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[JTL] Looted Starship Component Graphics


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Organized by Crafted/Levels:


All weapons have a Vs. Shields stat and a Vs. Armor stat:

-When both Vs. stats are relatively close to each other, the weapon is considered a stat-based Blaster

-When there is a significantly greater Vs. Shields stat, the weapon is considered a stat-based Ion Cannon

-When there is a significantly greater Vs. Armor stat, the weaon is considered a stat-based Disruptor


If you Reverse Engineer a high Vs. stat Ion Cannon with a high Vs. stat Disruptor, you can end up with a high penetration stat-based Blaster(the Level 10 weapon, 'Hoersch-Kessel Modified Elite "Scorcher"' is a naturally occurring high penetration stat-based Blaster, and could, potentially, be used for either stat or both stats in a reverse engineering project; it is essentially all 3 designations).

The difference in blaster stats should not vary by more than .050 points, and either could be higher than the other.

The difference in Ion Cannons and Disruptors should vary by at least .130 points, and one will always be higher than the other.

These designations are accurate by name for crafted weaponry(the "Light Ion Cannon" is a stat-based Ion Cannon), but can be wrong on looted weaponry(like the 'Cygnus "Starblaster" Disruptor', for instance, which is actually a stat-based blaster).

KSS: Kessel Spawn Switch: At certain times, only certain components will drop from gunboats of one side(Rebel or Imperial). After Freedom Station is destroyed in Deep Space, the Rebel KSS is active(Rebel Gunboats drop Rebel KSS components). The Imperial KSS is the default(not entirely sure if it can be reactivated other than by a server reset, but possible destroying the Star Destroyer in Deep Space would do so; need clarification on that).


NSQ: Nym's Starmap Quest:


DASQ: Destroy Avatar Station Quest:


Name/Type: Graphic Effect: Vs. Stat Balance ({Additional Notes})


Crafted Weapons:


All Green Blasters: Green Laser: Blaster


All Red Blasters: Red Laser: Blaster


All Disruptors: Red Laser: Disruptor


All Ion Cannons: Blue Disks: Ion Cannon


Railgun: Green Laser With Helix-Trailed Dots: Disruptor


Gauss Cannon: Red Chevrons: Ion Cannon


Null Bolt: Purple Paper Clips: Blaster


All Mining Lasers: Mining Laser Graphic: Blaster


All Tractor Beams: Tractor Beam Graphic: N/A(0:0)


Level 1:


Corellian Cruiser-Grade Mark I Blaster: Pink Laser: Blaster


Cygnus Mark I "Destroyer" Blaster: Orange Laser With Shockwave: Blaster


Incom Light Blaster: Red Laser: Blaster


Koensayr Light Disruptor: Orange Laser With Shockwave: Disruptor


Kuat Systems Engineering Light Disruptor: Orange Laser With Shockwave: Disruptor


MandalMotors Light Blaster: Red Laser: Blaster (Tier 1 Freelance Reward; Lootable)


MandalMotors Mark I "Mangler" Cannon: Red Laser: Blaster


Sienar Design Systems Imperial Blaster: Green Laser: Blaster


Sienar Fleet Systems Imperial Blaster: Green Laser: Blaster


Slayn & Korpil Light Ioncannon: Blue Disks: Ion Cannon


SubPro Light Ion Cannon: Blue Disks: Ion Cannon


Level 2:


Incom "Shredder" Cannon: Red Laser: Blaster

54

Incom Starship Blaster: Red Laser: Blaster

55

Koensayr Tuned Light Disruptor: Orange Laser With Shockwave: Disruptor

56

MandalMotors Enhanced "Mangler" Cannon: Teal Ball With Lightning: Blaster

57

Mon Calamari Light Blaster: Red Laser: Blaster

58

Sienar Systems Ion Cannon: Teal Ball With Blue Vapor Trail: Ion Cannon

59

Sienar Systems Linked Laser Cannon: Green Laser: Blaster

60

Sienar Systems Starship Disruptor: Green Laser: Disruptor

61

Slayn & Korpil Deluxe Light Ioncannon: Yellow Laser With Squiggled Trail: Ion Cannon

62

SubPro Improved Light Ion Cannon: Yellow Laser With Squiggled Trail: Ion Cannon

63

64

Level 3:

65

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Cygnus "Destroyer" Class Blaster Mk2: Fireball: Blaster

67

FreiTek Inc "Cannoneer" Mk1: 3 Light Green Shots: Blaster

68

Haor Chall Speedblaster Cannon: Pink Laser: Blaster

69

Incom Long-Range Disruptor: Red Laser: Disruptor

70

Koensayr Ion-Accelerator Cannon: Teal Ball With Lightning: Blaster

71

Kuat Systems Engineering Double Blaster: Pink Laser: Blaster

72

MandalMotors QV-3 Disruptor: Orange Laser With Shockwave: Disruptor

73

Sienar Fleet Systems Imperial-2 Blaster: Green Laser: Blaster

74

Slayn & Korpil Ion Cannon: Blue Disks: Ion Cannon

75

SubPro Tri-Cannon: Pink Laser: Blaster

76

77

Level 4:

78

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Cygnus "Starblaster" Disruptor: Green Laser: Blaster (Tier 2 Imperial Reward)

80

Hoersch-Kessel "Scorcher" Cannon: 3 Light Green Shots: Blaster

81

Hoersch-Kessel Military-Grade Blaster: Pink Laser: Blaster (Tier 2 Freelance Reward)

