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Lightsaber Activated Specials


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Lightsaber Activated Specials



Generic Lightsaber Specials

 

  • Saber Slash 1____________single__1.00x dmg_____?x spd__1.00x frc__bleed, posture down
  • Saber Slash 2____________single__2.50x dmg_____?x spd__2.00x frc__bleed, posture down
  • Saber Throw 1____________single__1.50x dmg_____?x spd__1.50x frc__30m range, bleed
  • Saber Throw 2____________single__2.00x dmg_____?x spd__2.50x frc__30m range, knockdown
  • Saber Throw 3____________cone____2.00x dmg_____?x spd__3.00x frc__30m range, bleed, knockdown

One-Handed Lightsaber Specials

 

  • Saber 1H Hit 1___________single__1.50x dmg_____?x spd__1.00x frc__-
  • Saber 1H Hit 2___________single__2.00x dmg_____?x spd__2.00x frc__blind
  • Saber 1H Hit 3___________single__2.50x dmg_____?x spd__3.00x frc__blind
  • Saber 1H Combo Hit 1_____single__1.50x dmg_____?x spd__1.50x frc__hits 3 bars
  • Saber 1H Combo Hit 2_____single__2.50x dmg_____?x spd__2.50x frc__hits 3 bars, posture down
  • Saber 1H Combo Hit 3_____single__3.00x dmg_____?x spd__3.50x frc__hits 3 bars, posture down
  • Saber 1H Head Hit 1______single__1.25x dmg_____?x spd__1.50x frc__hits Mind bar
  • Saber 1H Head Hit 2______single__1.75x dmg_____?x spd__2.00x frc__hits Mind bar, blind
  • Saber 1H Head Hit 3______single__2.25x dmg_____?x spd__2.50x frc__hits Mind bar, blind
  • Saber 1H Flurry__________area____3.50x dmg_____?x spd__2.50x frc__stun, blind, dizzy
  • Saber 1H Flurry 2________area____4.50x dmg_____?x spd__3.00x frc__stun, blind, dizzy

Two-Handed Lightsaber Specials

 

  • Saber 2H Hit 1___________single__1.50x dmg_____?x spd__1.00x frc__-
  • Saber 2H Hit 2___________single__2.00x dmg_____?x spd__2.00x frc__-
  • Saber 2H Hit 3___________single__2.50x dmg_____?x spd__3.00x frc__-
  • Saber 2H Sweep 1_________single__1.25x dmg_____?x spd__1.50x frc__posture down
  • Saber 2H Sweep 2_________single__2.50x dmg_____?x spd__2.50x frc__posture down
  • Saber 2H Sweep 3_________single__3.00x dmg_____?x spd__3.50x frc__posture down
  • Saber 2H Body Hit 1______single__1.25x dmg_____?x spd__1.50x frc__hits Health bar
  • Saber 2H Body Hit 2______single__1.75x dmg_____?x spd__2.00x frc__hits Health bar
  • Saber 2H Body Hit 3______single__2.25x dmg_____?x spd__2.50x frc__hits Health bar
  • Saber 2H Frenzy__________area____3.50x dmg_____?x spd_____?x frc__stun, blind, dizzy
  • Saber 2H Phantom_________cone____4.50x dmg_____?x spd_____?x frc__stun, blind, dizzy

Double-Bladed Lightsaber Specials

 

  • Saber Polearm Hit 1______single__1.50x dmg_____?x spd__1.00x frc__-
  • Saber Polearm Hit 2______single__2.00x dmg_____?x spd__2.00x frc__stun
  • Saber Polearm Hit 3______single__2.50x dmg_____?x spd__3.00x frc__stun
  • Saber Polearm Spin 1_____area____1.50x dmg_____?x spd__1.50x frc__-
  • Saber Polearm Spin 2_____area____2.50x dmg_____?x spd__2.50x frc__posture down
  • Saber Polearm Spin 3_____area____3.00x dmg_____?x spd__3.50x frc__posture down
  • Saber Polearm Leg Hit 1__single__1.25x dmg_____?x spd__1.50x frc__hits Action bar
  • Saber Polearm Leg Hit 2__single__1.75x dmg_____?x spd__2.00x frc__hits Action bar
  • Saber Polearm Leg Hit 3__single__2.25x dmg_____?x spd__2.50x frc__hits Action bar
  • Saber Polearm Dervish____area____3.50x dmg_____?x spd__2.50x frc__stun, blind, dizzy
  • Saber Polearm Dervish 2__cone____4.50x dmg_____?x spd__3.00x frc__stun, blind, dizzy



