Administrators eqsanctum 1,636 Administrators Share Posted January 20, 2017 Organized by Crafted/Levels: All weapons have a Vs. Shields stat and a Vs. Armor stat: -When both Vs. stats are relatively close to each other, the weapon is considered a stat-based Blaster -When there is a significantly greater Vs. Shields stat, the weapon is considered a stat-based Ion Cannon -When there is a significantly greater Vs. Armor stat, the weaon is considered a stat-based Disruptor If you Reverse Engineer a high Vs. stat Ion Cannon with a high Vs. stat Disruptor, you can end up with a high penetration stat-based Blaster(the Level 10 weapon, 'Hoersch-Kessel Modified Elite "Scorcher"' is a naturally occurring high penetration stat-based Blaster, and could, potentially, be used for either stat or both stats in a reverse engineering project; it is essentially all 3 designations). The difference in blaster stats should not vary by more than .050 points, and either could be higher than the other. The difference in Ion Cannons and Disruptors should vary by at least .130 points, and one will always be higher than the other. These designations are accurate by name for crafted weaponry(the "Light Ion Cannon" is a stat-based Ion Cannon), but can be wrong on looted weaponry(like the 'Cygnus "Starblaster" Disruptor', for instance, which is actually a stat-based blaster). KSS: Kessel Spawn Switch: At certain times, only certain components will drop from gunboats of one side(Rebel or Imperial). After Freedom Station is destroyed in Deep Space, the Rebel KSS is active(Rebel Gunboats drop Rebel KSS components). The Imperial KSS is the default(not entirely sure if it can be reactivated other than by a server reset, but possible destroying the Star Destroyer in Deep Space would do so; need clarification on that). NSQ: Nym's Starmap Quest: DASQ: Destroy Avatar Station Quest: Name/Type: Graphic Effect: Vs. Stat Balance ({Additional Notes}) Crafted Weapons: All Green Blasters: Green Laser: Blaster All Red Blasters: Red Laser: Blaster All Disruptors: Red Laser: Disruptor All Ion Cannons: Blue Disks: Ion Cannon Railgun: Green Laser With Helix-Trailed Dots: Disruptor Gauss Cannon: Red Chevrons: Ion Cannon Null Bolt: Purple Paper Clips: Blaster All Mining Lasers: Mining Laser Graphic: Blaster All Tractor Beams: Tractor Beam Graphic: N/A(0:0) Level 1: Corellian Cruiser-Grade Mark I Blaster: Pink Laser: Blaster Cygnus Mark I "Destroyer" Blaster: Orange Laser With Shockwave: Blaster Incom Light Blaster: Red Laser: Blaster Koensayr Light Disruptor: Orange Laser With Shockwave: Disruptor Kuat Systems Engineering Light Disruptor: Orange Laser With Shockwave: Disruptor MandalMotors Light Blaster: Red Laser: Blaster (Tier 1 Freelance Reward; Lootable) MandalMotors Mark I "Mangler" Cannon: Red Laser: Blaster Sienar Design Systems Imperial Blaster: Green Laser: Blaster Sienar Fleet Systems Imperial Blaster: Green Laser: Blaster Slayn & Korpil Light Ioncannon: Blue Disks: Ion Cannon SubPro Light Ion Cannon: Blue Disks: Ion Cannon Level 2: Incom "Shredder" Cannon: Red Laser: Blaster 54 Incom Starship Blaster: Red Laser: Blaster 55 Koensayr Tuned Light Disruptor: Orange Laser With Shockwave: Disruptor 56 MandalMotors Enhanced "Mangler" Cannon: Teal Ball With Lightning: Blaster 57 Mon Calamari Light Blaster: Red Laser: Blaster 58 Sienar Systems Ion Cannon: Teal Ball With Blue Vapor Trail: Ion Cannon 59 Sienar Systems Linked Laser Cannon: Green Laser: Blaster 60 Sienar Systems Starship Disruptor: Green Laser: Disruptor 61 Slayn & Korpil Deluxe Light Ioncannon: Yellow Laser With Squiggled Trail: Ion Cannon 62 SubPro Improved Light Ion Cannon: Yellow Laser With Squiggled Trail: Ion Cannon 63 64 Level 3: 65 66 Cygnus "Destroyer" Class Blaster Mk2: Fireball: Blaster 67 FreiTek Inc "Cannoneer" Mk1: 3 Light Green Shots: Blaster 68 Haor Chall Speedblaster Cannon: Pink Laser: Blaster 69 Incom Long-Range Disruptor: Red Laser: Disruptor 70 Koensayr Ion-Accelerator Cannon: Teal Ball With Lightning: Blaster 71 Kuat Systems Engineering Double Blaster: Pink Laser: Blaster 72 MandalMotors QV-3 Disruptor: Orange Laser With Shockwave: Disruptor 73 Sienar Fleet Systems Imperial-2 Blaster: Green Laser: Blaster 74 Slayn & Korpil Ion Cannon: Blue Disks: Ion Cannon 75 SubPro Tri-Cannon: Pink Laser: Blaster 76 77 Level 4: 78 79 Cygnus "Starblaster" Disruptor: Green Laser: