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MOD List Place Holder
by eqsanctum- 1 follower
- 0 replies
- 3.3k views
Mods & Authors - In no particular order Animations Better NGE Lightsaber Animations - Caveman Tumble Animations Mod - Euuko Better Force Effects - Leece Better NGE Force Power Animations - Caveman Unarmed to TERAS KASI Animation mod - Medusa Basic Dance to *NEW* Breakdance mod - Medusa pre patch 9 animations mod - darkhalo Sitting to Meditation - Avef Melee/Jedi Warm-up - Tziena New Unarmed Stance - Sorcen Teras Kasi Warm-up - Tziena Appearance - Models Hooded Cloaks Over Jedi Tunics Mod - Caveman Rebel Space Station to Nebulon-B Frigate - Raerio Proton/SFor Switcharound - Jes Rebr…
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- 1 follower
- 5 replies
- 9.2k views
[glow=red]Complete Entertainer FAQ[/glow] [glow=green]Can i be a master of everything in the entertainer line?[/glow] Yes you can! Profession calculators are wrong, you can master Music+Dance+ID+Entertainer no problem [glow=green]What is the best race for entertaining?[/glow] Currently humans are considered the best entertainers Humans are the only race presently that can, after stat migration, buff continuously without the need for food [glow=green]Do i need to be in a group?[/glow] No currently group XP bonus is not live, however being in a group has its advantages as you share healing XP which you need. [glow=green]How do i Buff?[/…
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- 1 follower
- 9 replies
- 13k views
Bestine Arrest Ananda Dwyce (Wilhalm No. 3) Cries of Alderaan: Final Chapter (Imperial) Defend Phinea Shantee (Phinea No. 1) Deliver Data Disk (Binna No. 4) Dispose of the Guard (Prefect No. 5) Endor Painting (Pfibee No. 4) Escort For A Businessman (Ifi Fellado No. 1) Exterminate Dragonets (Pfibee No. 3) Exterminate Tatooine Mynocks (Pfibee No. 2) Exterminate Womp Rats (Pfibee No. 1) Fetch For A Scientist (Static NPC No. 1) Find Rodius Tharn (Kormund No. 2) Greenfinger's Old Debts (Farious No.1) Help the Children (Binna No. 1) Imperial Assassin Mission Kill For a Scientist(Static NPC No. 2) …
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How To Grind Everything
by eqsanctum- 1 follower
- 1 reply
- 60.3k views
[glow=red]PROFESSIONS: How to Grind Everything[/glow] [glow=green]ARTISAN[/glow] General Crafting: Gained by crafting items from the Artisan Engineering and Domestic Arts lines. Use multiple General Crafting Tools. Do not grind near a Crafting Station. Use Practice Sessions for a 5% XP gain. Macro: /ui action toolbarSlot##; /selectDraftSchematic #; /pause 5; /nextCraftingStage; /nextCraftingStage; /createPrototype Practice noitem; /createPrototype Practice noitem; Repeat the above macro in a loop for as many times as it t…
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All In One Strategy Guide
by eqsanctum- 1 follower
- 0 replies
- 3.7k views
The Unofficial ULTIMATE Strategy Guide!!!!! Introduction: The following is a near complete strategy guide for the Massively Multiplayer, Online Role-Playing Game, Star Wars Galaxies, the game I've played and loved/hated since about a month after it's public release. I've been utterly and unavoidably hooked ever since. I've unlocked 3 Jedi Force Sensitive Character Slots since then, and mastered over 60 total professions. Some I mastered more than once of course since there are only 33 total professions in the game. I'm a die-hard student of efficiency and speed, what you're about to read is a complete compilation of all the tricks and strategies I've used. All my secr…
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- 1 follower
- 6 replies
- 15k views
Placeholder for links [goto=TPrebel]Rebel Theme Park[/goto] [goto=TPimperial]Imperial Theme Park[/goto] [goto=TPjabba]Jabbas Theme Park[/goto] [goto=TPnyms]Nyms Theme Park[/goto] [goto=Trainerarchitect]Architect Trainer Locations[/goto] [goto=Trainerarmorsmith]Armorsmith Trainer Locations[/goto] [goto=badges]All Badges In The Game[/goto]
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Artisan Foods For Grinding
by eqsanctum- 1 follower
- 0 replies
- 1.7k views
Artisan foods are generally thought of as borederline useless and the only foods that are worthwhile are hyper-expensive and come from the master chef. Well that's not accurate. This post's purpose is to bring to your attention the often-overlooked Artisan foods that are easy to produce well and offer a real benefit to the combat leveling process. There are certainly Artisan foods that are clearly in-game as stepping stones or 'slot fillers' to give the Artisan some variety in their choices as they work their way through the Artisan skill boxes. There are others that are of real benefit, and that's what we want to consider. I'll start the discussion with Crispic. …
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Guide To Dressing And Undressing Your Vendor
by eqsanctum- 1 follower
- 0 replies
- 1.7k views
Dressing & Undressing your vendors Wookiee vendors cannot equip weapons or Wookiee Smocks. And Bodysuits can no longer be put on vendors.(needs testing) Preliminary note: A smock will completely undress a female vendor, and a frock will undress a male vendor. These will not remove shoes or hats, however. Removing gloves/bracers Put long gloves on your vendor, if it is wearing short gloves. Put jacket on your vendor. Gloves go poof. For wookiees, an armor chestplate would work (if wookiees would wear chestplates, which they do not currently.) The luxurious gown will remove gloves on females. Removing male vendor shirts Put smock on v…