    Force Activated Powers



    Force Powers
     
  • FORCE POWER________________COST__DETAILS
  • Animal Attack_______________150__Causes a creature to attack your combat target
  • Animal Calm__________________50__Causes a creature to stop attacking, as long as it is not attacked
  • Animal Scare________________200__Causes a creature to run away temporarily
  • Force Choke_________________400__A DoT attack on HAM bar, 5 ticks of equal strength
  • Force Intimidate 1__________300__Reduces targets damage to 33% for 60 seconds; cone attack
  • Force Intimidate 2__________500__Reduces targets damage to 33% for 90 seconds; area attack
  • Force Knockdown 1____________75__Knocks down the target inflicting no damage
  • Force Knockdown 2___________100__Knocks down the target inflicting no damage; cone attack
  • Force Knockdown 3___________200__Knocks down the target inflicting no damage; area attack
  • Force Lightning Cone 1______125__Lightning strike; cone attack
  • Force Lightning Cone 2______250__Lightning strike; cone attack
  • Force Lightning Single 1_____75__Lightning strike
  • Force Lightning Single 2____150__Lightning strike
  • Force Throw 1________________28__Throws junk at opponent
  • Force Throw 2________________56__Throws junk at opponent; cone attack
  • Force Weaken 1______________400__Debilitates targets HAM bar for 1 min 30 secs
  • Force Weaken 2______________400__Debilitates targets 3 HAM bars for 2 mins
  • Jedi Mind Trick_____________600__Allows you to "free" a players creature pet or NPC faction pet
  • Mind Blast 1_________________68__Hits Mind, causes Stun and Dizzy
  • Mind Blast 2________________160__Hits Mind, causes Stun and Dizzy; cone attack
  • Force Defense
     
  • FORCE POWER________________COST__DETAILS
  • Avoid Incapacitation________750__Unable to be incapped for 30 seconds from use, can be stacked [avoid incap +1]
  • Force Healing
     
  • FORCE POWER________________COST__DETAILS
  • Force Cure Disease___________75__Removes a Disease DoT from target
  • Force Cure Poison____________75__Removes a Poison DoT from target
  • Heal Action Self 1__________*65__Heals Action by 500 points
  • Heal Action Self 2_________*100__Heals Action by 1500 points
  • Heal Action Wound Other 1_____?__Heals Action Wounds of target by ? points
  • Heal Action Wound Other 2_____?__Heals Action Wounds of target by ? points
  • Heal Action Wound Self 1______?__Heals Action Wounds by 250 points
  • Heal Action Wound Self 2______?__Heals Action Wounds by ? points
  • Heal All Other 1______________?__Heals Health, Action, Mind of target by ? points each
  • Heal All Other 2______________?__Heals Health, Action, Mind of target by ? points each
  • Heal All Self 1 *340__________?__Heals Health, Action, Mind by 500 points each
  • Heal All Self 2 *470__________?__Heals Health, Action, Mind by 1500 points each
  • Heal Battle Fatigue Self 1____?__Heals Battle Fatigue by 150 points
  • Heal Battle Fatigue Self 2____?__Heals Battle Fatigue by ? points
  • Heal Health Self 1__________*65__Heals Health by 500 points
  • Heal Health Self 2_________*100__Heals Health by 1500 points
  • Heal Health Wound Other 1_____?__Heals Health Wounds of target by ? points
  • Heal Health Wound Other 2_____?__Heals Health Wounds of target by ? points
  • Heal Health Wound Self 1______?__Heals Health Wounds by 250 points
  • Heal Health Wound Self 2______?__Heals Health Wounds by ? points
  • Heal Mind Self 1____________*65__Heals Mind by 500 points
  • Heal Mind Self 2___________*100__Heals Mind by 1500 points
  • Heal Mind Wound Other 1_______?__Heals Mind Wounds of target by ? points
  • Heal Mind Wound Other 2_______?__Heals Mind Wounds of target by ? points
  • Heal Mind Wound Self 1________?__Heals Mind Wounds by 250 points
  • Heal Mind Wound Self 2________?__Heals Mind Wounds by ? points
  • Heal States Other____________50__Removes all negative Status Effects from target
  • Heal States Self_____________50__Removes all negative Status Effects
  • Stop Bleeding________________75__Removes a Bleeding DoT from target
  • Total Heal Other______________?__Heals and removes everything (inc. fire) on target
  • Total Heal Self_______________?__Heals and removes everything (inc. fire)

    * Will only use this amount of force if the full effect of the force move is incurred.
  • Force Enhancement
     