82

Incom TT8 Blasters: 3 Light Green Shots: Blaster

83

Koensayr Delux Ion-Accelerator Cannon: Teal Ball With Lightning: Blaster

84

Kuat Drive Yards "Pounder" Mk1: Yellow Laser With Squiggled Trail: Blaster

85

Rendili FR-9 Disruptor Cannon: Orange Laser With Shockwave: Blaster

86

Sienar Fleet Systems Improved Imperial-2 Blaster: Pink Laser: Blaster

87

SubPro "Triple Blaster" Advanced Flash Cannon: Yellow Laser With Squiggled Trail: Blaster

88

SubPro Modified Tri-Cannon: Pink Laser: Blaster

89

Taim & Bak "Ion Driver": Teal Ball With Lightning: Blaster (Tier 2 Rebel Reward)

90

Taim & Bak IX4 Laser Cannon: 3 Light Green Shots: Blaster

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Level 5:

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ArMek SW-4 Ion Cannon: Teal Ball With Blue Vapor Trail: Blaster

95

Hoersch-Kessel "Scorcher 2": Yellow Laser With Squiggled Trail: Blaster

96

Incom TT13 Blasters: Red Laser: Blaster

97

Koensayr Ion Accelerator 2 Cannon: Yellow Laser With Squiggled Trail: Ion Cannon

98

MandalMotors QV-5 Disruptor: Blue Laser: Disruptor

99

Rendili Fr13 Disruptor: Green Laser: Disruptor

100

Republic Sienar Systems Imperial Cannon: Green Laser: Blaster

101

Sienar Fleet Systems Imperial Blaster 3: Green Laser: Blaster

102

SubPro Advanced Cannon: Blue Laser: Blaster

103

Taim & Bak IX5 Laser Cannon: Red Laser: Blaster

104

105

Level 6:

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ArMek SW-6 Ion Cannon: Teal Ball With Lightning: Blaster

108

Hoersch-Kessel "Scorcher 3": 3 Light Green Shots: Blaster {Tendency for High Max Damage}

109

Incom Advanced Blaster: Red Laser: Blaster

110

Koensayr Ion Accelerator 3 Cannon: 3 Light Green Shots: Blaster

111

MandalMotors Annilhator Mk1: 3 Light Green Shots: Blaster

112

Mark II Subpro Tripleblaster: Red Laser: Blaster

113

Rendili Sc3 Disruptor: Green Laser: Blaster

114

Sienar Design Systems Imperial Blaster 2: Green Laser: Blaster

115

Sienar Fleet Systems Imperial Blaster 4: Green Laser: Blaster

116

Taim & Bak KX5 Laser Cannon: 3 Light Green Shots: Blaster

117

118

Level 7:

119

120

ArMek SW-8 Ion Cannon: 3 Light Green Shots: Blaster {Potential for Low Reactor Energy Drain}

121

Corellian 1D Servo Turrets: Teal Ball With Blue Vapor Trail: Blaster

122

Hoersch-Kessel "Scorcher Heavy": Teal Ball With Lightning: Blaster/Ion Cannon/Disruptor

123

Incom Heavy Blaster: Pink Laser: Blaster

124

Ionic Pulse Weapon: Blue Stars: Ion Cannon (Reward: Kashyyyk Landing Station) {Potential for High Min & Max Damage}

125

MandalMotors Annihilator Mk2: Pink Laser: Blaster

126

Rendili FG1-A Blaster: Blue Laser: Ion Cannon (Reward: Mssikss)

127

Rendili Sc8 Disruptor: Orange Laser With Shockwave: Ion Cannon

128

Sienar Design Systems "Boltdriver": Green Laser: Blaster (Tier 4 Imperial Reward)

129

Sienar Design Systems Imperial Special Forces Cannon: Green Laser: Blaster

130

Sienar Fleet Systems L-s1 Laser Cannon: Green Laser: Blaster

131

Subpro Tripleblaster Mark3: Pink Laser: Blaster

132

Taim & Bak KX8 Laser Cannon: Teal Ball With Lightning: Ion Cannon {Tendency for Low Mass}

133

134

Level 8:

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136

ArMek SW-7a Ion Cannon: Teal Ball With Lightning: Blaster {Tendency for Low Mass}

137

Borstel Disruptor: Orange Laser With Shockwave: Blaster (Tier 4 Freelance Reward)

138

Corellian AG-1G Laser Cannon: Teal Ball With Blue Vapor Trail: Blaster {Tendency for Low Reactor Energy Drain}

139

Cygnus "Eradicator 1" Disruptor: Green Laser: Blaster

140

Gyrhil 72 Twin Auto-Blasters: Pink Laser: Blaster

141

Hoersch-Kessel "Scorcher Advanced": Pink Laser: Blaster

142

Incom "Tri-Cannon": Teal Ball With Blue Vapor Trail: Blaster (Tier 4 Rebel Reward)

143

MandalMotors Heavy Annihilator: Pink Laser: Blaster

144

Sienar Design Systems Heavy Imperial Spc Forces Cannon: Green Laser: Blaster {Tendency for Low Refire Rate?}

145

Sienar Fleet Systems Imperial Special Forces Blaster: Green Laser: Blaster

146

Subpro/Incom Quad Blaster: Red Laser: Blaster

147

Taim & Bak Ht-12 Heavy Laser Cannon: Pink Laser: Blaster

148

Vengeance Ion Cannon: Teal Ball With Blue Vapor Trail: Blaster (Reward: Lord Cyssc)

149

150

Level 9:

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152

Armek Advanced: Yellow Laser With Squiggled Trail: Ion Cannon

153

Borstel RG9 Laser Cannon: Teal Ball With Lightning: Blaster

154

Hoersch-Kessel "Scorcher Elite": Teal Ball With Lightning: Blaster

155

Incom Dual-Core Flashcannon: Teal Ball With Lightning: Blaster (Rebel KSS Loot)