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How power works
by eqsanctum- 1 follower
- 0 replies
- 3.7k views
[glow=red]How Power Works[/glow] [glow=green]Use[/glow] Energy is needed for power factories and harvesters. While every structure consumes credits in maintenance, power is only consumed while the factory or harvester is operating The stat that matters for power generation is Potential Energy or PE [glow=green]What is NOT power[/glow] “Solid Petrochem Fuel” Weaponsmiths and Droid Engineers have use for it “Liquid Petrochem Fuel” is not power. Combat Medics use this for poisons, and Class 2/4 are used by Doctors for buffs The Bazaar adds to the confusion since Gas is listed as a form of ‘energy’ though nothing in the title of reac…
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- 1 follower
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- 46.8k views
NOTE: I am currently fixing this guide as of 5/19/19. When site upgrades were done the coding changed\broke some items on the guide. I am going thru the guide, and correcting these issues. Introduction Hello Everyone, When I got back into playing SWG via the EMU I started to wonder if there was a way to improve the graphical, and audio experience of my game without sacrificing the original experience I had with it. My search for modifications, and anything to improve my client started. Although I was finding all sorts of files to help me with this, the biggest issue I had was the fact that none…
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Alias Guide
by eqsanctum- 1 follower
- 0 replies
- 4.9k views
Table of Contents Introduction Terms Usage Slash Command Shortcuts Chaining macros and recursion Character Login Useful commands [updated as need arises] Introduction When the player database is wiped – all of us will have to start over. In the interest of lessening the pain I offer the following guide on /alias commands – which will make character rebirth much easier. Alias commands are often thought of as a form of macro commands in SWG. While this is not precisely true knowledge of macro commands is essential in understanding much of what is possible with aliases. There are many posts on macros and lists of all the slash commands th…
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Guide To Master Artisan
by eqsanctum- 1 follower
- 0 replies
- 4.4k views
Fat’s Own; Guide to Artisanship! Introduction This is how I grinded through the entire Artisan tree in less than 4 hours (minus surveying). I felt I would share it with everyone who was interested in a quick and efficient way to get through the basic Artisan profession trees. Listed below are the minimum total resources required for this grind. The EXPERIENCE REWARD tree shows how much experience said item grants you. The EXPERIENCE TOTAL THIS SKILL branch shows how much it requires to train in said skill. The RESOURCE REQUIREMENTS branch shows the resources required to craft said item, and finally, the RESOURCE TOTAL THESE ITEMS branch shows how many of said re…
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How To Defeat Creature Lairs
by eqsanctum- 1 follower
- 0 replies
- 1.4k views
1. Bind Peace to a key. 2. Kill the mobs around the lair. 3. Target lair. 4. Hit ONE special attack - JUST ONE! 5. Immediately hit your peace button to drop agro. 6. Kill the One mob that spawns. 7. Repeat steps 3 through 6 until no more mobs spawn. 8. Destroy the lair and get paid.
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Resources | Shifting | Tools | Foraging | Fishing
by eqsanctum- 1 follower
- 4 replies
- 5k views
[align=center]Lunariel's Guide to Resource Caps [/align] (As originally posted in 2005) Every weaponsmith knows that conductivity on Plumbum Iron is horrible, never exceeding two digits. The reason is that Iron has 8 subclasses. In fact, they are just like radioactive and petrochemicals, just with a more fancy name. So Plumbum is really Iron Class 1. And for most of the resource types with subclasses, the stats are capped within a limited range depending on the class. The formula is simply to divide the base range by the number of subclasses and then extend the resulting range by 30% in each direction like this: MinCap = ROUND(MAX(BaseMin,BaseMin+(ClassLevel-1…
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- 1 follower
- 8 replies
- 27.2k views
[glow=red]Stats, caps, and explanations of them[/glow] [glow=green]Defenses[/glow] There are 3 types of defenses in SWG. Primary, Secondary and State defenses. Primary and Secondary defenses max/cap at 125 when skills are combined with SEAs. State defenses such as Dizzy, etc have no cap. [glow=green]Cap Explanation[/glow] The cap that applies to Primary and Secondary defenses (125) is not applied until after pre-ceeding combat calculations such as states and associated defenses take place, vs before where it was applied much earlier in previous publishes. For example, if you have Melee Defense of 155 through template skills and +25 from SEA ma…