  • FORCE POWER________________COST__DETAILS
  • Channel Force_________________0__Reduces your HAM bars by 200-300 points each and gives 200-300 FP
  • Drain Force___________________0__Drains 100 FP from target (only works on Jedi)
  • Force Absorb 1_______________50__Siphons FP from Force attacks done to you; 30 secs [force absorb +1]
  • Force Absorb 2______________100__Siphons FP from Force attacks done to you; 60 secs [force absorb +1]
  • Force Armor 1________________75__Reduces all regular damage inflicted on you by 25%; 15 mins [force armor +25]
  • Force Armor 2_______________150__Reduces all regular damage inflicted on you by 45%; 30 mins [force armor +45]
  • Force Feedback 1_____________50__Reflects 65% damage done from Force Attacks to attacker; 30 secs [force feedback +65]
  • Force Feedback 2____________100__Reflects 95% damage done from Force Attacks to attacker; 60 secs [force feedback +95]
  • Force Meditate________________0__Increases Force Regen rate by 3 times, cant be used in combat
  • Force Resist Bleeding_______250__Adds +25 to Bleed resistance; 15 mins [bleeding absorption +25, bleeding resistance +25]
  • Force Resist Disease________250__Adds +25 to Disease resistance; 15 mins [disease absorption +25, disease resistance +25]
  • Force Resist Poison_________250__Adds +25 to Poison resistance; 15 mins [poison absorption +25, poison resistance +25]
  • Force Resist States_________250__Adds +25 to negative Status Effects resistance; 15 mins [states resistance +25]
  • Force Run 1_________________200__Increases Run Speed and Terrain Negotiation; 2 mins [force run +1, terrain neg. +33]
  • Force Run 2_________________400__Increases Run Speed and Terrain Negotiation; 2 mins [force run +2, terrain neg. +66]
  • Force Run 3_________________600__Increases Run Speed and Terrain Negotiation; 2 mins [force run +3, terrain neg. +99]
  • Force Shield 1_______________75__Reduces all Force damage inflicted on you by 25%; 15 mins [force shield +25]
  • Force Shield 2______________150__Reduces all Force damage inflicted on you by 45%; 30 mins [force shield +45]
  • Force Speed 1_______________150__Increases your Speed by 15%; 3 mins [combat haste +15]
  • Force Speed 2_______________300__Increases your Speed by 25%; 6 mins [combat haste +25]
  • Regain Consciousness_______1000__Allows you to self-resusicate, 1 minute grogginess (no rez timer limit)
  • Transfer Force______________200__Donates 200 FP from yourself to another Jedi





    Special Jedi Notes[/color][/b]

     



     


    General
  • Light Enclave: Yavin IV (-5575, 4905)
  • Dark Enclave: Yavin IV (5079, 305)
  • If you clone at a Force Shrine you will incurr 100 wounds to each primary bar (Health/Action/Mind) and 100 battle fatigue.
  • Formulas
     
  • Force Regen Time = (max / (regen / 10 sec)) / 60 sec/min
  • Force Meditate Regen Time = regen x 3 (or force regen time / 3)
  • As your regen rating gets higher your ticks get faster. The amount regen'd per tick is always about 5-6 force. The formula to figure out the regen tick time is:

    regen tick time = (regen per tick x regen time span) / regen rate
  • Jedi Attack Modifier = 1.5
  • Base Attack Speed = ((100 � speed mod) / 100) x weapon speed
  • Special Attack Speed = base attack speed x special move speed
  • Jedi Abilities
     
  • In order to get the +10 regen bonus from Jedi Robes you must have the robe equipped and a lightsaber equipped.
  • Jedi Toughness does not work against Lightsabers
  • Jedi Toughness effectiveness is reduced when combined with Lightsaber Toughness. For example (from Thriend�s testing):
    • 55 LS Tough + 0 Jedi Tough = 55% reduction (which it should be)
    • 55 LS Tough + 13 Jedi Tough = 62% reduction (should be 68%)
    • 55 LS Tough + 21 Jedi Tough = 67% reduction (should be 76%)
    • 55 LS Tough + 45 Jedi Tough = 80% reduction (should be 100%... I can see why not tho)
    • 40 LS Tough + 21 Jedi Tough = 60% reduction (should be 61%.... pretty close on this one)
    • 40 LS Tough + 45 Jedi Tough = 71.5% reduction (should be 85%)

[*]Force Armor and Shield will drain force for every hit you take while they are activated based on how much damage they absorb

[*]You must use "Peace" after using Animal Calm for it to work

[*]Animal Attack is an awesome ability. You can use it to turn any creature against your current combat target (the one you're actively engaged with), even if that creature is currently attacking you! Also, it can be used on as many creatures at a time as you want. For example, I was able to use this to get an entire herd of Brackasets to attack their own lair, it was hillarious! The possibilities for this ability are only limited by your own deviousness...

[*]Jedi Mind Trick does not remove a PCD (Pet Control Device) from the owner's inventory, it just causes the targeted 'pet' to turn back into its 'wild version', attacking anybody nearby if it's aggressive. Note that it doesn't have any affect on droids or an AT-ST.

[*]Avoid Incapacitation lasts for 30 seconds from use and makes it so that you can not be incapped while it lasts. It can be stacked and can also be used while KD/Dizzied.

[*]Regain Consciousness allows you to self-rez after being DB�d. However, you suffer from one minute of grogginess afterwards (no actions can be taken). You lose 50K Jedi XP when using this move (plus the appropriate FR XP loss), but it still beats -200K XP. Unknown how long after death that it can be effectively used, I've waited 6 full minutes and still have been able to use it.

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