156

Incom Heavy Quad Blaster: Pink Laser: Blaster

157

Koensayr Ion Accelerator Advanced Cannon: Teal Ball With Lightning: Ion Cannon

158

MandalMotors Advanced Annihilator: Pink Laser: Blaster

159

Rendili "Prototype X" Disruptor: Blue Laser: Ion Cannon (Imperial KSS Loot)

160

Rendili Advanced Blaster: Blue Laser: Blaster

161

Riiz Combine "Slammer" Cannon: Orange Laser With Shockwave: Blaster (Rebel KSS Loot)

162

Sienar Design Systems Elite Blasters: Green Laser: Blaster

163

Sienar Fleet Systems "Elite Ops" Blaster: Orange Laser With Shockwave: Blaster (Imperial KSS Loot)

164

Sienar Fleet Systems Elite Cannon: Green Laser: Blaster

165

Taim & Bak KX9 Laser Cannon: 3 Light Green Shots: Blaster

166

167

Level 10:

168

169

(Unknown Manufacturer) "Rayslinger" Blaster: Yellow Laser With Squiggled Trail: Ion Cannon (Rebel KSS Loot)

170

ArMek Elite Ion Cannon: Yellow Laser With Squiggled Trail: Ion Cannon {Tendency for Low Mass}

171

Corellian AG-2G Quad Laser Cannon: Teal Ball With Blue Vapor Trail: Blaster

172

Corellian Beamrail Gauss Cannon: Red Chevrons: Ion Cannon (Reward: NSQ) {Potential for High Min & Max Damage and Low Mass}

173

Cygnus Elite Disruptor: Green Laser: Blaster

174

Gyrhil R-9X Laser Cannon: Blue Disks: Blaster

175

Hoersch-Kessel Modified Elite "Scorcher": Teal Ball With Lightning: Blaster/Ion Cannon/Disruptor

176

Incom "Trandoshan Special" Repeater Cannon: Red Rapid Fire: Blaster (Reward: DASQ) {Potential for Low Mass}

177

Incom Elite Quad Blaster: Pink Laser: Blaster

178

MandalMotors Elite Annihilator: Pink Laser: Blaster {Tendency for Low Refire Rate}

179

Sienar Design Systems Experimental "Secret Ops" Blaster: Green Laser: Blaster (Imperial KSS Loot)

180

Sienar Design Systems Modified Elite Blaster: Green Laser: Blaster

181

Sienar Fleet Systems L-s7.2 Laser Cannon: Green Laser: Blaster

182

Taim & Bak Elite Blaster: Teal Ball With Lightning: Blaster {Tendency for Low Energy Per Shot}

183

184

Quests:

185

186

Mssikss: Rendili FG1-A Blaster

187

Kashyyyk Landing Station: Ionic Pulse Weapon

188

Lord Cyssc: Vengeance Ion Cannon

189

Nym's Starmap Quest: Corellian Beamrail Gauss Cannon

190

Destroy Avatar Station: Incom "Trandoshan Special" Repeater Cannon

191

192

Message edited by Paladon on 02/26/2007 10:10:57.

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Organized by Effects:

195

196

3 Light Green Shots:

197

198

FreiTek Inc "Cannoneer" Mk1, level 3

199

Incom TT8 Blasters, level 4

200

Hoersch-Kessel "Scorcher" Cannon, level 4

201

Taim & Bak IX4 Laser Cannon, level 4

202

Hoersch-Kessel "Scorcher 3", level 6

203

Koensayer Ion Accelerator 3 Cannon, level 6

204

MandalMotors Annilhator Mk1, level 6

205

Taim & Bak KX5 Laser Cannon, level 6

206

ArMek SW-8 Ion Cannon, level 7

207

Taim & Bak KX9 Laser Cannon, level 9

208

209

Blue Disks:

210

211

Slayn & Korpil Light Ioncannon, level 1

212

SubPro Light Ion Cannon, level 1

213

Slayn & Korpil Ion Cannon, level 3

214

Gyrhil R-9X Laser Cannon, level 10

215

216

Blue Laser:

217

218

MandalMotors QV-5 Disruptor, level 5

219

SubPro Advanced Cannon, level 5

220

Rendili FG1-A Blaster, level 7

221

Rendili "Prototype X" Disruptor, level 9

222

Rendili Advanced Blaster, level 9

223

224

Teal Ball With Lightning:

225

226

MandalMotors Enhanced "Mangler" Cannon, level 2

227

Koensayr Ion-Accelerator Cannon, level 3

228

Koensayr Delux Ion-Accelerator Cannon, level 4

229

Taim & Bak "Ion Driver", level 4

230

ArMek SW-6 Ion Cannon, level 6

231

Hoersch-Kessel "Scorcher Heavy", level 7

232

Taim & Bak KX8 Laser Cannon, level 7

233

ArMek SW-7a Ion Cannon, level 8

234

Borstel RG9 Laser Cannon, level 9

235

Hoersch-Kessel "Scorcher Elite", level 9

236

Incom Dual-Core Flashcannon, level 9

237

Koensayr Ion Accelerator Advanced Cannon, level 9

238

Hoersch-Kessel Modified Elite "Scorcher", level 10

239

Taim & Bak Elite Blaster, level 10

240

241

Blue Stars:

242

243

Ionic Pulse Weapon, level 7

244

245

Teal Ball With Blue Vapor Trail:

246

247

Sienar Systems Ion Cannon, level 2

248

ArMek SW-4 Ion Cannon, level 5

249

Corellian 1D Servo Turrets, level 7

250

Corellian AG-1G Laser Cannon, level 8

251

Incom "Tri-Cannon" (Rebel reward weapon), level 8

252

Vengeance Ion Cannon, level 8

253

Corellian AG-2G Quad Laser Cannon, level 10

254

255

Fireball:

