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SWG: Crafting Macro Third Party Program


Star Wars Galaxies AFK CRAFTING MACRO PROGRAM



Download the Program Free of Charge Now! ...Download Here


Thanks for Any Tip Contributions to the Author... Enjoy!


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Fully Automated Crafting Macro Program


This program does the double clicking for you and allows you to run a SWG crafting macro for hours on end without having to actually do those thousands of double Clicks.

--> Specify the required component slots that need to be double clicked

--> Start up a perfectly legal in game crafting macro.

--> Start up the SWG Fully automated macro program and watch it as it double clicks in the correct place and away you go.

--> Program requires simple installation, ready to run

--> No Hacking or modifcations are done to the SWG program, this program just moves your mouse and double clicks, sending the exact same system commands that you do manually. Undetectable.

--> This is not just some guide to help you... this is a full program that will do the clicking for you.

--> Written by Seller and will provide support and maintenance

Installation


Save the .ZIP attachment that you have been sent by email, then unpack the file to a location on your hard drive or run from the ZIP window directly

Run the Install Program (Setup.exe) or .MSI windows installer package to install the program. A shortcut will be available in the SWG MACRO program group from your Start Menu.

General Setup


Start a crafting session manually in SWG and move the window to the left side of the screen and size it so that 3 components are showing across the component list.

Find the Correct Schematic number to use in your General Crafting Macro. If you DO NOT REORDER your datapad, you can count the schematic number (but only count those schematics that can be made with the current crafting tool and location). Trial and error is generally required, and may need to be updated when you change skills sets.

Change the line /selectDraftSchematic 1; line in the crafting macro to reflect the desired schematic. Up to /selectDraftSchematic 999;

Get the General Crafting macro working for as many (usually 3 or 4) crafting tools required to allow time for the crafting tool to finish by the time it loops back.

With the General Crafting Macro Running…. Start the Add Component or Double Click macro. Line up the dbl-clicking to the right location by moving the window or adjusting the X-Y location parameters for SLOT 1, line up the clicking with the correct Components.

HINT:It is much easier to move the window than adjust the x-y locations. Just start with long delays so you have time to move the window while the macro is running. Later, lower the delays for maximum performance.

Set the “Start Up Delay” to some reasonable number. Clicking will start after this delay.

HINT: Do not make the Add Component Delays too small or it can be difficult to turn the macro off. Try to stick to 2 seconds or higher.

Using Double Click


For single Component crafting just set the Double Click Delay and press the START double Click button. Position your mouse over the Component stack and start the general Crafting macro.

For Surveying… position the two special action surveying pop up windows so that the OK buttons are in the same place on the screen (you may have to sample for a while to get them to come up the first time. Place your mouse in this location on about a 15 second delay and sample away.

Using Component Add


Use the Check boxes on the left to turn on as many different double click as you require for the item you are crafting.

Fill in the appropriate component Slot # for each of these lines.

If the same resource is required more than once, just enter the same Slot # on more than one of the 12 component lines.

Press the “START add Component” button. The macro will double click in each of the selected slot locations once. The total amount of time required to select all of the required components needs to be reflected in the /Pause Statement in the general crafting macro (/pause 8 below).

It can be difficult to get the cycle times exact as the crafting commands themselves take up a bit of time to run that seems to depend on lag. It can be best to put in more clicks than required. Any extra clicks are ignored. For example, if you require resources in Slot #2, and Slot #3... having it set to click on Slot #2, Slot #3, Slot #2, Slot # 3 will ensure it never skips a cycle or gets our of sync.

Many times running with a End Delay of 0 is the best.

Clear Bad Schematic Click


Sometimes, if your connection to SWG is slow or suffers from hiccups or pauses, the general in game macro can create an error, "Bad Schematic" dialog to show up on the screen and interupt your program. If this happens, you can turn on the "Clear Bad Schematic Click" check box and the program will do an extra click to clear this dialog if it happens to be there.

Thanks for Any Tip Contributions to the Author... Enjoy!


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General Crafting Macro:


/ui action toolbarSlot00; --> Place hot key to first Crafting tool in slot F1

/selectDraftSchematic 1;

/pause 8; --> Adjust this to longer if many components are required

/nextC;

/nextC;

/nextC;

/createPrototype practice no item;

/createPrototype practice no item;

/pause 3;

/ui action toolbarSlot01; --> Place hot key to Second Crafting tool in slot F2

/selectDraftSchematic 1;

/pause 8;

/nextC;

/nextC;

/nextC;

/createPrototype practice no item;

/createPrototype practice no item;

/pause 3;

/ui action toolbarSlot02; --> Place hot key to first Crafting tool in slot F3

/selectDraftSchematic 1;

/pause 8;

/nextC;

/nextC;

/nextC;

/createPrototype practice no item;

/createPrototype practice no item;

/pause 3;


/ui action toolbarSlot11; --> the link to restart this macro one more time, place this macro in "F12" in this case

© Copywrite 2004 L. D. Stewart [email protected]



The original location of this page is located at http://www.cyberstewart.com/MacroNova.htm

The program offered for download at EQSanctum.com has not been altered in any way. This site has simply become a mirrored repository for their work. Please make any donations regarding this program to the original author.

setup.zip

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Macro: Craft


/ui action toolbarSlot00;

/pause 2;

/ui action defaultButton;

/pause 4;

/macro craft2;

/pause 7;

/ui action toolbarSlot01;

/pause 2;

/ui action defaultButton;

/pause 4;

/macro craft2;

/pause 7;

/ui action toolbarSlot02;

/pause 2;

/ui action defaultButton;

/pause 4;

/macro craft2;

/pause 7;

/ui action toolbarSlot03;

/pause 2;

/ui action defaultButton;

/pause 4;

/macro craft2;

/pause 7;

/ui action toolbarSlot04;

/pause 2;

/ui action defaultButton;

/pause 4;

/macro craft2;

/pause 7;

/ui action toolbarSlot05;

/pause 2;

/ui action defaultButton;

/pause 4;

/macro craft2;

/pause 7;

/macro craft;


Macro: Craft2


/ui action toolbarSlot05;

/pause 1;

/ui action defaultButton;

/pause 1;

/ui action defaultButton;

/ui action defaultButton;

/pause 1;

/ui action defaultButton;

/pause .5;

/ui action defaultButton;

/ui action defaultButton;

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How to make colored text


To change a color in any Title, backpack / container name, building / harvester name, or IG Mail text use the following codes.


Start by typing \ then #, then the 6 alphanumeric code with no space between the code and the colors assigned number, ending with a \.

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Sampling macros


macro title: afksample

/sample;

/pause 10;

/ui action defaultButton;

/pause 10;

/macro afksample;



Another good macro for sampling which will speed up the process stamina-wise goes a lil something like this:


/sample;


/pause 150; (or however long it takes for your stamina to deplete, you can time yourself)


/sit; (this will recharge stamina faster)


/pause 90; (or however long it takes to replenish your greens)


/stand;


/pause 3; (your character will need some time to do this action depending on lag, etc.)


/macro ;

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Sometimes all you need is a simple macro for harvesting after a kill.