Blaster (Tier 2 Imperial Reward) 80 Hoersch-Kessel "Scorcher" Cannon: 3 Light Green Shots: Blaster 81 Hoersch-Kessel Military-Grade Blaster: Pink Laser: Blaster (Tier 2 Freelance Reward) 82 Incom TT8 Blasters: 3 Light Green Shots: Blaster 83 Koensayr Delux Ion-Accelerator Cannon: Teal Ball With Lightning: Blaster 84 Kuat Drive Yards "Pounder" Mk1: Yellow Laser With Squiggled Trail: Blaster 85 Rendili FR-9 Disruptor Cannon: Orange Laser With Shockwave: Blaster 86 Sienar Fleet Systems Improved Imperial-2 Blaster: Pink Laser: Blaster 87 SubPro "Triple Blaster" Advanced Flash Cannon: Yellow Laser With Squiggled Trail: Blaster 88 SubPro Modified Tri-Cannon: Pink Laser: Blaster 89 Taim & Bak "Ion Driver": Teal Ball With Lightning: Blaster (Tier 2 Rebel Reward) 90 Taim & Bak IX4 Laser Cannon: 3 Light Green Shots: Blaster 91 92 Level 5: 93 94 ArMek SW-4 Ion Cannon: Teal Ball With Blue Vapor Trail: Blaster 95 Hoersch-Kessel "Scorcher 2": Yellow Laser With Squiggled Trail: Blaster 96 Incom TT13 Blasters: Red Laser: Blaster 97 Koensayr Ion Accelerator 2 Cannon: Yellow Laser With Squiggled Trail: Ion Cannon 98 MandalMotors QV-5 Disruptor: Blue Laser: Disruptor 99 Rendili Fr13 Disruptor: Green Laser: Disruptor 100 Republic Sienar Systems Imperial Cannon: Green Laser: Blaster 101 Sienar Fleet Systems Imperial Blaster 3: Green Laser: Blaster 102 SubPro Advanced Cannon: Blue Laser: Blaster 103 Taim & Bak IX5 Laser Cannon: Red Laser: Blaster 104 105 Level 6: 106 107 ArMek SW-6 Ion Cannon: Teal Ball With Lightning: Blaster 108 Hoersch-Kessel "Scorcher 3": 3 Light Green Shots: Blaster {Tendency for High Max Damage} 109 Incom Advanced Blaster: Red Laser: Blaster 110 Koensayr Ion Accelerator 3 Cannon: 3 Light Green Shots: Blaster 111 MandalMotors Annilhator Mk1: 3 Light Green Shots: Blaster 112 Mark II Subpro Tripleblaster: Red Laser: Blaster 113 Rendili Sc3 Disruptor: Green Laser: Blaster 114 Sienar Design Systems Imperial Blaster 2: Green Laser: Blaster 115 Sienar Fleet Systems Imperial Blaster 4: Green Laser: Blaster 116 Taim & Bak KX5 Laser Cannon: 3 Light Green Shots: Blaster 117 118 Level 7: 119 120 ArMek SW-8 Ion Cannon: 3 Light Green Shots: Blaster {Potential for Low Reactor Energy Drain} 121 Corellian 1D Servo Turrets: Teal Ball With Blue Vapor Trail: Blaster 122 Hoersch-Kessel "Scorcher Heavy": Teal Ball With Lightning: Blaster/Ion Cannon/Disruptor 123 Incom Heavy Blaster: Pink Laser: Blaster 124 Ionic Pulse Weapon: Blue Stars: Ion Cannon (Reward: Kashyyyk Landing Station) {Potential for High Min & Max Damage} 125 MandalMotors Annihilator Mk2: Pink Laser: Blaster 126 Rendili FG1-A Blaster: Blue Laser: Ion Cannon (Reward: Mssikss) 127 Rendili Sc8 Disruptor: Orange Laser With Shockwave: Ion Cannon 128 Sienar Design Systems "Boltdriver": Green Laser: Blaster (Tier 4 Imperial Reward) 129 Sienar Design Systems Imperial Special Forces Cannon: Green Laser: Blaster 130 Sienar Fleet Systems L-s1 Laser Cannon: Green Laser: Blaster 131 Subpro Tripleblaster Mark3: Pink Laser: Blaster 132 Taim & Bak KX8 Laser Cannon: Teal Ball With Lightning: Ion Cannon {Tendency for Low Mass} 133 134 Level 8: 135 136 ArMek SW-7a Ion Cannon: Teal Ball With Lightning: Blaster {Tendency for Low Mass} 137 Borstel Disruptor: Orange Laser With Shockwave: Blaster (Tier 4 Freelance Reward) 138 Corellian AG-1G Laser Cannon: Teal Ball With Blue Vapor Trail: Blaster {Tendency for Low Reactor Energy Drain} 139 Cygnus "Eradicator 1" Disruptor: Green Laser: Blaster 140 Gyrhil 72 Twin Auto-Blasters: Pink Laser: Blaster 141 Hoersch-Kessel "Scorcher Advanced": Pink Laser: Blaster 142 Incom "Tri-Cannon": Teal Ball With Blue Vapor Trail: Blaster (Tier 4 Rebel Reward) 143 MandalMotors Heavy Annihilator: Pink Laser: Blaster 144 Sienar Design Systems Heavy Imperial Spc Forces Cannon: Green Laser: Blaster {Tendency for Low Refire Rate?