256

257

Cygnus "Destroyer" Class Blaster Mk2, level 3

258

259

Green Laser:

260

261

Sienar Design Systems Imperial Blaster, level 1

262

Sienar Fleet Systems Imperial Blaster, level 1

263

Sienar Systems Linked Laser Cannon, level 2

264

Sienar Systems Starship Disruptor, level 2

265

Sienar Fleet Systems Imperial-2 Blaster, level 3

266

Cygnus "Starblaster" Disruptor (Imperial Reward Weapon), level 4

267

Rendili Fr13 Disruptor, level 5

268

Republic Sienar Systems Imperial Cannon, level 5

269

Sienar Fleet System Imperial Blaster 3, level 5

270

Rendili Sc3 Disruptor, level 6

271

Sienar Design Systems Imperial Blaster 2, level 6

272

Sienar Fleet Systems Imperial Blaster 4, level 6

273

Sienar Design Systems "Boltdriver" (Imperial Reward Weapon), level 7

274

Sienar Design Systems Imperial Special Forces Cannon, level 7

275

Sienar Fleet Systems L-s1 Laser Cannon, level 7

276

Cygnus "Eradicator 1" Disruptor, level 8

277

Sienar Design Systems Heavy Imperial Spc Forces Cannon, level 8

278

Sienar Fleet Systems Imperial Special Forces Blaster, level 8

279

Sienar Design Systems Elite Blasters, level 9

280

Sienar Fleet Systems Elite Cannon, level 9

281

Cygnus Elite Disruptor, level 10

282

Sienar Design Systems Experimental "Secret Ops" Blaster, level 10

283

Siener Design Systems Modified Elite Blaster, level 10

284

Sienar Fleet Systems L-s7.2 Laser Cannon, level 10

285

286

Orange Laser With Shockwave:

287

288

Cygnus Mark I "Destroyer" Blaster, level 1

289

Koensayr Light Disruptor, level 1

290

Kuat Systems Engineering Light Disruptor, level 1

291

Koensayr Tuned Light Disruptor, level 2

292

MandalMotors QV-3 Disruptor, level 3

293

Rendili FR-9 Disruptor Cannon, level 4

294

Rendili Sc8 Disruptor, level 7

295

Borstel Disruptor (privateer reward weapon), level 8

296

Riiz Combine "Slammer" Cannon, level 9

297

Sienar Fleet Systems "Elite Ops" Blaster, level 9

298

299

Yellow Laser With Squiggled Trail:

300

301

Slayn & Korpil Deluxe Light Ioncannon, level 2

302

SubPro Improved Light Ion Cannon, level 2

303

Kuat Drive Yards "Pounder" Mk1, level 4

304

SubPro "Triple Blaster" Advanced Flash Cannon, level 4

305

Hoersch-Kessel "Scorcher 2", level 5

306

Koensayr Ion Accelerator 2 Cannon, level 5

307

Armek Advanced, level 9

308

(Unknown Manufacturer) "Rayslinger" Blaster, level 10

309

ArMek Elite Ion Cannon, level 10

310

311

Pink Laser:

312

313

Corellian Cruiser-Grade Mark I Blaster, level 1

314

Haor Chall Speedblaster Cannon, level 3

315

Kuat Systems Engineering Double Blaster, level 3

316

SubPro Tri-Cannon, level 3

317

Hoersch-Kessel Military-Grade Blaster, level 4

318

Sienar Fleet Systems Improved Imperial-2 Blaster, level 4

319

SubPro Modified Tri-Cannon, level 4

320

Incom Heavy Blaster, level 7

321

MandalMotors Annihilator Mk2, level 7

322

Subpro Tripleblaster Mark3, level 7

323

Gyrhil 72 Twin Auto-Blasters, level 8

324

Hoersch-Kessel "Scorcher Advanced", level 8

325

MandalMotors Heavy Annihilator, level 8

326

Taim & Bak Ht-12 Heavy Laser Cannon, level 8

327

Incom Heavy Quad Blaster, level 9

328

MandalMotors Advanced Annihilator, level 9

329

Incom Elite Quad Blaster, level 10

330

MandalMotors Elite Annihilator, level 10

331

332

Red Chevrons:

333

334

Corellian Beamrail Gauss Cannon, level 10

335

Elite Gauss Cannon, level 10

336

337

Red Laser:

338

339

Incom Light Blaster, level 1

340

MandalMotors Light Blaster, level 1

341

MandalMotors Mark I "Mangler" Cannon, level 1

342

Incom "Shredder" Cannon, level 2

343

Incom Starship Blaster, level 2

344

Mon Calamari Light Blaster, level 2

345

Incom Long-Range Disruptor, level 3

346

Incom TT13 Blasters, level 5

347

Taim & Bak IX5 Laser Cannon, level 5

348

Incom Advanced Blaster, level 6

349

Mark II Subpro Tripleblaster, level 6

350

Subpro/Incom Quad Blaster, level 8

351

352

Red Rapid Fire:

353

354

Incom "Trandoshan Special" Repeater Cannons, level 10

355

356

Purple Paper Clips:

357

358

Null Bolt' Blaster, level 10

359

360

Green Laser With Helix-Trailed Dots:

361

362

Elite Railgun, level 10

363

364

Mining Laser Graphic:

365

366

Class I Mining Laser, level 2 (Mining Quest Series Reward)

367

Class II Mining Laser, level 4 (Mining Quest Series Reward)

368

Mark I Mining Laser, level 1 (Crafted)

369

Mark II Mining Laser, level 5 (Crafted)

370

Mark III Mining Laser, level 7 (Crafted)

371

Elite Mining Laser, level 9 (Crafted)

372

373

Tractor Beam Graphic:

374

375

Tractor Beam, level 2 (Mining Quest Sieries Reward)

376

Tractor Beam, level 4 (Crafted)

377

378

[-]

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Message edited by Paladon on 02/26/2007 10:10:26.

