleed, posture down Saber Throw 1____________single__1.50x dmg_____?x spd__1.50x frc__30m range, bleed Saber Throw 2____________single__2.00x dmg_____?x spd__2.50x frc__30m range, knockdown Saber Throw 3____________cone____2.00x dmg_____?x spd__3.00x frc__30m range, bleed, knockdown One-Handed Lightsaber Specials Saber 1H Hit 1___________single__1.50x dmg_____?x spd__1.00x frc__- Saber 1H Hit 2___________single__2.00x dm…
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Assembly And Experimentation
by eqsanctum- 1 follower
- 0 replies
- 6.3k views
Crafting, how amazing success works for both assembly and experimentation, and how to avoid critical fails City bonus and chef food/drink make a difference in determining if you get an "amazing success" or not. In fact, they are the only bonuses you get to the roll for determining an "amazing". In both Assembly and Experimentation, there is an initial roll to determine if you get an "amazing" or a "critical failure" this is often called the "Luck Roll". A random number is generated from 1-100. If it is >95 then you get an "amazing", if it is <5 you get a "critical failure" In Assembly, you get a bonus of +10 if you are in a Manufacturing Center and the value o…
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Recyclers
by eqsanctum- 1 follower
- 0 replies
- 9.2k views
Recyclers, guide to the loot. Spent a day gathering up the parts and schematics for these, all are fairly easily looted though its best to be buffed for a few places. These are all craftable at Eng 1 in Artisan. Corellia Cheap copper batteries from meatlumps, Coronet has a sprinkling of these Spinner blades from Hidden dagger missions, drop rate seems to be about one every other mission, i didn't look for wild spawns of these. Wild spawns of these on Corellia. Total need is: 8 cheap copper batteries 8 spinner blades Lok Metal recycler, small power motor and agitator schematics from the canyon corsair POI Flora recycler from the Blood raz…
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Project Deadeye: All Acts I, II, III
by eqsanctum- 1 follower
- 0 replies
- 6.9k views
OK listen up every-one. If you have any questions about any of the Cries of Alderaan story arc then hopefully this guide should answer every question... hopefully... It's based on loads of other guides, the most important of which are credited at the end. /tiphat to all the other players past and present who provided the other guides. If any-one has any suggestions or corrections please feel free to post comments. Otherwise enjoy ----------------------------------------------------------------------------------------------------------------------------------- Cries of Alderaan Act I: Codes: (started 12th August, 2003) required you to collect and assemble disk…
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Aurilian Quests Guide
by eqsanctum- 1 follower
- 0 replies
- 4.8k views
Guide to Aurilian Quests v1.4 I'm collecting all the information together in a single thread, and will be updating this post whenever more information becomes available (basically when the phase shifts and we have Live info on the new phase). If there is any information that is missing or incorrect please post here or PM me. The following threads were instrumental in setting up this guide (AKA I *yoinked* info from them) Guide to Aurilia: Current TC Info (v2.0) Guide: From Non-FS to Jedi Padawan v1.5 [huzzah!] Force Sensitive Crafting Quests Jedi Path Revamp Guide 1.1 Interesting discovery now that we've cycled... You can't do the same quest …
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Creature Taming List
by eqsanctum- 1 follower
- 0 replies
- 6.4k views
Corellia: 7 durni 140/70 7 gubbar 140/70 7 plumed rasp 140/70 7 corellian butterfly 140/70 7 wooded paralope 140/70 8 dalyrak 180/90 8 female slice hound 180/90 8 agrilat rasp 160/80 8 diseased vrelt 160/80 (vicious) 9 vynock 180/90 9 slice hound 180/90 9 dalyrake 180/90 9 corellian butterfly worker 180/90 10 bageraset 200/100 10 murra 200/100 10 canoid 200/100 10 krahbu 200/100 10 carrion spat 200/100 10 crazed durni 200/100 (vicious) 10 noxious vrelt scavenger 220/110 (vicious) disease attack 11 tabage 220/110 (vicious) 11 diseased vrelt matriarch 220/110 (vicious) disease attack 12 swamp gurrcat 240/120 13 violent krah…