} 145 Sienar Fleet Systems Imperial Special Forces Blaster: Green Laser: Blaster 146 Subpro/Incom Quad Blaster: Red Laser: Blaster 147 Taim & Bak Ht-12 Heavy Laser Cannon: Pink Laser: Blaster 148 Vengeance Ion Cannon: Teal Ball With Blue Vapor Trail: Blaster (Reward: Lord Cyssc) 149 150 Level 9: 151 152 Armek Advanced: Yellow Laser With Squiggled Trail: Ion Cannon 153 Borstel RG9 Laser Cannon: Teal Ball With Lightning: Blaster 154 Hoersch-Kessel "Scorcher Elite": Teal Ball With Lightning: Blaster 155 Incom Dual-Core Flashcannon: Teal Ball With Lightning: Blaster (Rebel KSS Loot) 156 Incom Heavy Quad Blaster: Pink Laser: Blaster 157 Koensayr Ion Accelerator Advanced Cannon: Teal Ball With Lightning: Ion Cannon 158 MandalMotors Advanced Annihilator: Pink Laser: Blaster 159 Rendili "Prototype X" Disruptor: Blue Laser: Ion Cannon (Imperial KSS Loot) 160 Rendili Advanced Blaster: Blue Laser: Blaster 161 Riiz Combine "Slammer" Cannon: Orange Laser With Shockwave: Blaster (Rebel KSS Loot) 162 Sienar Design Systems Elite Blasters: Green Laser: Blaster 163 Sienar Fleet Systems "Elite Ops" Blaster: Orange Laser With Shockwave: Blaster (Imperial KSS Loot) 164 Sienar Fleet Systems Elite Cannon: Green Laser: Blaster 165 Taim & Bak KX9 Laser Cannon: 3 Light Green Shots: Blaster 166 167 Level 10: 168 169 (Unknown Manufacturer) "Rayslinger" Blaster: Yellow Laser With Squiggled Trail: Ion Cannon (Rebel KSS Loot) 170 ArMek Elite Ion Cannon: Yellow Laser With Squiggled Trail: Ion Cannon {Tendency for Low Mass} 171 Corellian AG-2G Quad Laser Cannon: Teal Ball With Blue Vapor Trail: Blaster 172 Corellian Beamrail Gauss Cannon: Red Chevrons: Ion Cannon (Reward: NSQ) {Potential for High Min & Max Damage and Low Mass} 173 Cygnus Elite Disruptor: Green Laser: Blaster 174 Gyrhil R-9X Laser Cannon: Blue Disks: Blaster 175 Hoersch-Kessel Modified Elite "Scorcher": Teal Ball With Lightning: Blaster/Ion Cannon/Disruptor 176 Incom "Trandoshan Special" Repeater Cannon: Red Rapid Fire: Blaster (Reward: DASQ) {Potential for Low Mass} 177 Incom Elite Quad Blaster: Pink Laser: Blaster 178 MandalMotors Elite Annihilator: Pink Laser: Blaster {Tendency for Low Refire Rate} 179 Sienar Design Systems Experimental "Secret Ops" Blaster: Green Laser: Blaster (Imperial KSS Loot) 180 Sienar Design Systems Modified Elite Blaster: Green Laser: Blaster 181 Sienar Fleet Systems L-s7.2 Laser Cannon: Green Laser: Blaster 182 Taim & Bak Elite Blaster: Teal Ball With Lightning: Blaster {Tendency for Low Energy Per Shot} 183 184 Quests: 185 186 Mssikss: Rendili FG1-A Blaster 187 Kashyyyk Landing Station: Ionic Pulse Weapon 188 Lord Cyssc: Vengeance Ion Cannon 189 Nym's Starmap Quest: Corellian Beamrail Gauss Cannon 190 Destroy Avatar Station: Incom "Trandoshan Special" Repeater Cannon 191 192 Message edited by Paladon on 02/26/2007 10:10:57. 193 194 Organized by Effects: 195 196 3 Light Green Shots: 197 198 FreiTek Inc "Cannoneer" Mk1, level 3 199 Incom TT8 Blasters, level 4 200 Hoersch-Kessel "Scorcher" Cannon, level 4 201 Taim & Bak IX4 Laser Cannon, level 4 202 Hoersch-Kessel "Scorcher 3", level 6 203 Koensayer Ion Accelerator 3 Cannon, level 6 204 MandalMotors Annilhator Mk1, level 6 205 Taim & Bak KX5 Laser Cannon, level 6 206 ArMek SW-8 Ion Cannon, level 7 207 Taim & Bak KX9 Laser Cannon, level 9 208 209 Blue Disks: 210 211 Slayn & Korpil Light Ioncannon, level 1 212 SubPro Light Ion Cannon, level 1 213 Slayn & Korpil Ion Cannon, level 3 214 Gyrhil R-9X Laser Cannon, level 10 215 216 Blue Laser: 217 218 MandalMotors QV-5 Disruptor, level 5 219 SubPro Advanced Cannon, level 5 220 Rendili FG1-A Blaster, level 7 221 Rendili "Prototype X" Disruptor, level 9 222 Rendili Advanced Blaster, level 9 223 224 Teal Ball With Lightning: 225 226 MandalMotors Enhanced "Mangler" Cannon, level 2 227 Koensayr Ion-Accelerator Cannon, level 3 228 Koensayr Delux Ion-Accelerator Cannon, level 4 229 Taim & Bak "Ion Driver", level 4 230 ArMek SW-6 Ion Cannon, level 6 231 Hoersch-Kessel "Scorcher Heavy", level 7 232 Taim & Bak KX8 Laser Cannon, level 7 233 ArMek SW-7a Ion Cannon, level 8 234 Borstel RG9 Laser Cannon, level 9 235 Hoersch-Kessel "Scorcher Elite", level 9 236 Incom Dual-Core Flashcannon, level 9 237 Koensayr Ion Accelerator Advanced Cannon, level 9 238 Hoersch-Kessel Modified Elite "Scorcher", level 10 239 Taim & Bak Elite Blaster, level 10 240 241 Blue Stars: 242 243 Ionic Pulse Weapon, level 7 244 245 Teal Ball With Blue Vapor Trail: 246 247 Sienar Systems Ion Cannon, level 2 248 ArMek SW-4 Ion Cannon, level 5 249 Corellian 1D Servo Turrets, level 7 250 Corellian AG-1G Laser Cannon, level 8 251 Incom "Tri-Cannon" (Rebel reward weapon), level 8 252 Vengeance Ion Cannon, level 8 253 Corellian AG-2G Quad Laser Cannon, level 10 254 255 Fireball: 256 257 Cygnus "Destroyer" Class Blaster Mk2, level 3 258 259 Green Laser: 260 261 Sienar Design Systems Imperial Blaster, level 1 