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Weapon Mount Graphics:

383

384

Special Weapon Mounts:

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(B) Long-blaster(Reference: Crafted "Light Blaster", either color )

387

(I) Ion Cannon(Reference: Crafted "Light Ion Cannon" )

388

(T) Lighted Tube

389

(3) Three-Barrels

390

(S) Square-Tip

391

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Multi-Chassis Standard Weapon Mounts:

393

394

(BS) Black Sun Large Grey Barrel

395

(HT) Hutt Cylinder and Pin

396

397

Standard Weapon Mount:

398

399

(D) Disruptor(Reference: Crafted "Light Disruptor" )

400

401

The "Disruptor" Graphic uses the base weapon mount graphic for a chassis(standard X-wing psi look, Standard ARC-170 hanging weapons, Standard Black Sun and Hutt graphics, etc. (This is the graphic you want if you're looking for the mounts from the movies)

402

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Currently these issues affect the Belbullab-22:

404

405

Weapons with the Square-Tip Graphic fire straight down from the chassis when installled in Weapon Slot 1 and do not drain the capacitor.

406

The Disruptor Graphic in Weapon Slot 2 uses the standard X-wing psi graphic(intended?).

407

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ALL Mining Lasers and the Quest Reward Tractor Beam Use the Blaster Mount Graphic:

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Weapon Mount Graphics Codes:

411

412

(chassis standard override group-base mountX^*special notes)

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(O) Chassis Standard Override Group - Generally affects most JTL ships(Hutt, Black Sun including Vaksai, A-wing, B-wing, Y-wing, Z-95, and Firespray); the standard chassis weapon is used instead of the source graphic. If a non-standard weapon holds the override place, the replacement modifier will be between (O) and (-).

415

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(*#) Special Notes

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418

(X^Type) X-wing Weapon Mount Differentiation - Some Mounts on the X-wing chassis do not correspond to either the override group standard or the actual source graphic. Where X is alone, it is not included in the override group, and uses the correct graphic. If X^Type is present, the X-wing is using a mount different from it's standard or the mount's primary appearance. Others are A(-wing), B(-wing, context differentiates B-wing and Blaster), F(irespray, Y(-wing), Z(-95), S(cyk), D(unelizard, in context), K(imogila), Kr(ayt), I(xiyen), V(aksai and Kihraxz), R(ihkxyrk). Format example is "A/B/X/F/R3", with commas for different groups("A/B/FB, X/Y/ZS" ).

419

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Example 1: (B) alone means every chassis, every slot, every representation is the Long Blaster graphic.

421

Example 2: (O-IX) means the Ion Cannon is this mount's primary appearance, but the override group uses their standard weapons, and the X-wing correctly uses the Ion Cannon Graphic.

422

Example 3: (O-SX3) means the Square-Tip graphic is used primarily, but the override group uses their standard weapons, and the X-wing uses the 3-barrel graphic(...though I don't think the X-wing ever uses that graphic, heh; that's too be seen as I update).

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(Chassis Full Override) - All weapons of that level on that chassis are Standard/Disruptor mounts. The Belbullab-22, Eta-2 Actis Interceptor, and ARC-170 always use the base mount for the weapon.

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Level 1:

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(B*1) Light Blaster(Red/Green)

429

(D) Light Disruptor

430

(II3) Light Ion Cannon

431

(O-B) Corellian Cruiser-Grade Mark I Blaster

432

(O-B) Cygnus Mark I "Destroyer" Blaster

433

(O-BX) Incom Light Blaster

434

(O-I) Koensayr Light Disruptor

435

(O-T) Kuat Systems Engineering Light Disruptor

436

(O-B) MandalMotors Light Blaster

437

(O-I) MandalMotors Mark I "Mangler" Cannon

438

(O-IXB) Sienar Design Systems Imperial Blaster

439

(O-BX) Sienar Fleet Systems Imperial Blaster

440

(O-I) Slayn & Korpil Light Ioncannon

441

(O-I) SubPro Light Ion Cannon

442

443

Level 2(A-wing Full Override, Kimo/Krayt All but Incom "Shredder" Cannon Override):

444

445

(B-K/Y/S/DD, IS*7) Incom "Shredder" Cannon

446

(B-XD, IS) Incom Starship Blaster

447

(O-I) Koensayr Tuned Light Disruptor

448

(O-I) MandalMotors Enhanced "Mangler" Cannon

449

(O-B) Mon Calamari Light Blaster

450

(II3*7) Sienar Systems Ion Cannon

451

(I-BS, I3) Sienar Systems Linked Laser Cannon

452

(D-BI) Sienar Systems Starship Disruptor

453

(O-IX) Slayn & Korpil Deluxe Light Ioncannon

454

(O-IX) SubPro Improved Light Ion Cannon

455

456

Level 3:

457

458

(B*1) Mid-Grade Blaster(Red/Green)

459

(D) Mid-Grade Disruptor

460

(I) Mid-Grade Ion Cannon

461

(O-B) Cygnus "Destroyer" Class Blaster Mk2

462

(O-3) FreiTek Inc. "Cannoneer" Mk1

463

(O-S) Haor Chall Speedblaster Cannon

464

(D) Incom Long-Range Disruptor

465

(O-I) Koensayr Ion-Accelerator Cannon

466

(O-T) Kuat Systems Engineering Double Blaster

467

(O-I) MandalMotors QV-3 Disruptor

468

(O-B) Sienar Fleet Systems Imperial-2 Blaster

469

(I-I3*2*7) Slayn & Korpil Ion Cannon

470

(O-S) SubPro Tri-Cannon

471

472

Level 4(A-wing and Scyk Full Override):