/harvest bone; <-- can be bone, meat, or hide (or if you want all of it type in harvest all)

/pause 1;

/harvest; <-- catch all since not all creatures have bones


However, many times when out exploring, you end up in a situation where the fighting is too fast paced to properly loot or harvest your kills. In times like that, a repeating loot and harvest macro will help.


/harvest bone

/pause 1

/harvest

/pause 1

/macro harvest

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Deathblow macros


Most useful to Bounty Hunters, but also great for anyone engaging in PVP. It is helpful to have this repeating in the background when the fight starts so there is no chance of missing an opportunity to use it.


/deathblow

/pause 1

/macro deathblow

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Crafting macros


Toolbar based item use macros


/ui action toolbarSlot00;

/pause 6;

/next;

/next;

/next;

/createPrototype Practice no item;

/createPrototype practice no item;

/pause 6;

/ui action toolbarSlot01;

/pause 6;

/next;

/next;

/next;

/createPrototype Practice no item;

/createPrototype practice no item;

/pause 6;

/ui action toolbarSlot02;

/pause 6;

/next;

/next;

/next;

/createPrototype Practice no item;

/createPrototype practice no item;

/pause 6;

/ui action toolbarSlot03;

/pause 6;

/next;

/next;

/next;

/createPrototype Practice no item;

/createPrototype practice no item;

/pause 6;

/macro ânameâ


Default button use macros


Here is a crafting macro I am using. Has worked well. I broke it down into 3 macros so the lines aren/t cut off when I log back in. Had an issue with it. SO here here goes:


I fill every slot on top with the crafting tool I am using. The autocraft macros need to be placed just below the tools in the first 3 slots. Just create the item you want to make once before you start the macro. When you start the macro it should be selected as the schematic you want to make. If it isn't there is time to select the one you want.


1st macro name autocraft.

/ui action toolbarSlot00;

/pause 2;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot01;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot02;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot03;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot04;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/macro autocraft2;

=============================================================================

Second Macro called autocraft2



/ui action toolbarSlot05;

/pause 2;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot06;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot07;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot08;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot09;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/macro autocraft3;


==============================================================================

3rd Macro called autocraft3


/ui action toolbarSlot10;

/pause 2;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/ui action toolbarSlot11;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 2;

/macro autocraft;

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Entertainer Macros


Burner Macros


/startm folk;

/dazzle;

/pause .5;

/macro daz


/startd exotic3;

/dazzle;

/pause .5;

/macro daz


Bands -


bandflo


(for troupe & band)

/bandflo 1;

/pause 5;

/bandflo 2;

/pause 5;

/bandflo 3;

/pause 5;

/bandflo 4;

/pause 5;

/bandflo 5;

/pause 5;

/bandflo 6;

/pause 5;

/bandflo 7;

/pause 5;

/bandflo 8;

/pause 5;

/macro bandflo;



Solo -


soloflo


(This can be used by all professions)

(for dance & instrument)

/flo 1;

/pause 5;

/flo 2;

/pause 5;

/flo 3;

/pause 5;

/flo 4;

/pause 5;

/flo 5;

/pause 5;

/flo 6;

/pause 5;

/flo 7;

/pause 5;

/flo 8;

/pause 5;

/macro soloflo;






This is the Macro I use: It is a chain and is effective. The original post in SWGemu forums is here. http://www.swgemu.com/forums/showthread.php?t=51755&p=399721


buffmasterd

/macro buffinvite;

/macro buffdance;

 


buffmasterm

/macro buffinvite;

/macro buffmusic;


buffinvite

/decline;

/ui action targetAtCursor;

/pause 2;

/invite;

/pause 2;

/ui action targetAtCursorStop;

/pause 1;

/tt Please vacate the chair after you have been invited so that others may join.;

/pause 1;

/tt If you are not receiving an invite, the group is either full or you are already in a group or have an invite for one.;

/pause 2;

/ui action untarget;

/pause 2;

/macro buffinvite;


buffdance

/pause 2;

/startd exotic4;

/pause 16;

/macro buffrun;

/pause 118;

/macro buffdanceend;

 

 


buffdanceend

/pause 4;

/pause 15;

/stopd;

/pause 7;

/ui action untarget;

/pause 2;

/tenddamage;

/pause 2;

/macro buffmusic;


 

buffmusic

/pause 2;

/startm virtuoso;

/pause 16;

/macro buffrun;

/pause 118;

/macro buffmusicend;


 

buffmusicend

/pause 4;

/pause 15;

/stopm;

/pause 7;

/ui action untarget;

/pause 2;

/tenddamage;

/pause 2;

/macro buffdance;

 


 

buffrun

/macro buffrunflo;

/groupc Allllrighty then! You know the drill... watch when I dance and listen when I play!;

/pause 40;

/macro buffrunflo;

/pause 22;

/groupc One minute left. Please keep my Action healed - If you do not your buff may be interrupted;

/pause 6;

/say I'm here and buffing;

/pause 1;

/say Just sit in the chair in front of me for invite;

/pause 5;

/groupc Tips are not required but very much appreciated. I do like to buy pretty clothes.... and oh yes SHOES!

/pause 5;

/macro buffrunflo;


buffrunflo

/flo 1;

/pause 1;

/flo 2;

/pause 1;

/flo 3;

/pause 1;

/flo 4;

/pause 1;

/flo 5;

/pause 1;

/flo 6;

/pause 1;

/flo 7;

/pause 1;

/flo 8;

/pause 1;

/flo 1;

/pause 1;

/flo 3;

/pause 1;

/flo 5;

/pause 1;

/flo 7;

/pause 1;

/flo 2;

/pause 1;

/flo 4;

/pause 1;

/flo 6;

/pause 1;

/flo 8;

/pause 1;

/flo 1;

/pause 1;

/flo 4;

/pause 1;

/flo 7;

/pause 1;

/flo 2;

/pause 1;

/flo 5;

/pause 1;

/flo 8;

/pause 1;

/flo 3;

/pause 1;

/flo 6;

/pause 1;

/flo 1;

/pause 1;

/flo 6;

/pause 1;

/flo 3;

/pause 1;

/flo 8;

/pause 1;

/flo 5;

/pause 1;

/flo 2;

/pause 1;

/flo 7;

/pause 1;

/flo 4;

/pause 1;

/flo 1;

/pause 1;

/flo 8;

/pause 1;

/flo 7;

/pause 1;

/flo 6;

/pause 1;

/flo 5;

/pause 1;

/flo 4;

/pause 1;

/flo 3;

/pause 1;

/flo 2;




Image design -


There's two ways you can level ID, on yourself or by having someone else..an alt or another person let you change stuff on them. You get more xp by doing it on someone else rather than yourself. Easiest way I've found is to log on an alt and have the alt run this macro:


CODE: SELECT ALL

/ui action defaultButton;

/macro accept



basically what this macro does, is hit the accept button once you've changed something on the alt. That way you don't have to keep tabbing over to accept changes. This macro you run on the person doing the image design:



CODE: SELECT ALL

/image;

/pause 5;

/ui action defaultButton;

/pause 1;

/macro ID



This macro will open the image design window, pause for a certain amount of time to allow you to make changes, and then hit the confirmation button and open another session.