262 Sienar Fleet Systems Imperial Blaster, level 1 263 Sienar Systems Linked Laser Cannon, level 2 264 Sienar Systems Starship Disruptor, level 2 265 Sienar Fleet Systems Imperial-2 Blaster, level 3 266 Cygnus "Starblaster" Disruptor (Imperial Reward Weapon), level 4 267 Rendili Fr13 Disruptor, level 5 268 Republic Sienar Systems Imperial Cannon, level 5 269 Sienar Fleet System Imperial Blaster 3, level 5 270 Rendili Sc3 Disruptor, level 6 271 Sienar Design Systems Imperial Blaster 2, level 6 272 Sienar Fleet Systems Imperial Blaster 4, level 6 273 Sienar Design Systems "Boltdriver" (Imperial Reward Weapon), level 7 274 Sienar Design Systems Imperial Special Forces Cannon, level 7 275 Sienar Fleet Systems L-s1 Laser Cannon, level 7 276 Cygnus "Eradicator 1" Disruptor, level 8 277 Sienar Design Systems Heavy Imperial Spc Forces Cannon, level 8 278 Sienar Fleet Systems Imperial Special Forces Blaster, level 8 279 Sienar Design Systems Elite Blasters, level 9 280 Sienar Fleet Systems Elite Cannon, level 9 281 Cygnus Elite Disruptor, level 10 282 Sienar Design Systems Experimental "Secret Ops" Blaster, level 10 283 Siener Design Systems Modified Elite Blaster, level 10 284 Sienar Fleet Systems L-s7.2 Laser Cannon, level 10 285 286 Orange Laser With Shockwave: 287 288 Cygnus Mark I "Destroyer" Blaster, level 1 289 Koensayr Light Disruptor, level 1 290 Kuat Systems Engineering Light Disruptor, level 1 291 Koensayr Tuned Light Disruptor, level 2 292 MandalMotors QV-3 Disruptor, level 3 293 Rendili FR-9 Disruptor Cannon, level 4 294 Rendili Sc8 Disruptor, level 7 295 Borstel Disruptor (privateer reward weapon), level 8 296 Riiz Combine "Slammer" Cannon, level 9 297 Sienar Fleet Systems "Elite Ops" Blaster, level 9 298 299 Yellow Laser With Squiggled Trail: 300 301 Slayn & Korpil Deluxe Light Ioncannon, level 2 302 SubPro Improved Light Ion Cannon, level 2 303 Kuat Drive Yards "Pounder" Mk1, level 4 304 SubPro "Triple Blaster" Advanced Flash Cannon, level 4 305 Hoersch-Kessel "Scorcher 2", level 5 306 Koensayr Ion Accelerator 2 Cannon, level 5 307 Armek Advanced, level 9 308 (Unknown Manufacturer) "Rayslinger" Blaster, level 10 309 ArMek Elite Ion Cannon, level 10 310 311 Pink Laser: 312 313 Corellian Cruiser-Grade Mark I Blaster, level 1 314 Haor Chall Speedblaster Cannon, level 3 315 Kuat Systems Engineering Double Blaster, level 3 316 SubPro Tri-Cannon, level 3 317 Hoersch-Kessel Military-Grade Blaster, level 4 318 Sienar Fleet Systems Improved Imperial-2 Blaster, level 4 319 SubPro Modified Tri-Cannon, level 4 320 Incom Heavy Blaster, level 7 321 MandalMotors Annihilator Mk2, level 7 322 Subpro Tripleblaster Mark3, level 7 323 Gyrhil 72 Twin Auto-Blasters, level 8 324 Hoersch-Kessel "Scorcher Advanced", level 8 325 MandalMotors Heavy Annihilator, level 8 326 Taim & Bak Ht-12 Heavy Laser Cannon, level 8 327 Incom Heavy Quad Blaster, level 9 328 MandalMotors Advanced Annihilator, level 9 329 Incom Elite Quad Blaster, level 10 330 MandalMotors Elite Annihilator, level 10 331 332 Red Chevrons: 333 334 Corellian Beamrail Gauss Cannon, level 10 335 Elite Gauss Cannon, level 10 336 337 Red Laser: 338 339 Incom Light Blaster, level 1 340 MandalMotors Light Blaster, level 1 341 MandalMotors Mark I "Mangler" Cannon, level 1 342 Incom "Shredder" Cannon, level 2 343 Incom Starship Blaster, level 2 344 Mon Calamari Light Blaster, level 2 345 Incom Long-Range Disruptor, level 3 346 Incom TT13 Blasters, level 5 347 Taim & Bak IX5 Laser Cannon, level 5 348 Incom Advanced Blaster, level 6 349 Mark II Subpro Tripleblaster, level 6 350 Subpro/Incom Quad Blaster, level 8 351 352 Red Rapid Fire: 353 354 Incom "Trandoshan Special" Repeater Cannons, level 10 355 356 Purple Paper Clips: 357 358 Null Bolt' Blaster, level 10 359 360 Green Laser With Helix-Trailed Dots: 361 362 Elite Railgun, level 10 363 364 Mining Laser Graphic: 365 366 Class I Mining Laser, level 2 (Mining Quest Series Reward) 367 Class II Mining Laser, level 4 (Mining Quest Series Reward) 368 Mark I Mining Laser, level 1 (Crafted) 369 Mark II Mining Laser, level 5 (Crafted) 370 Mark III Mining Laser, level 7 (Crafted) 371 Elite Mining Laser, level 9 (Crafted) 372 373 Tractor Beam Graphic: 374 375 Tractor Beam, level 2 (Mining Quest Sieries Reward) 376 Tractor Beam, level 4 (Crafted) 377 378 [-] 379 380 Message edited by Paladon on 02/26/2007 10:10:26. 