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474

(*6) Tractor Beam (crafted)

475

(O-BX) Cygnus "Starblaster" Disruptor

476

(O-T) Hoersch-Kessel "Scorcher" Cannon

477

(O-B) Hoersch-Kessel Military-Grade Blaster

478

(O-B) Incom TT8 Blasters

479

(O-IX) Koensayr Delux Ion-Accelerator Cannon

480

(O-3XI) Kuat Drive Yards "Pounder" Mk1

481

(D) Rendili FR-9 Disruptor Cannon

482

(O-B) Sienar Fleet Systems Improved Imperial-2 Blaster

483

(O3-S) SubPro "Triple Blaster" Advanced Flash Cannon

484

(O-S) SubPro Modified Tri-Cannon

485

(O-IX) Taim & Bak "Ion Driver"

486

(O-IY/Z/D/V/RB, X/K/Kr/IS*5*7) Taim & Bak IX4 Laser Cannon

487

488

Level 5:

489

490

(B*1) Heavy Blaster(Red/Green)

491

(OI-DYD, I3) Heavy Disruptor

492

(OD-IY, XB) Heavy Ion Cannon

493

(IAD, I3, BB*3*5) ArMek SW-4 Ion Cannon

494

(O-TXI) Hoersch-Kessel "Scorcher 2"

495

(O-B) Incom TT13 Blasters

496

(O-IX) Koensayr Ion Accelerator 2 Cannon

497

(O-I) MandalMotors QV-5 Disruptor

498

(D) Rendili Fr13 Disruptor

499

(O-IX) Republic Sienar Systems Imperial Cannon

500

(O-B) Sienar Fleet Systems Imperial Blaster 3

501

(O-IX) SubPro Advanced Cannon

502

(O-I) Taim & Bak IX5 Laser Cannon

503

504

Level 6(A-wing Full Override):

505

506

(O-I) ArMek SW-6 Ion Cannon

507

(O-TXI) Hoersch-Kessel "Scorcher 3"

508

(O-B) Incom Advanced Blaster

509

(O-IX) Koensayr Ion Accelerator 3 Cannon

510

(O-IX) MandalMotors Annilhator Mk1

511

(O3-S*5) Mark II Subpro Tripleblaster

512

(D) Rendili Sc3 Disruptor

513

(O-I) Sienar Design Systems Imperial Blaster 2

514

(O-B) Sienar Fleet Systems Imperial Blaster 4

515

(IY/Z/D/V/RB, B/F/SD, X/K/Kr/IS*5) Taim & Bak KX5 Laser Cannon

516

517

Level 7:

518

519

(B*1) Advanced Blaster(Red/Green)

520

(D) Advanced Disruptor

521

(II3) Advanced Ion Cannon

522

(O-I) ArMek SW-8 Ion Cannon

523

(BA/B/X/Y/D, IS*4) Corellian 1D Servo Turrets

524

(O-T) Hoersch-Kessel "Scorcher Heavy"

525

(O-B) Incom Heavy Blaster

526

(II3*5) Ionic Pulse Weapon

527

(O-I) MandalMotors Annihilator Mk2

528

(IA/KrB, I3) Rendili FG1-A Blaster

529

(D) Rendili Sc8 Disruptor

530

(O-3XI) Sienar Design Systems "Boltdriver"

531

(O-IX) Sienar Design Systems Imperial Special Forces Cannon

532

(BAD, BI, Z/I/V/RS*4*7) Sienar Fleet Systems L-s1 Laser Cannon

533

(O-S) Subpro Tripleblaster Mark3

534

(O-I) Taim & Bak KX8 Laser Cannon

535

536

Level 8:

537

538

(IABD, I3*3*5) ArMek SW-7a Ion Cannon

539

(D) Borstel Disruptor

540

(BF/Y/S3, A/X/D*4) Corellian AG-1G Laser Cannons

541

(O-B) Cygnus "Eradicator 1" Disruptor

542

(SF/B/Y/S/D3, XB, AD, Z/I/V/RT*4) Gyrhil 72 Twin Auto-Blasters

543

(O-T) Hoersch-Kessel "Scorcher Advanced"

544

(O-S) Incom "Tri-Cannon"

545

(O-I) MandalMotors Heavy Annihilator

546

(O-IBX) Sienar Design Systems Heavy Imperial Spc Forces Cannon

547

(O-BB) Sienar Fleet Systems Imperial Special Forces Blaster

548

(BF/B/X/Y/S/D/K/Kr3, AD, IS*5) Subpro/Incom Quad Blaster

549

(IF/B/Y/Z/S/D/V/RB, AD, X/K/Kr/IS*5) Taim & Bak Ht-12 Heavy Laser Cannon

550

(II3, A/KrB, ) Vengeance Ion Cannon

551

552

Level 9:

553

554

(B*1) Experimental Blaster(Red/Green)

555

(D) Experimental Disruptor

556

(II3) Experimental Ion Cannon

557

(O-I) Armek Advanced

558

(BA/BD, X/Y/S/DI, Z/I/V/RT*4*7) Borstel RG9 Laser Cannon

559

(O-T) Hoersch-Kessel "Scorcher Elite"