I've found the best way is to first get boxes in the Body line, I believe in the first or second box of Body, you'll be able to change muscle, weight or height. When you're able to do that, reduce the pause in the macro to 1 or 2, hover your mouse pointer over the slider bar and use the mouse wheel to make an infinitesimal change. So much easier than clicking at that point.

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Target, Use Item, Kill Macro


Name the macro Kill


/ui action cycleTargetOutward;

/pause 1;

/ui action toolbarSlot00;

/pause .5;

/ui action toolbarSlot01;

/pause .5;

/harvest all;

/pause .5;

/macro Kill

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Softlog Macro


/ui action gameMenuActivate;

/pause1;

/ui action defaultButton;

/pause 2;

/ui action defaultButton;

/pause 1800;

/macro softlog;

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Doc Buffing Macros




Posts: 1,186

Votes: +39

Admins

/ui action COMMENT: This message generally says to invite you to a group for a buff, be on leave and what value stat boost to expect (in green) Modify at will!

/say \#ff0000Free Clinic: \#000000 (2000 all stats) -\#0000ff Invite me to begin buffing \#333333(20 secs until next buff)\#ff0000 [be on leave!]\#ffffff;

/ui action COMMENT: The buff will give them 20 secs to invite you, then it will auto join, target them and tell them when buffing starts and ends

/pause 20;

/join;

/pause 2;

/ui action targetGroup0;

/pause 2;

/tt Ok, here we go...;

/pause 1;

/ui action COMMENT: BUFF SECTION ----

/healenhance health;

/pause 15;

/healenhance strength;

/pause 15;

/healenhance constitution;

/pause 15;

/healenhance action;

/pause 15;

/healenhance quickness;

/pause 15;

/healenhance stamina;

/pause 2;

/ui action COMMENT: This section is for Wound Healing (must have wound packs for it to work)

/tt Thanks for stopping by. Happy Hunting!... Stick around for wound healing if you need it.;

/pause 15;

/healwound health;

/pause 15;

/healwound health;

/pause 15;

/healwound action;

/pause 15;

/healwound action;

/ui action COMMENT: And now the closing statement and preparation for the next round, it will untarget them, leave the group and target the nearby surgical droid chassis in the med center

/say All done.. Next round starts in 22 secs;

/ui action untarget;

/pause 1;

/leavegroup;

/pause 1;

/ui action COMMENT: IMPORTANT!! -- You must target something at the end or you will buff yourself in the next (and subsequent) rounds

/targ surgical;

/pause 20;

/ui action defaultButton;

/macro DocBuff;

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Harvester And Factory Macros


How to How to set up your harvesters/factories with the touch of a button!!!

(Macro still functions as intended with factories - however, as harvesters no longer allow access to admins other than their owners this macro can only be used to name/pay/power harvesters )

/pay [amount];

/addp [amount];

/name [insert name of harvester/factory];

/setPerm Admin [name];

/pause 02; /structureStatus

(Pays maintenance, adds power, sets harvester's name, gives player admin to structure, checks final status of structure after set up)

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Target or Invite or Alias run tell macro


1) First, you want to run this EXACT alias command ONCE -- just type this on the chat bar and hit enter:


CODE: SELECT ALL

/alias ll /invite



(Yes, those are two lower-case L's.)



2) Now make a macro and call it TellInvite:


CODE: SELECT ALL

/pause 15;

/ui action startChatReply;

/ui action chatCursorHome;

/ui action chatCursorRight;

/ui action chatDelete;

/ui action chatDelete;

/ui action chatEnter;

/tell YourCharacterName Clearing tell target.;

/macro TellInvite;

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Clone Camp Macro


Macro Name: duelkill



/target ((Your Characters Name));

/duel;

/ui action clearCombatQueue;

/attack;

/pause 1;

/deathblow;

/macro duelkill


Macro Name: duelaccept


/target ((Other Characters Name));

/duel;

/pause .1;

/macro duelaccept

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[glow=red]Surrender Skills Commands[/glow]


[glow=green]Contents Directory[/glow]

[td][goto=Artisan]Artisan[/goto]
  • [goto=Architect]Architect[/goto]
  • [goto=Armorsmith]Armorsmith[/goto]
  • [goto=Chef]Chef[/goto]
  • [goto=Droid Engineer]Droid Engineer[/goto]
  • [goto=Merchant]Merchant[/goto]
  • [goto=Shipwright]Shipwright[/goto]
  • [goto=Tailor]Tailor[/goto]
  • [goto=Weaponsmith]Weaponsmith[/goto]
[/td] [td][goto=Brawler]Brawler[/goto]
  • [goto=Commando]Commando[/goto]
  • [goto=Fencer]Fencer[/goto]
  • [goto=Pikeman]Pikeman[/goto]
  • [goto=Swordsman]Swordsman[/goto]
  • [goto=Teras Kasi]Teras Kasi Artist[/goto]
[/td] [td][goto=Entertainer]Entertainer[/goto]
  • [goto=Dancer]Dancer[/goto]
  • [goto=Image Designer]Image Designer[/goto]
  • [goto=Musician]Musician[/goto]
[/td] [td][goto=Marksman]Marksman[/goto]
  • [goto=Bounty Hunter]Bounty Hunter[/goto]
  • [goto=Carbineer]Carbineer[/goto]
  • [goto=Commando]Commando[/goto]
  • [goto=Pistoleer]Pistoleer[/goto]
  • [goto=Rifleman]Rifleman[/goto]
  • [goto=Smuggler]Smuggler[/goto]
  • [goto=Squadleader]Squadleader[/goto]
[/td] [td][goto=Medic]Medic[/goto]
  • [goto=Bioengineer]Bioengineer[/goto]
  • [goto=Combat Medic]Combat Medic[/goto]
  • [goto=Doctor]Doctor[/goto]
[/td] [td][goto=Scout]Scout[/goto]
  • [goto=Creature Handler]Creature Handler[/goto]
  • [goto=Ranger]Ranger[/goto]
[/td] [td][goto=Politician]Politician[/goto][/td] [td][goto=Imperial Pilots]Imperial Pilots[/goto]

[goto=Neutral Pilots]Neutral Pilots[/goto]

[goto=Rebel Pilots]Rebel Pilots[/goto][/td]

 




[glow=green][anchor]Architect[/anchor]Architect[/glow]



/surrenderskill crafting_architect_master; /pause 1;


/surrenderskill crafting_architect_techniques_04; /pause 1;

/surrenderskill crafting_architect_techniques_03; /pause 1;

/surrenderskill crafting_architect_techniques_02; /pause 1;

/surrenderskill crafting_architect_techniques_01; /pause 1;


/surrenderskill crafting_architect_production_04; /pause 1;

/surrenderskill crafting_architect_production_03; /pause 1;

/surrenderskill crafting_architect_production_02; /pause 1;

/surrenderskill crafting_architect_production_01; /pause 1;