381 382 Weapon Mount Graphics: 383 384 Special Weapon Mounts: 385 386 (B) Long-blaster(Reference: Crafted "Light Blaster", either color ) 387 (I) Ion Cannon(Reference: Crafted "Light Ion Cannon" ) 388 (T) Lighted Tube 389 (3) Three-Barrels 390 (S) Square-Tip 391 392 Multi-Chassis Standard Weapon Mounts: 393 394 (BS) Black Sun Large Grey Barrel 395 (HT) Hutt Cylinder and Pin 396 397 Standard Weapon Mount: 398 399 (D) Disruptor(Reference: Crafted "Light Disruptor" ) 400 401 The "Disruptor" Graphic uses the base weapon mount graphic for a chassis(standard X-wing psi look, Standard ARC-170 hanging weapons, Standard Black Sun and Hutt graphics, etc. (This is the graphic you want if you're looking for the mounts from the movies) 402 403 Currently these issues affect the Belbullab-22: 404 405 Weapons with the Square-Tip Graphic fire straight down from the chassis when installled in Weapon Slot 1 and do not drain the capacitor. 406 The Disruptor Graphic in Weapon Slot 2 uses the standard X-wing psi graphic(intended?). 407 408 ALL Mining Lasers and the Quest Reward Tractor Beam Use the Blaster Mount Graphic: 409 410 Weapon Mount Graphics Codes: 411 412 (chassis standard override group-base mountX^*special notes) 413 414 (O) Chassis Standard Override Group - Generally affects most JTL ships(Hutt, Black Sun including Vaksai, A-wing, B-wing, Y-wing, Z-95, and Firespray); the standard chassis weapon is used instead of the source graphic. If a non-standard weapon holds the override place, the replacement modifier will be between (O) and (-). 415 416 (*#) Special Notes 417 418 (X^Type) X-wing Weapon Mount Differentiation - Some Mounts on the X-wing chassis do not correspond to either the override group standard or the actual source graphic. Where X is alone, it is not included in the override group, and uses the correct graphic. If X^Type is present, the X-wing is using a mount different from it's standard or the mount's primary appearance. Others are A(-wing), B(-wing, context differentiates B-wing and Blaster), F(irespray, Y(-wing), Z(-95), S(cyk), D(unelizard, in context), K(imogila), Kr(ayt), I(xiyen), V(aksai and Kihraxz), R(ihkxyrk). Format example is "A/B/X/F/R3", with commas for different groups("A/B/FB, X/Y/ZS" ). 419 420 Example 1: (B) alone means every chassis, every slot, every representation is the Long Blaster graphic. 421 Example 2: (O-IX) means the Ion Cannon is this mount's primary appearance, but the override group uses their standard weapons, and the X-wing correctly uses the Ion Cannon Graphic. 422 Example 3: (O-SX3) means the Square-Tip graphic is used primarily, but the override group uses their standard weapons, and the X-wing uses the 3-barrel graphic(...though I don't think the X-wing ever uses that graphic, heh; that's too be seen as I update). 423 424 (Chassis Full Override) - All weapons of that level on that chassis are Standard/Disruptor mounts. The Belbullab-22, Eta-2 Actis Interceptor, and ARC-170 always use the base mount for the weapon. 425 426 Level 1: 427 428 (B*1) Light Blaster(Red/Green) 429 (D) Light Disruptor 430 (II3) Light Ion Cannon 431 (O-B) Corellian Cruiser-Grade Mark I Blaster 432 (O-B) Cygnus Mark I "Destroyer" Blaster 433 (O-BX) Incom Light Blaster 434 (O-I) Koensayr Light Disruptor 435 (O-T) Kuat Systems Engineering Light Disruptor 436 (O-B) MandalMotors Light Blaster 437 (O-I) MandalMotors Mark I "Mangler" Cannon 438 (O-IXB) Sienar Design Systems Imperial Blaster 439 (O-BX) Sienar Fleet Systems Imperial Blaster 440 (O-I) Slayn & Korpil Light Ioncannon 441 (O-I) SubPro Light Ion Cannon 442 443 Level 2(A-wing Full Override, Kimo/Krayt All but Incom "Shredder" Cannon Override): 444 445 (B-K/Y/S/DD, IS*7) Incom "Shredder" Cannon 446 (B-XD, IS) Incom Starship Blaster 447 (O-I) Koensayr Tuned Light Disruptor 448 (O-I) MandalMotors Enhanced "Mangler" Cannon 449 (O-B) Mon Calamari Light Blaster 450 (II3*7) Sienar Systems Ion Cannon 451 (I-BS, I3) Sienar Systems Linked Laser Cannon 452 (D-BI) Sienar Systems Starship Disruptor 453 (O-IX) Slayn & Korpil Deluxe Light Ioncannon 454 (O-IX) SubPro Improved Light Ion Cannon 455 456 Level 3: 457 458 (B*1) Mid-Grade Blaster(Red/Green) 459 (D) Mid-Grade Disruptor 460 (I) Mid-Grade Ion Cannon 461 (O-B) Cygnus "Destroyer" Class Blaster Mk2 462 (O-3) FreiTek Inc. "Cannoneer" Mk1 463 (O-S) Haor Chall Speedblaster Cannon 464 (D) Incom