560

(IA/S/D/K/RB, XD*1) Incom Dual-Core Flashcannon

561

(O-I) Incom Heavy Quad Blaster

562

(O-IX) Koensayr Ion Accelerator Advanced Cannon

563

(O-I) MandalMotors Advanced Annihilator

564

(IA/S/D/K/RB, XD*1) Rendili "Prototype X" Disruptor

565

(D) Rendili Advanced Blaster

566

(IA/S/D/K/RB, XD*1) Riiz Combine "Slammer" Cannon

567

(O-I) Sienar Design Systems Elite Blasters

568

(IA/S/D/K/RB, XD*1) Sienar Fleet Systems "Elite Ops" Blaster

569

(O-B) Sienar Fleet Systems Elite Cannon

570

(IF/A/B/SD, X/K/KrS, I3*5) Taim & Bak KX9 Laser Cannon

571

572

Level 10:

573

574

(IA/S/D/K/RB*1) (Unknown Manufacturer) "Rayslinger" Blaster

575

(O-IBB) ArMek Elite Ion Cannon

576

(O3-BAD*4*7) Corellian AG-2G Quad Laser Cannon

577

(IA/KrB, I3) Corellian Beamrail Gauss Cannon

578

(O-B) Cygnus Elite Disruptor

579

(S, Z/V/RB, AD, F/B/X/Y/S/DI*4) Gyrhil R-9X Laser Cannon

580

(O-T) Hoersch-Kessel Modified Elite "Scorcher"

581

(IA/KrB) Incom "Trandoshan Special" Repeater Cannon

582

(O-B) Incom Elite Quad Blaster

583

(O-I) MandalMotors Elite Annihilator

584

(IA/S/D/K/RB, XD*1) Sienar Design Systems Experimental "Secret Ops" Blaster

585

(O-I) Sienar Design Systems Modified Elite Blaster

586

(BAD, IS*4) Sienar Fleet Systems L-s7.2 Laser Cannon

587

(O-I) Taim & Bak Elite Blaster

588

589

[-]

590

591

Message edited by Paladon on 07/15/2007 12:01:30.

592

593

*1 On the Ixiyen, instead of displaying as (B) in the first 5 cases or as (I) in the last 2 cases, these display as (S) in Weapon Slot 1, and (3) in Weapon Slot 2:

594

595

Light Blaster(Red/Green)

596

Mid-Grade Blaster(Red/Green)

597

Heavy Blaster(Red/Green)

598

Advanced Blaster(Red/Green)

599

Experimental Blaster(Red/Green)

600

(Unknown Manufacturer) "Rayslinger" Blaster

601

Sienar Design Systems Experimental "Secret Ops" Blaster

602

603

*2 On the Kimogila, Krayt, and X-wing; instead of displaying as (I); Weapon 1 is (D), and Weapons 2 and 3 are (T); and. Weapon 4 on the Krayt is (T):

604

605

Slayn & Korpil Ion Cannon

606

607

*3 On the X-wing; Weapon 1 and 2 are (I), and Weapon 3 is (B). On the Kimogila; Weapon 1 is (I), and Weapons 2 and 3 are (B). On the Krayt, Weapon 1 is (I), and weapons 2, 3, and 4 are (B):

608

609

ArMek SW-4 Ion Cannon

610

ArMek SW-7a Ion Cannon

611

612

*4 These weapons have no mounts on the Kimogila or Krayt. The weapons fire, and all eminate either from ALL of the mounts that ARE available(if any, all are used at once, multiplying the graphic effect by the number of available mounts); or, if no mounts are available, fire directly out from the center of the ship's model(which can have quite a nice graphical effect, fired in sequence for theappearance of extremely rapid fire; or in a single volley from one weapon group, for a heavily reinforced graphic):

613

614

Corellian 1D Servo Turrets

615

Sienar Fleet Systems L-s1 Laser Cannon

616

Corellian AG-1G Laser Cannons

617

Gyrhil 72 Twin Auto-Blasters

618

Borstel RG9 Laser Cannon

619

Corellian AG-2G Quad Laser Cannon

620

Gyrhil R-9X Laser Cannon

621

Sienar Fleet Systems L-s7.2 Laser Cannon

622

623

*5 These Weapons Display No Mount on the TIE Aggressor(which DOES have an effect, despite the fact that pilot/non-turret weapons are built into all TIE Fighter Models). If one is equipped in weapon slot 1(the Pilot weapon), it does not fire from the model source graphic. If one is equipped in weapon slot 2(the aft-facing Turret weapon), no turret graphic is added. There are 4 combinations of working(W) and non-working(N) mounts:

624

625

Pilot W: Turret W: Behaves normally. Pilot weapon fires from the TIE Weapon graphics, Turret weapon fires from the turret mount graphic.

626

Pilot W: Turret N: Pilot weapon fires from the TIE Weapon graphics, but the turret weapon fires from inside the center of the ship, in the forward direction. The Turret weapon still draws the capacitor energy, and if the turret loaded weapon does manage to actually HIT the target in front of the TIE Aggressor, it does damage.

627

Pilot N: Turret W: Turret Weapon fires from the turret mount graphic correctly, Pilot weapon fires straight back from the turret mount(or in the direction the turret is pointed, if the turret weapon fired within a second). The pilot weapon does NOT do damage, and does NOT draw from the capacitor energy.

628

Pilot N: Turret N: Pilot weapon and Turret weapon fire from inside the center of the ship. Pilot weapon is straight forward, and the turret weapon fire is the same as in "Pilot W: Turret N". Both weapons do damage and draw capacitor energy.