/surrenderskill crafting_architect_harvesting_04; /pause 1;

/surrenderskill crafting_architect_harvesting_03; /pause 1;

/surrenderskill crafting_architect_harvesting_02; /pause 1;

/surrenderskill crafting_architect_harvesting_01; /pause 1;


/surrenderskill crafting_architect_blueprints_04; /pause 1;

/surrenderskill crafting_architect_blueprints_03; /pause 1;

/surrenderskill crafting_architect_blueprints_02; /pause 1;

/surrenderskill crafting_architect_blueprints_01; /pause 1;


/surrenderskill crafting_architect_novice;


[glow=green][anchor]Armorsmith[/anchor]Armorsmith[/glow]



/surrenderskill crafting_armorsmith_master; /pause 1;


/surrenderskill crafting_armorsmith_personal_04; /pause 1;

/surrenderskill crafting_armorsmith_personal_03; /pause 1;

/surrenderskill crafting_armorsmith_personal_02; /pause 1;

/surrenderskill crafting_armorsmith_personal_01; /pause 1;


/surrenderskill crafting_armorsmith_heavy_04; /pause 1;

/surrenderskill crafting_armorsmith_heavy_03; /pause 1;

/surrenderskill crafting_armorsmith_heavy_02; /pause 1;

/surrenderskill crafting_armorsmith_heavy_01; /pause 1;


/surrenderskill crafting_armorsmith_deflectors_04; /pause 1;

/surrenderskill crafting_armorsmith_deflectors_03; /pause 1;

/surrenderskill crafting_armorsmith_deflectors_02; /pause 1;

/surrenderskill crafting_armorsmith_deflectors_01; /pause 1;


/surrenderskill crafting_armorsmith_complexity_04; /pause 1;

/surrenderskill crafting_armorsmith_complexity_03; /pause 1;

/surrenderskill crafting_armorsmith_complexity_02; /pause 1;

/surrenderskill crafting_armorsmith_complexity_01; /pause 1;


/surrenderskill crafting_armorsmith_novice;


[glow=green][anchor]Artisan[/anchor]Artisan[/glow]



/surrenderskill crafting_artisan_master; /pause 1;


/surrenderskill crafting_artisan_engineering_04; /pause 1;

/surrenderskill crafting_artisan_engineering_03; /pause 1;

/surrenderskill crafting_artisan_engineering_02; /pause 1;

/surrenderskill crafting_artisan_engineering_01; /pause 1;


/surrenderskill crafting_artisan_domestic_04; /pause 1;

/surrenderskill crafting_artisan_domestic_03; /pause 1;

/surrenderskill crafting_artisan_domestic_02; /pause 1;

/surrenderskill crafting_artisan_domestic_01; /pause 1;


/surrenderskill crafting_artisan_business_04; /pause 1;

/surrenderskill crafting_artisan_business_03; /pause 1;

/surrenderskill crafting_artisan_business_02; /pause 1;

/surrenderskill crafting_artisan_business_01; /pause 1;


/surrenderskill crafting_artisan_survey_04; /pause 1;

/surrenderskill crafting_artisan_survey_03; /pause 1;

/surrenderskill crafting_artisan_survey_02; /pause 1;

/surrenderskill crafting_artisan_survey_01; /pause 1;


/surrenderskill crafting_artisan_novice;


[glow=green][anchor]Bioengineer[/anchor]Bioengineer[/glow]



/surrenderskill outdoors_bio_engineer_master; /pause 1;


/surrenderskill outdoors_bio_engineer_tissue_04; /pause 1;

/surrenderskill outdoors_bio_engineer_tissue_03; /pause 1;

/surrenderskill outdoors_bio_engineer_tissue_02; /pause 1;

/surrenderskill outdoors_bio_engineer_tissue_01; /pause 1;


/surrenderskill outdoors_bio_engineer_production_04; /pause 1;

/surrenderskill outdoors_bio_engineer_production_03; /pause 1;

/surrenderskill outdoors_bio_engineer_production_02; /pause 1;

/surrenderskill outdoors_bio_engineer_production_01; /pause 1;


/surrenderskill outdoors_bio_engineer_dna_harvesting_04; /pause 1;

/surrenderskill outdoors_bio_engineer_dna_harvesting_03; /pause 1;

/surrenderskill outdoors_bio_engineer_dna_harvesting_02; /pause 1;

/surrenderskill outdoors_bio_engineer_dna_harvesting_01; /pause 1;


/surrenderskill outdoors_bio_engineer_creature_04; /pause 1;

/surrenderskill outdoors_bio_engineer_creature_03; /pause 1;

/surrenderskill outdoors_bio_engineer_creature_02; /pause 1;

/surrenderskill outdoors_bio_engineer_creature_01; /pause 1;


/surrenderskill outdoors_bio_engineer_novice;


[glow=green][anchor]Bounty Hunter[/anchor]Bounty Hunter[/glow]



/surrenderskill combat_bountyhunter_master; /pause 1;


/surrenderskill combat_bountyhunter_support_04; /pause 1;

/surrenderskill combat_bountyhunter_support_03; /pause 1;

/surrenderskill combat_bountyhunter_support_02; /pause 1;

/surrenderskill combat_bountyhunter_support_01; /pause 1;


/surrenderskill combat_bountyhunter_investigation_04; /pause 1;

/surrenderskill combat_bountyhunter_investigation_03; /pause 1;

/surrenderskill combat_bountyhunter_investigation_02; /pause 1;

/surrenderskill combat_bountyhunter_investigation_01; /pause 1;


/surrenderskill combat_bountyhunter_droidresponse_04; /pause 1;

/surrenderskill combat_bountyhunter_droidresponse_03; /pause 1;

/surrenderskill combat_bountyhunter_droidresponse_02; /pause 1;

/surrenderskill combat_bountyhunter_droidresponse_01; /pause 1;


/surrenderskill combat_bountyhunter_droidcontrol_04; /pause 1;

/surrenderskill combat_bountyhunter_droidcontrol_03; /pause 1;

/surrenderskill combat_bountyhunter_droidcontrol_02; /pause 1;

/surrenderskill combat_bountyhunter_droidcontrol_01; /pause 1;


/surrenderskill combat_bountyhunter_novice;


[glow=green][anchor]Brawler[/anchor]Brawler[/glow]



/surrenderSkill combat_brawler_master; /pause 1;


/surrenderSkill combat_brawler_unarmed_04; /pause 1;

/surrenderSkill combat_brawler_unarmed_03; /pause 1;

/surrenderSkill combat_brawler_unarmed_02; /pause 1;

/surrenderSkill combat_brawler_unarmed_01; /pause 1;


/surrenderSkill combat_brawler_1handmelee_04; /pause 1;

/surrenderSkill combat_brawler_1handmelee_03; /pause 1;

/surrenderSkill combat_brawler_1handmelee_02; /pause 1;

/surrenderSkill combat_brawler_1handmelee_01; /pause 1;


/surrenderSkill combat_brawler_2handmelee_04; /pause 1;

/surrenderSkill combat_brawler_2handmelee_03; /pause 1;