Long-Range Disruptor 465 (O-I) Koensayr Ion-Accelerator Cannon 466 (O-T) Kuat Systems Engineering Double Blaster 467 (O-I) MandalMotors QV-3 Disruptor 468 (O-B) Sienar Fleet Systems Imperial-2 Blaster 469 (I-I3*2*7) Slayn & Korpil Ion Cannon 470 (O-S) SubPro Tri-Cannon 471 472 Level 4(A-wing and Scyk Full Override): 473 474 (*6) Tractor Beam (crafted) 475 (O-BX) Cygnus "Starblaster" Disruptor 476 (O-T) Hoersch-Kessel "Scorcher" Cannon 477 (O-B) Hoersch-Kessel Military-Grade Blaster 478 (O-B) Incom TT8 Blasters 479 (O-IX) Koensayr Delux Ion-Accelerator Cannon 480 (O-3XI) Kuat Drive Yards "Pounder" Mk1 481 (D) Rendili FR-9 Disruptor Cannon 482 (O-B) Sienar Fleet Systems Improved Imperial-2 Blaster 483 (O3-S) SubPro "Triple Blaster" Advanced Flash Cannon 484 (O-S) SubPro Modified Tri-Cannon 485 (O-IX) Taim & Bak "Ion Driver" 486 (O-IY/Z/D/V/RB, X/K/Kr/IS*5*7) Taim & Bak IX4 Laser Cannon 487 488 Level 5: 489 490 (B*1) Heavy Blaster(Red/Green) 491 (OI-DYD, I3) Heavy Disruptor 492 (OD-IY, XB) Heavy Ion Cannon 493 (IAD, I3, BB*3*5) ArMek SW-4 Ion Cannon 494 (O-TXI) Hoersch-Kessel "Scorcher 2" 495 (O-B) Incom TT13 Blasters 496 (O-IX) Koensayr Ion Accelerator 2 Cannon 497 (O-I) MandalMotors QV-5 Disruptor 498 (D) Rendili Fr13 Disruptor 499 (O-IX) Republic Sienar Systems Imperial Cannon 500 (O-B) Sienar Fleet Systems Imperial Blaster 3 501 (O-IX) SubPro Advanced Cannon 502 (O-I) Taim & Bak IX5 Laser Cannon 503 504 Level 6(A-wing Full Override): 505 506 (O-I) ArMek SW-6 Ion Cannon 507 (O-TXI) Hoersch-Kessel "Scorcher 3" 508 (O-B) Incom Advanced Blaster 509 (O-IX) Koensayr Ion Accelerator 3 Cannon 510 (O-IX) MandalMotors Annilhator Mk1 511 (O3-S*5) Mark II Subpro Tripleblaster 512 (D) Rendili Sc3 Disruptor 513 (O-I) Sienar Design Systems Imperial Blaster 2 514 (O-B) Sienar Fleet Systems Imperial Blaster 4 515 (IY/Z/D/V/RB, B/F/SD, X/K/Kr/IS*5) Taim & Bak KX5 Laser Cannon 516 517 Level 7: 518 519 (B*1) Advanced Blaster(Red/Green) 520 (D) Advanced Disruptor 521 (II3) Advanced Ion Cannon 522 (O-I) ArMek SW-8 Ion Cannon 523 (BA/B/X/Y/D, IS*4) Corellian 1D Servo Turrets 524 (O-T) Hoersch-Kessel "Scorcher Heavy" 525 (O-B) Incom Heavy Blaster 526 (II3*5) Ionic Pulse Weapon 527 (O-I) MandalMotors Annihilator Mk2 528 (IA/KrB, I3) Rendili FG1-A Blaster 529 (D) Rendili Sc8 Disruptor 530 (O-3XI) Sienar Design Systems "Boltdriver" 531 (O-IX) Sienar Design Systems Imperial Special Forces Cannon 532 (BAD, BI, Z/I/V/RS*4*7) Sienar Fleet Systems L-s1 Laser Cannon 533 (O-S) Subpro Tripleblaster Mark3 534 (O-I) Taim & Bak KX8 Laser Cannon 535 536 Level 8: 537 538 (IABD, I3*3*5) ArMek SW-7a Ion Cannon 539 (D) Borstel Disruptor 540 (BF/Y/S3, A/X/D*4) Corellian AG-1G Laser Cannons 541 (O-B) Cygnus "Eradicator 1" Disruptor 542 (SF/B/Y/S/D3, XB, AD, Z/I/V/RT*4) Gyrhil 72 Twin Auto-Blasters 543 (O-T) Hoersch-Kessel "Scorcher Advanced" 544 (O-S) Incom "Tri-Cannon" 545 (O-I) MandalMotors Heavy Annihilator 546 (O-IBX) Sienar Design Systems Heavy Imperial Spc Forces Cannon 547 (O-BB) Sienar Fleet Systems Imperial Special Forces Blaster 548 (BF/B/X/Y/S/D/K/Kr3, AD, IS*5) Subpro/Incom Quad Blaster 549 (IF/B/Y/Z/S/D/V/RB, AD, X/K/Kr/IS*5) Taim & Bak Ht-12 Heavy Laser Cannon 550 (II3, A/KrB, ) Vengeance Ion Cannon 551 552 Level 9: 553 554 (B*1) Experimental Blaster(Red/Green) 555 (D) Experimental Disruptor 556 (II3) Experimental Ion Cannon 557 (O-I) Armek Advanced 558 (BA/BD, X/Y/S/DI, Z/I/V/RT*4*7) Borstel RG9 Laser Cannon 559 (O-T) Hoersch-Kessel "Scorcher Elite" 560 (IA/S/D/K/RB, XD*1) Incom Dual-Core Flashcannon 561 (O-I) Incom Heavy Quad Blaster 562 (O-IX) Koensayr Ion Accelerator Advanced Cannon 563 (O-I) MandalMotors Advanced Annihilator 564 (IA/S/D/K/RB, XD*1) Rendili "Prototype X" Disruptor 565 (D) Rendili Advanced Blaster 566 (IA/S/D/K/RB, XD*1) Riiz Combine "Slammer" Cannon 567 (O-I) Sienar Design Systems Elite Blasters 568 (IA/S/D/K/RB, XD*1) Sienar Fleet Systems "Elite Ops" Blaster 569 (O-B) Sienar Fleet Systems Elite Cannon 570 (IF/A/B/SD, X/K/KrS, I3*5) Taim & Bak KX9 Laser Cannon 571 572 Level 10: 573 574 (IA/S/D/K/RB*1) (Unknown Manufacturer) "Rayslinger" Blaster 575 (O-IBB) ArMek Elite Ion Cannon 576 (O3-BAD*4*7) Corellian AG-2G Quad Laser Cannon 577 (IA/KrB, I3) Corellian Beamrail Gauss Cannon 578 (O-B) Cygnus Elite Disruptor 579 (S, Z/V/RB, AD, F/B/X/Y/S/DI*4) Gyrhil R-9X Laser Cannon 580 (O-T) Hoersch-Kessel Modified Elite "Scorcher" 581 (IA/KrB) Incom "Trandoshan Special" Repeater Cannon 582 (O-B) Incom Elite Quad Blaster 583 (O-I) MandalMotors Elite Annihilator 584 (IA/S/D/K/RB, XD*1) Sienar Design Systems Experimental "Secret Ops" Blaster 585 (O-I) Sienar Design Systems Modified Elite Blaster 586 (BAD, IS*4) Sienar Fleet Systems L-s7.2 Laser Cannon 587 (O-I) Taim & Bak Elite Blaster 588 589 [-] 590 591 Message edited by Paladon on 07/15/2007 12:01:30. 