629

630

In both cases of using a bugged weapon in the turret(with or without a pilot weapon being bugged), the person in the turret is presented with an immovable screen in space, and does not move with the ship, though they can fire and do damage if the pilot positions the craft in such a way, can draw capacitor energy, The gunner CAN see the coordinates change, but notices no visual movement, and cannot see the ship if it passes the point where the gunner sees themself as visually stuck:

631

632

Taim & Bak IX4 Laser Cannon

633

ArMek SW-4 Ion Cannon

634

Mark II Subpro Tripleblaster

635

Taim & Bak KX5 Laser Cannon

636

Ionic Pulse Weapon

637

ArMek SW-7a Ion Cannon

638

Subpro/Incom Quad Blaster

639

Taim & Bak Ht-12 Heavy Laser Cannon

640

Taim & Bak KX9 Laser Cannon

641

642

*6 The Crafted Tractor Beam has no mount on ANY chassis. The effect is the same as *4

643

644

*7 These weapons display a double-barrel mount graphic on the YT-1300 instead of a quad-barrel mount

645

646

Incom "Shreddar" Cannon

647

Sienar Systems Ion Cannon

648

Slayn & Korpil Ion Cannon

649

Taim & Bak IX4 Laser Cannon

650

Sienar Fleet Systems L-s1 Laser Cannon

651

Borstel RG9 Laser Cannon

652

Corellian AG-2G Quad Laser Cannon : This is the weapon type used aboard the Millenium Falcon(in the movies, quad-barrel displayed), making this a rather inappropriate choice for the double barreled appearance on a YT-1300 for a Level 10 weapon.

653

654

These weapons use the Square-Tip graphic, (S), in the Belbullab-22. When in Weapon Slot 1, it fires straight down(instead of forward, like every other starship weapon) and does not drain the capacitor:

655

656

Haor Chall Speedblaster Cannon

657

SubPro Tri-Cannon

658

SubPro "Triple Blaster" Advanced Flash Cannon

659

SubPro Modified Tri-Cannon

660

Mark II Subpro Tripleblaster

661

Subpro Tripleblaster Mark3

662

Gyrhil 72 Twin Auto-Blasters

663

Incom "Tri-Cannon"

664

Gyrhil R-9X Laser Cannon

665

666

These weapons use the Ion Cannon graphic(I) in the Belbullab-22. When in Weapon Slot 2, it displays a Lighted Tube(T) or a Blaster(B) graphic(which is which to be updated later).

667

668

Light Ion Cannon

669

Koensayr Light Disruptor

670

MandalMotors Mark I "Mangler" Cannon

671

Sienar Design Systems Imperial Blaster

672

Slayn & Korpil Light Ioncannon

673

SubPro Light Ion Cannon

674

Koensayr Tuned Light Disruptor

675

MandalMotors Enhanced "Mangler" Cannon

676

Sienar Systems Ion Cannon

677

Slayn & Korpil Deluxe Light Ioncannon

678

SubPro Improved Light Ion Cannon

679

Mid-Grade Ion Cannon

680

Koensayr Ion-Accelerator Cannon

681

MandalMotors QV-3 Disruptor

682

Slayn & Korpil Ion Cannon

683

Koensayr Delux Ion-Accelerator Cannon

684

Taim & Bak "Ion Driver"

685

Taim & Bak IX4 Laser Cannon

686

Heavy Ion Cannon

687

ArMek SW-4 Ion Cannon

688

Koensayr Ion Accelerator 2 Cannon

689

MandalMotors QV-5 Disruptor

690

Republic Sienar Systems Imperial Cannon

691

SubPro Advanced Cannon

692

Taim & Bak IX5 Laser Cannon

693

ArMek SW-6 Ion Cannon

694

Koensayr Ion Accelerator 3 Cannon

695

MandalMotors Annilhator Mk1

696

Sienar Design Systems Imperial Blaster 2

697

Taim & Bak KX5 Laser Cannon

698

Advanced Ion Cannon

699

ArMek SW-8 Ion Cannon

700

Ionic Pulse Weapon

701

MandalMotors Annihilator Mk2

702

Rendili FG1-A Blaster

703

Sienar Design Systems Imperial Special Forces Cannon

704

Taim & Bak KX8 Laser Cannon

705

ArMek SW-7a Ion Cannon

706

MandalMotors Heavy Annihilator

707

Sienar Design Systems Heavy Imperial Spc Forces Cannon

708

Taim & Bak Ht-12 Heavy Laser Cannon

709

Vengeance Ion Cannon

710

Experimental Ion Cannon

711

Armek Advanced

712

Incom Heavy Quad Blaster

713

Koensayr Ion Accelerator Advanced Cannon

714

MandalMotors Advanced Annihilator

715

Rendili "Prototype X" Disruptor

716

Riiz Combine "Slammer" Cannon

717

Sienar Design Systems Elite Blasters

718

Sienar Fleet Systems "Elite Ops" Blaster

719

Taim & Bak KX9 Laser Cannon

720

(Unknown Manufacturer) "Rayslinger" Blaster

721

ArMek Elite Ion Cannon

722

Corellian Beamrail Gauss Cannon

723

Incom "Trandoshan Special" Repeater Cannon

724

MandalMotors Elite Annihilator

725

Sienar Design Systems Experimental "Secret Ops" Blaster

726

Sienar Design Systems Modified Elite Blaster

727

Taim & Bak Elite Blaster

728

729

Also note that the Heavy Disruptor and Heavy Ion Cannon graphics are badly mixed up(they switch base mounts through override, and throw in some other twists as well). Also also one of the base points of why this list was so difficult to compile is that the mounts are not static for each weapon(it can have 4 different appearances, not counting the standard mount for each chassis as one each; depending on which chassis, or even on which SLOT in which chassis, in some cases with the X-wing, Kimogila, Krayt, and Ixiyen).

730

731

There may be an additional issue with certain weapons, or crafted weapons specifically, that do not display on one of the two Kimogila chassis styles(style 1 having the *4 effect, and style 2 having the correct mounts).

732

733

[-]

734

735

Message edited by Paladon on 11/20/2007 08:00:43.

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