/surrenderSkill combat_brawler_2handmelee_02; /pause 1;

/surrenderSkill combat_brawler_2handmelee_01; /pause 1;


/surrenderSkill combat_brawler_polearm_04; /pause 1;

/surrenderSkill combat_brawler_polearm_03; /pause 1;

/surrenderSkill combat_brawler_polearm_02; /pause 1;

/surrenderSkill combat_brawler_polearm_01; /pause 1;


/surrenderSkill combat_brawler_novice;


[glow=green][anchor]Carbineer[/anchor]Carbineer[/glow]



/surrenderSkill combat_carbine_master; /pause 1;


/surrenderSkill combat_carbine_accuracy_04; /pause 1;

/surrenderSkill combat_carbine_accuracy_03; /pause 1;

/surrenderSkill combat_carbine_accuracy_02; /pause 1;

/surrenderSkill combat_carbine_accuracy_01; /pause 1;


/surrenderSkill combat_carbine_speed_04; /pause 1;

/surrenderSkill combat_carbine_speed_03; /pause 1;

/surrenderSkill combat_carbine_speed_02; /pause 1;

/surrenderSkill combat_carbine_speed_01; /pause 1;


/surrenderSkill combat_carbine_ability_04; /pause 1;

/surrenderSkill combat_carbine_ability_03; /pause 1;

/surrenderSkill combat_carbine_ability_02; /pause 1;

/surrenderSkill combat_carbine_ability_01; /pause 1;


/surrenderSkill combat_carbine_support_04; /pause 1;

/surrenderSkill combat_carbine_support_03; /pause 1;

/surrenderSkill combat_carbine_support_02; /pause 1;

/surrenderSkill combat_carbine_support_01; /pause 1;


/surrenderSkill combat_carbine_novice;


[glow=green][anchor]Chef[/anchor]Chef[/glow]



/surrenderskill crafting_chef_master; /pause 1;


/surrenderskill crafting_chef_techniques_04; /pause 1;

/surrenderskill crafting_chef_techniques_03; /pause 1;

/surrenderskill crafting_chef_techniques_02; /pause 1;

/surrenderskill crafting_chef_techniques_01; /pause 1;


/surrenderskill crafting_chef_drink_04; /pause 1;

/surrenderskill crafting_chef_drink_03; /pause 1;

/surrenderskill crafting_chef_drink_02; /pause 1;

/surrenderskill crafting_chef_drink_01; /pause 1;


/surrenderskill crafting_chef_dish_04; /pause 1;

/surrenderskill crafting_chef_dish_03; /pause 1;

/surrenderskill crafting_chef_dish_02; /pause 1;

/surrenderskill crafting_chef_dish_01; /pause 1;


/surrenderskill crafting_chef_dessert_04; /pause 1;

/surrenderskill crafting_chef_dessert_03; /pause 1;

/surrenderskill crafting_chef_dessert_02; /pause 1;

/surrenderskill crafting_chef_dessert_01; /pause 1;


/surrenderskill crafting_chef_novice;


[glow=green][anchor]Combat Medic[/anchor]Combat Medic[/glow]



/surrenderskill science_combatmedic_master; /pause 1;


/surrenderskill science_combatmedic_support_04; /pause 1;

/surrenderskill science_combatmedic_support_03; /pause 1;

/surrenderskill science_combatmedic_support_02; /pause 1;

/surrenderskill science_combatmedic_support_01; /pause 1;


/surrenderskill science_combatmedic_medicine_04; /pause 1;

/surrenderskill science_combatmedic_medicine_03; /pause 1;

/surrenderskill science_combatmedic_medicine_02; /pause 1;

/surrenderskill science_combatmedic_medicine_01; /pause 1;


/surrenderskill science_combatmedic_healing_range_speed_04; /pause 1;

/surrenderskill science_combatmedic_healing_range_speed_03; /pause 1;

/surrenderskill science_combatmedic_healing_range_speed_02; /pause 1;

/surrenderskill science_combatmedic_healing_range_speed_01; /pause 1;


/surrenderskill science_combatmedic_healing_range_04; /pause 1;

/surrenderskill science_combatmedic_healing_range_03; /pause 1;

/surrenderskill science_combatmedic_healing_range_02; /pause 1;

/surrenderskill science_combatmedic_healing_range_01; /pause 1;


/surrenderskill science_combatmedic_novice;


[glow=green][anchor]Commando[/anchor]Commando[/glow]



/surrenderskill combat_commando_master; /pause 1;


/surrenderskill combat_commando_thrownweapon_04; /pause 1;

/surrenderskill combat_commando_thrownweapon_03; /pause 1;

/surrenderskill combat_commando_thrownweapon_02; /pause 1;

/surrenderskill combat_commando_thrownweapon_01; /pause 1;


/surrenderskill combat_commando_support_04; /pause 1;

/surrenderskill combat_commando_support_03; /pause 1;

/surrenderskill combat_commando_support_02; /pause 1;

/surrenderskill combat_commando_support_01; /pause 1;


/surrenderskill combat_commando_heavyweapon_speed_04; /pause 1;

/surrenderskill combat_commando_heavyweapon_speed_03; /pause 1;

/surrenderskill combat_commando_heavyweapon_speed_02; /pause 1;

/surrenderskill combat_commando_heavyweapon_speed_01; /pause 1;


/surrenderskill combat_commando_heavyweapon_accuracy_04; /pause 1;

/surrenderskill combat_commando_heavyweapon_accuracy_03; /pause 1;

/surrenderskill combat_commando_heavyweapon_accuracy_02; /pause 1;

/surrenderskill combat_commando_heavyweapon_accuracy_01; /pause 1;


/surrenderskill combat_commando_novice;


[glow=green][anchor]Creature Handler[/anchor]Creature Handler[/glow]



/surrenderskill outdoors_creaturehandler_master; /pause 1;


/surrenderskill outdoors_creaturehandler_training_04; /pause 1;

/surrenderskill outdoors_creaturehandler_training_03; /pause 1;

/surrenderskill outdoors_creaturehandler_training_02; /pause 1;

/surrenderskill outdoors_creaturehandler_training_01; /pause 1;


/surrenderskill outdoors_creaturehandler_taming_04; /pause 1;

/surrenderskill outdoors_creaturehandler_taming_03; /pause 1;

/surrenderskill outdoors_creaturehandler_taming_02; /pause 1;

/surrenderskill outdoors_creaturehandler_taming_01; /pause 1;


/surrenderskill outdoors_creaturehandler_support_04; /pause 1;

/surrenderskill outdoors_creaturehandler_support_03; /pause 1;

/surrenderskill outdoors_creaturehandler_support_02; /pause 1;

/surrenderskill outdoors_creaturehandler_support_01; /pause 1;


/surrenderskill outdoors_creaturehandler_healing_04; /pause 1;

/surrenderskill outdoors_creaturehandler_healing_03; /pause 1;

/surrenderskill outdoors_creaturehandler_healing_02; /pause 1;

/surrenderskill outdoors_creaturehandler_healing_01; /pause 1;