592 593 *1 On the Ixiyen, instead of displaying as (B) in the first 5 cases or as (I) in the last 2 cases, these display as (S) in Weapon Slot 1, and (3) in Weapon Slot 2: 594 595 Light Blaster(Red/Green) 596 Mid-Grade Blaster(Red/Green) 597 Heavy Blaster(Red/Green) 598 Advanced Blaster(Red/Green) 599 Experimental Blaster(Red/Green) 600 (Unknown Manufacturer) "Rayslinger" Blaster 601 Sienar Design Systems Experimental "Secret Ops" Blaster 602 603 *2 On the Kimogila, Krayt, and X-wing; instead of displaying as (I); Weapon 1 is (D), and Weapons 2 and 3 are (T); and. Weapon 4 on the Krayt is (T): 604 605 Slayn & Korpil Ion Cannon 606 607 *3 On the X-wing; Weapon 1 and 2 are (I), and Weapon 3 is (B). On the Kimogila; Weapon 1 is (I), and Weapons 2 and 3 are (B). On the Krayt, Weapon 1 is (I), and weapons 2, 3, and 4 are (B): 608 609 ArMek SW-4 Ion Cannon 610 ArMek SW-7a Ion Cannon 611 612 *4 These weapons have no mounts on the Kimogila or Krayt. The weapons fire, and all eminate either from ALL of the mounts that ARE available(if any, all are used at once, multiplying the graphic effect by the number of available mounts); or, if no mounts are available, fire directly out from the center of the ship's model(which can have quite a nice graphical effect, fired in sequence for theappearance of extremely rapid fire; or in a single volley from one weapon group, for a heavily reinforced graphic): 613 614 Corellian 1D Servo Turrets 615 Sienar Fleet Systems L-s1 Laser Cannon 616 Corellian AG-1G Laser Cannons 617 Gyrhil 72 Twin Auto-Blasters 618 Borstel RG9 Laser Cannon 619 Corellian AG-2G Quad Laser Cannon 620 Gyrhil R-9X Laser Cannon 621 Sienar Fleet Systems L-s7.2 Laser Cannon 622 623 *5 These Weapons Display No Mount on the TIE Aggressor(which DOES have an effect, despite the fact that pilot/non-turret weapons are built into all TIE Fighter Models). If one is equipped in weapon slot 1(the Pilot weapon), it does not fire from the model source graphic. If one is equipped in weapon slot 2(the aft-facing Turret weapon), no turret graphic is added. There are 4 combinations of working(W) and non-working(N) mounts: 624 625 Pilot W: Turret W: Behaves normally. Pilot weapon fires from the TIE Weapon graphics, Turret weapon fires from the turret mount graphic. 626 Pilot W: Turret N: Pilot weapon fires from the TIE Weapon graphics, but the turret weapon fires from inside the center of the ship, in the forward direction. The Turret weapon still draws the capacitor energy, and if the turret loaded weapon does manage to actually HIT the target in front of the TIE Aggressor, it does damage. 627 Pilot N: Turret W: Turret Weapon fires from the turret mount graphic correctly, Pilot weapon fires straight back from the turret mount(or in the direction the turret is pointed, if the turret weapon fired within a second). The pilot weapon does NOT do damage, and does NOT draw from the capacitor energy. 628 Pilot N: Turret N: Pilot weapon and Turret weapon fire from inside the center of the ship. Pilot weapon is straight forward, and the turret weapon fire is the same as in "Pilot W: Turret N". Both weapons do damage and draw capacitor energy. 629 630 In both cases of using a bugged weapon in the turret(with or without a pilot weapon being bugged), the person in the turret is presented with an immovable screen in space, and does not move with the ship, though they can fire and do damage if the pilot positions the craft in such a way, can draw capacitor energy, The gunner CAN see the coordinates change, but notices no visual movement, and cannot see the ship if it passes the point where the gunner sees themself as visually stuck: 631 632 Taim & Bak IX4 Laser Cannon 633 ArMek SW-4 Ion Cannon 634 Mark II Subpro Tripleblaster 635 Taim & Bak KX5 Laser Cannon 636 Ionic Pulse Weapon 637 ArMek SW-7a Ion Cannon 638 Subpro/Incom Quad Blaster 639 Taim & Bak Ht-12 Heavy Laser Cannon 640 Taim & Bak KX9 Laser Cannon 641 642 *6 The Crafted Tractor Beam has no mount on ANY chassis. The effect is the same as *4 643 644 *7 These weapons display a double-barrel mount graphic on the YT-1300 instead of a quad-barrel mount 645 646 Incom "Shreddar" Cannon 647 Sienar Systems Ion Cannon 648 Slayn & Korpil Ion Cannon 649 Taim & Bak IX4 Laser Cannon 650 Sienar Fleet Systems L-s1 Laser Cannon 651 Borstel RG9 Laser Cannon 652 Corellian AG-2G Quad Laser Cannon : This is the weapon type used aboard the Millenium Falcon(in the movies, quad-barrel displayed), making this a rather inappropriate choice for the double barreled appearance on a YT-1300 for a Level 10 weapon. 