/surrenderskill outdoors_creaturehandler_novice;


[glow=green][anchor]Dancer[/anchor]Dancer[/glow]



/surrenderskill social_dancer_master; /pause 1;


/surrenderskill social_dancer_wound_04; /pause 1;

/surrenderskill social_dancer_wound_03; /pause 1;

/surrenderskill social_dancer_wound_02; /pause 1;

/surrenderskill social_dancer_wound_01; /pause 1;


/surrenderskill social_dancer_shock_04; /pause 1;

/surrenderskill social_dancer_shock_03; /pause 1;

/surrenderskill social_dancer_shock_02; /pause 1;

/surrenderskill social_dancer_shock_01; /pause 1;


/surrenderskill social_dancer_knowledge_04; /pause 1;

/surrenderskill social_dancer_knowledge_03; /pause 1;

/surrenderskill social_dancer_knowledge_02; /pause 1;

/surrenderskill social_dancer_knowledge_01; /pause 1;


/surrenderskill social_dancer_ability_04; /pause 1;

/surrenderskill social_dancer_ability_03; /pause 1;

/surrenderskill social_dancer_ability_02; /pause 1;

/surrenderskill social_dancer_ability_01; /pause 1;


/surrenderskill social_dancer_novice;


[glow=green][anchor]Doctor[/anchor]Doctor[/glow]



/surrenderSkill science_doctor_master; /pause 1;


/surrenderSkill science_doctor_wound_speed_04; /pause 1;

/surrenderSkill science_doctor_wound_speed_03; /pause 1;

/surrenderSkill science_doctor_wound_speed_02; /pause 1;

/surrenderSkill science_doctor_wound_speed_01; /pause 1;


/surrenderSkill science_doctor_wound_04; /pause 1;

/surrenderSkill science_doctor_wound_03; /pause 1;

/surrenderSkill science_doctor_wound_02; /pause 1;

/surrenderSkill science_doctor_wound_01; /pause 1;


/surrenderSkill science_doctor_ability_04; /pause 1;

/surrenderSkill science_doctor_ability_03; /pause 1;

/surrenderSkill science_doctor_ability_02; /pause 1;

/surrenderSkill science_doctor_ability_01; /pause 1;


/surrenderSkill science_doctor_support_04; /pause 1;

/surrenderSkill science_doctor_support_03; /pause 1;

/surrenderSkill science_doctor_support_02; /pause 1;

/surrenderSkill science_doctor_support_01; /pause 1;


/surrenderSkill science_doctor_novice;


[glow=green][anchor]Droid Engineer[/anchor]Droid Engineer[/glow]



/surrenderskill crafting_droidengineer_master; /pause 1;


/surrenderskill crafting_droidengineer_techniques_04; /pause 1;

/surrenderskill crafting_droidengineer_techniques_03; /pause 1;

/surrenderskill crafting_droidengineer_techniques_02; /pause 1;

/surrenderskill crafting_droidengineer_techniques_01; /pause 1;


/surrenderskill crafting_droidengineer_refinement_04; /pause 1;

/surrenderskill crafting_droidengineer_refinement_03; /pause 1;

/surrenderskill crafting_droidengineer_refinement_02; /pause 1;

/surrenderskill crafting_droidengineer_refinement_01; /pause 1;


/surrenderskill crafting_droidengineer_production_04; /pause 1;

/surrenderskill crafting_droidengineer_production_03; /pause 1;

/surrenderskill crafting_droidengineer_production_02; /pause 1;

/surrenderskill crafting_droidengineer_production_01; /pause 1;


/surrenderskill crafting_droidengineer_blueprints_04; /pause 1;

/surrenderskill crafting_droidengineer_blueprints_03; /pause 1;

/surrenderskill crafting_droidengineer_blueprints_02; /pause 1;

/surrenderskill crafting_droidengineer_blueprints_01; /pause 1;


/surrenderskill crafting_droidengineer_novice;


[glow=green][anchor]Entertainer[/anchor]Entertainer[/glow]



/surrenderSkill social_entertainer_master; /pause 1;


/surrenderSkill social_entertainer_hairstyle_04; /pause 1;

/surrenderSkill social_entertainer_hairstyle_03; /pause 1;

/surrenderSkill social_entertainer_hairstyle_02; /pause 1;

/surrenderSkill social_entertainer_hairstyle_01; /pause 1;


/surrenderSkill social_entertainer_music_04; /pause 1;

/surrenderSkill social_entertainer_music_03; /pause 1;

/surrenderSkill social_entertainer_music_02; /pause 1;

/surrenderSkill social_entertainer_music_01; /pause 1;


/surrenderSkill social_entertainer_dance_04; /pause 1;

/surrenderSkill social_entertainer_dance_03; /pause 1;

/surrenderSkill social_entertainer_dance_02; /pause 1;

/surrenderSkill social_entertainer_dance_01; /pause 1;


/surrenderSkill social_entertainer_healing_04; /pause 1;

/surrenderSkill social_entertainer_healing_03; /pause 1;

/surrenderSkill social_entertainer_healing_02; /pause 1;

/surrenderSkill social_entertainer_healing_01; /pause 1;


/surrenderSkill social_entertainer_novice;


[glow=green][anchor]Fencer[/anchor]Fencer[/glow]



/surrenderSkill combat_1hsword_master; /pause 1;


/surrenderSkill combat_1hsword_accuracy_04; /pause 1;

/surrenderSkill combat_1hsword_accuracy_03; /pause 1;

/surrenderSkill combat_1hsword_accuracy_02; /pause 1;

/surrenderSkill combat_1hsword_accuracy_01; /pause 1;


/surrenderSkill combat_1hsword_speed_04; /pause 1;

/surrenderSkill combat_1hsword_speed_03; /pause 1;

/surrenderSkill combat_1hsword_speed_02; /pause 1;

/surrenderSkill combat_1hsword_speed_01; /pause 1;


/surrenderSkill combat_1hsword_ability_04; /pause 1;

/surrenderSkill combat_1hsword_ability_03; /pause 1;

/surrenderSkill combat_1hsword_ability_02; /pause 1;

/surrenderSkill combat_1hsword_ability_01; /pause 1;


/surrenderSkill combat_1hsword_support_04; /pause 1;

/surrenderSkill combat_1hsword_support_03; /pause 1;

/surrenderSkill combat_1hsword_support_02; /pause 1;

/surrenderSkill combat_1hsword_support_01; /pause 1;


/surrenderSkill combat_1hsword_novice;


[glow=green][anchor]Image Designer[/anchor]Image Designer[/glow]



/surrenderskill social_imagedesigner_master; /pause 1;


/surrenderskill social_imagedesigner_markings_04; /pause 1;

/surrenderskill social_imagedesigner_markings_03; /pause 1;

/surrenderskill social_imagedesigner_markings_02; /pause 1;

/surrenderskill social_imagedesigner_markings_01; /pause 1;


/surrenderskill social_imagedesigner_hairstyle_04; /pause 1;

/surrenderskill social_imagedesigner_hairstyle_03; /pause 1;

/surrenderskill social_imagedesigner_hairstyle_02; /pause 1;

/surrenderskill social_imagedesigner_hairstyle_01; /pause 1;


/surrenderskill social_imagedesigner_exotic_04; /pause 1;

/surrenderskill social_imagedesigner_exotic_03; /pause 1;

/surrenderskill social_imagedesigner_exotic_02; /pause 1;

/surrenderskill social_imagedesigner_exotic_01; /pause 1;


/surrenderskill social_imagedesigner_bodyform_04; /pause 1;

/surrenderskill social_imagedesigner_bodyform_03; /pause 1;

/surrenderskill social_imagedesigner_bodyform_02; /pause 1;

/surrenderskill social_imagedesigner_bodyform_01; /pause 1;


/surrenderskill social_imagedesigner_novice;


[glow=green][anchor]Marksman[/anchor]Marksman[/glow]



/surrenderSkill combat_marksman_master; /pause 1;


/surrenderSkill combat_marksman_rifle_04; /pause 1;

/surrenderSkill combat_marksman_rifle_03; /pause 1;

/surrenderSkill combat_marksman_rifle_02; /pause 1;

/surrenderSkill combat_marksman_rifle_01; /pause 1;


/surrenderSkill combat_marksman_pistol_04; /pause 1;

/surrenderSkill combat_marksman_pistol_03; /pause 1;

/surrenderSkill combat_marksman_pistol_02; /pause 1;

/surrenderSkill combat_marksman_pistol_01; /pause 1;


/surrenderSkill combat_marksman_carbine_04; /pause 1;

/surrenderSkill combat_marksman_carbine_03; /pause 1;

/surrenderSkill combat_marksman_carbine_02; /pause 1;

/surrenderSkill combat_marksman_carbine_01; /pause 1;


/surrenderSkill combat_marksman_support_04; /pause 1;

/surrenderSkill combat_marksman_support_03; /pause 1;

/surrenderSkill combat_marksman_support_02; /pause 1;

/surrenderSkill combat_marksman_support_01; /pause 1;


/surrenderSkill combat_marksman_novice;


[glow=green][anchor]Medic[/anchor]Medic[/glow]



/surrenderskill science_medic_master; /pause 1;


/surrenderskill science_medic_injury_04; /pause 1;

/surrenderskill science_medic_injury_03; /pause 1;

/surrenderskill science_medic_injury_02; /pause 1;

/surrenderskill science_medic_injury_01; /pause 1;


/surrenderskill science_medic_injury_speed_04; /pause 1;

/surrenderskill science_medic_injury_speed_03; /pause 1;

/surrenderskill science_medic_injury_speed_02; /pause 1;

/surrenderskill science_medic_injury_speed_01; /pause 1;


/surrenderskill science_medic_ability_04; /pause 1;

/surrenderskill science_medic_ability_03; /pause 1;

/surrenderskill science_medic_ability_02; /pause 1;

/surrenderskill science_medic_ability_01; /pause 1;


/surrenderskill science_medic_crafting_04; /pause 1;

/surrenderskill science_medic_crafting_03; /pause 1;

/surrenderskill science_medic_crafting_02; /pause 1;

/surrenderskill science_medic_crafting_01; /pause 1;


/surrenderskill science_medic_novice;


[glow=green][anchor]Merchant[/anchor]Merchant[/glow]



/surrenderskill crafting_merchant_master; /pause 1;


/surrenderskill crafting_merchant_sales_04; /pause 1;

/surrenderskill crafting_merchant_sales_03; /pause 1;

/surrenderskill crafting_merchant_sales_02; /pause 1;

/surrenderskill crafting_merchant_sales_01; /pause 1;


/surrenderskill crafting_merchant_management_04; /pause 1;

/surrenderskill crafting_merchant_management_03; /pause 1;

/surrenderskill crafting_merchant_management_02; /pause 1;

/surrenderskill crafting_merchant_management_01; /pause 1;


/surrenderskill crafting_merchant_hiring_04; /pause 1;

/surrenderskill crafting_merchant_hiring_03; /pause 1;

/surrenderskill crafting_merchant_hiring_02; /pause 1;

/surrenderskill crafting_merchant_hiring_01; /pause 1;


/surrenderskill crafting_merchant_advertising_04; /pause 1;

/surrenderskill crafting_merchant_advertising_03; /pause 1;

/surrenderskill crafting_merchant_advertising_02; /pause 1;

/surrenderskill crafting_merchant_advertising_01; /pause 1;


/surrenderskill crafting_merchant_novice;


[glow=green][anchor]Musician[/anchor]Musician[/glow]



/surrenderskill social_musician_master; /pause 1;


/surrenderskill social_musician_wound_04; /pause 1;

/surrenderskill social_musician_wound_03; /pause 1;

/surrenderskill social_musician_wound_02; /pause 1;

/surrenderskill social_musician_wound_01; /pause 1;


/surrenderskill social_musician_shock_04; /pause 1;

/surrenderskill social_musician_shock_03; /pause 1;

/surrenderskill social_musician_shock_02; /pause 1;

/surrenderskill social_musician_shock_01; /pause 1;


/surrenderskill social_musician_knowledge_04; /pause 1;

/surrenderskill social_musician_knowledge_03; /pause 1;

/surrenderskill social_musician_knowledge_02; /pause 1;

/surrenderskill social_musician_knowledge_01; /pause 1;


/surrenderskill social_musician_ability_04; /pause 1;

/surrenderskill social_musician_ability_03; /pause 1;

/surrenderskill social_musician_ability_02; /pause 1;

/surrenderskill social_musician_ability_01; /pause 1;


/surrenderskill social_musician_novice;


[glow=green][anchor]Pikeman[/anchor]Pikeman[/glow]



/surrenderSkill combat_polearm_master; /pause 1;


/surrenderSkill combat_polearm_accuracy_04; /pause 1;

/surrenderSkill combat_polearm_accuracy_03; /pause 1;

/surrenderSkill combat_polearm_accuracy_02; /pause 1;

/surrenderSkill combat_polearm_accuracy_01; /pause 1;


/surrenderSkill combat_polearm_speed_04; /pause 1;

/surrenderSkill combat_polearm_speed_03; /pause 1;

/surrenderSkill combat_polearm_speed_02; /pause 1;

/surrenderSkill combat_polearm_speed_01; /pause 1;


/surrenderSkill combat_polearm_ability_04; /pause 1;

/surrenderSkill combat_polearm_ability_03; /pause 1;

/surrenderSkill combat_polearm_ability_02; /pause 1;

/surrenderSkill combat_polearm_ability_01; /pause 1;


/surrenderSkill combat_polearm_support_04; /pause 1;

/surrenderSkill combat_polearm_support_03; /pause 1;

/surrenderSkill combat_polearm_support_02; /pause 1;

/surrenderSkill combat_polearm_support_01; /pause 1;


/surrenderSkill combat_polearm_novice;


[glow=green][anchor]Rebel Pilots[/anchor]Rebel Pilots[/glow]



/surrenderskill pilot_rebel_navy_master; /pause 1;