653 654 These weapons use the Square-Tip graphic, (S), in the Belbullab-22. When in Weapon Slot 1, it fires straight down(instead of forward, like every other starship weapon) and does not drain the capacitor: 655 656 Haor Chall Speedblaster Cannon 657 SubPro Tri-Cannon 658 SubPro "Triple Blaster" Advanced Flash Cannon 659 SubPro Modified Tri-Cannon 660 Mark II Subpro Tripleblaster 661 Subpro Tripleblaster Mark3 662 Gyrhil 72 Twin Auto-Blasters 663 Incom "Tri-Cannon" 664 Gyrhil R-9X Laser Cannon 665 666 These weapons use the Ion Cannon graphic(I) in the Belbullab-22. When in Weapon Slot 2, it displays a Lighted Tube(T) or a Blaster(B) graphic(which is which to be updated later). 667 668 Light Ion Cannon 669 Koensayr Light Disruptor 670 MandalMotors Mark I "Mangler" Cannon 671 Sienar Design Systems Imperial Blaster 672 Slayn & Korpil Light Ioncannon 673 SubPro Light Ion Cannon 674 Koensayr Tuned Light Disruptor 675 MandalMotors Enhanced "Mangler" Cannon 676 Sienar Systems Ion Cannon 677 Slayn & Korpil Deluxe Light Ioncannon 678 SubPro Improved Light Ion Cannon 679 Mid-Grade Ion Cannon 680 Koensayr Ion-Accelerator Cannon 681 MandalMotors QV-3 Disruptor 682 Slayn & Korpil Ion Cannon 683 Koensayr Delux Ion-Accelerator Cannon 684 Taim & Bak "Ion Driver" 685 Taim & Bak IX4 Laser Cannon 686 Heavy Ion Cannon 687 ArMek SW-4 Ion Cannon 688 Koensayr Ion Accelerator 2 Cannon 689 MandalMotors QV-5 Disruptor 690 Republic Sienar Systems Imperial Cannon 691 SubPro Advanced Cannon 692 Taim & Bak IX5 Laser Cannon 693 ArMek SW-6 Ion Cannon 694 Koensayr Ion Accelerator 3 Cannon 695 MandalMotors Annilhator Mk1 696 Sienar Design Systems Imperial Blaster 2 697 Taim & Bak KX5 Laser Cannon 698 Advanced Ion Cannon 699 ArMek SW-8 Ion Cannon 700 Ionic Pulse Weapon 701 MandalMotors Annihilator Mk2 702 Rendili FG1-A Blaster 703 Sienar Design Systems Imperial Special Forces Cannon 704 Taim & Bak KX8 Laser Cannon 705 ArMek SW-7a Ion Cannon 706 MandalMotors Heavy Annihilator 707 Sienar Design Systems Heavy Imperial Spc Forces Cannon 708 Taim & Bak Ht-12 Heavy Laser Cannon 709 Vengeance Ion Cannon 710 Experimental Ion Cannon 711 Armek Advanced 712 Incom Heavy Quad Blaster 713 Koensayr Ion Accelerator Advanced Cannon 714 MandalMotors Advanced Annihilator 715 Rendili "Prototype X" Disruptor 716 Riiz Combine "Slammer" Cannon 717 Sienar Design Systems Elite Blasters 718 Sienar Fleet Systems "Elite Ops" Blaster 719 Taim & Bak KX9 Laser Cannon 720 (Unknown Manufacturer) "Rayslinger" Blaster 721 ArMek Elite Ion Cannon 722 Corellian Beamrail Gauss Cannon 723 Incom "Trandoshan Special" Repeater Cannon 724 MandalMotors Elite Annihilator 725 Sienar Design Systems Experimental "Secret Ops" Blaster 726 Sienar Design Systems Modified Elite Blaster 727 Taim & Bak Elite Blaster 728 729 Also note that the Heavy Disruptor and Heavy Ion Cannon graphics are badly mixed up(they switch base mounts through override, and throw in some other twists as well). Also also one of the base points of why this list was so difficult to compile is that the mounts are not static for each weapon(it can have 4 different appearances, not counting the standard mount for each chassis as one each; depending on which chassis, or even on which SLOT in which chassis, in some cases with the X-wing, Kimogila, Krayt, and Ixiyen). 730 731 There may be an additional issue with certain weapons, or crafted weapons specifically, that do not display on one of the two Kimogila chassis styles(style 1 having the *4 effect, and style 2 having the correct mounts). 732 733 [-] 734 735 Message edited by Paladon on 11/20/2007 08:00:43. Link to comment Share on other sites More sharing options...
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