/surrenderskill pilot_rebel_navy_weapons_04; /pause 1;

/surrenderskill pilot_rebel_navy_weapons_03; /pause 1;

/surrenderskill pilot_rebel_navy_weapons_02; /pause 1;

/surrenderskill pilot_rebel_navy_weapons_01; /pause 1;


/surrenderskill pilot_rebel_navy_starships_04; /pause 1;

/surrenderskill pilot_rebel_navy_starships_03; /pause 1;

/surrenderskill pilot_rebel_navy_starships_02; /pause 1;

/surrenderskill pilot_rebel_navy_starships_01; /pause 1;


/surrenderskill pilot_rebel_navy_procedures_04; /pause 1;

/surrenderskill pilot_rebel_navy_procedures_03; /pause 1;

/surrenderskill pilot_rebel_navy_procedures_02; /pause 1;

/surrenderskill pilot_rebel_navy_procedures_01; /pause 1;


/surrenderskill pilot_rebel_navy_droid_04; /pause 1;

/surrenderskill pilot_rebel_navy_droid_03; /pause 1;

/surrenderskill pilot_rebel_navy_droid_02; /pause 1;

/surrenderskill pilot_rebel_navy_droid_01; /pause 1;


/surrenderskill pilot_rebel_navy_novice;


[glow=green][anchor]Neutral Pilots[/anchor]Neutral Pilots[/glow]



/surrenderskill pilot_neutral_master; /pause 1;


/surrenderskill pilot_neutral_weapons_04; /pause 1;

/surrenderskill pilot_neutral_weapons_03; /pause 1;

/surrenderskill pilot_neutral_weapons_02; /pause 1;

/surrenderskill pilot_neutral_weapons_01; /pause 1;


/surrenderskill pilot_neutral_starships_04; /pause 1;

/surrenderskill pilot_neutral_starships_03; /pause 1;

/surrenderskill pilot_neutral_starships_02; /pause 1;

/surrenderskill pilot_neutral_starships_01; /pause 1;


/surrenderskill pilot_neutral_procedures_04; /pause 1;

/surrenderskill pilot_neutral_procedures_03; /pause 1;

/surrenderskill pilot_neutral_procedures_02; /pause 1;

/surrenderskill pilot_neutral_procedures_01; /pause 1;


/surrenderskill pilot_neutral_droid_04; /pause 1;

/surrenderskill pilot_neutral_droid_03; /pause 1;

/surrenderskill pilot_neutral_droid_02; /pause 1;

/surrenderskill pilot_neutral_droid_01; /pause 1;


/surrenderskill pilot_neutral_novice;


[glow=green][anchor]Imperial Pilots[/anchor]Imperial Pilots[/glow]



/surrenderskill pilot_imperial_navy_master; /pause 1;


/surrenderskill pilot_imperial_navy_weapons_04; /pause 1;

/surrenderskill pilot_imperial_navy_weapons_03; /pause 1;

/surrenderskill pilot_imperial_navy_weapons_02; /pause 1;

/surrenderskill pilot_imperial_navy_weapons_01; /pause 1;


/surrenderskill pilot_imperial_navy_starships_04; /pause 1;

/surrenderskill pilot_imperial_navy_starships_03; /pause 1;

/surrenderskill pilot_imperial_navy_starships_02; /pause 1;

/surrenderskill pilot_imperial_navy_starships_01; /pause 1;


/surrenderskill pilot_imperial_navy_procedures_04; /pause 1;

/surrenderskill pilot_imperial_navy_procedures_03; /pause 1;

/surrenderskill pilot_imperial_navy_procedures_02; /pause 1;

/surrenderskill pilot_imperial_navy_procedures_01; /pause 1;


/surrenderskill pilot_imperial_navy_droid_04; /pause 1;

/surrenderskill pilot_imperial_navy_droid_03; /pause 1;

/surrenderskill pilot_imperial_navy_droid_02; /pause 1;

/surrenderskill pilot_imperial_navy_droid_01; /pause 1;


/surrenderskill pilot_imperial_navy_novice;


[glow=green][anchor]Pistoleer[/anchor]Pistoleer[/glow]



/surrenderSkill combat_pistol_master; /pause 1;


/surrenderSkill combat_pistol_accuracy_04; /pause 1;

/surrenderSkill combat_pistol_accuracy_03; /pause 1;

/surrenderSkill combat_pistol_accuracy_02; /pause 1;

/surrenderSkill combat_pistol_accuracy_01; /pause 1;


/surrenderSkill combat_pistol_speed_04; /pause 1;

/surrenderSkill combat_pistol_speed_03; /pause 1;

/surrenderSkill combat_pistol_speed_02; /pause 1;

/surrenderSkill combat_pistol_speed_01; /pause 1;


/surrenderSkill combat_pistol_ability_04; /pause 1;

/surrenderSkill combat_pistol_ability_03; /pause 1;

/surrenderSkill combat_pistol_ability_02; /pause 1;

/surrenderSkill combat_pistol_ability_01; /pause 1;


/surrenderSkill combat_pistol_support_04; /pause 1;

/surrenderSkill combat_pistol_support_03; /pause 1;

/surrenderSkill combat_pistol_support_02; /pause 1;

/surrenderSkill combat_pistol_support_01; /pause 1;


/surrenderSkill combat_pistol_novice;


[glow=green][anchor]Politician[/anchor]Politician[/glow]



/surrenderskill social_politician_master; /pause 1;


/surrenderskill social_politician_urban_04; /pause 1;

/surrenderskill social_politician_urban_03; /pause 1;

/surrenderskill social_politician_urban_02; /pause 1;

/surrenderskill social_politician_urban_01; /pause 1;


/surrenderskill social_politician_martial_04; /pause 1;

/surrenderskill social_politician_martial_03; /pause 1;

/surrenderskill social_politician_martial_02; /pause 1;

/surrenderskill social_politician_martial_01; /pause 1;


/surrenderskill social_politician_fiscal_04; /pause 1;

/surrenderskill social_politician_fiscal_03; /pause 1;

/surrenderskill social_politician_fiscal_02; /pause 1;

/surrenderskill social_politician_fiscal_01; /pause 1;


/surrenderskill social_politician_civic_04; /pause 1;

/surrenderskill social_politician_civic_03; /pause 1;

/surrenderskill social_politician_civic_02; /pause 1;

/surrenderskill social_politician_civic_01; /pause 1;


/surrenderskill social_politician_novice;


[glow=green][anchor]Ranger[/anchor]Ranger[/glow]



/surrenderskill outdoors_ranger_master; /pause 1;


/surrenderskill outdoors_ranger_tracking_04; /pause 1;

/surrenderskill outdoors_ranger_tracking_03; /pause 1;

/surrenderskill outdoors_ranger_tracking_02; /pause 1;

/surrenderskill outdoors_ranger_tracking_01; /pause 1;


/surrenderskill outdoors_ranger_support_04; /pause 1;

/surrenderskill outdoors_ranger_support_03; /pause 1;

/surrenderskill outdoors_ranger_support_02; /pause 1;

/surrenderskill outdoors_ranger_support_01; /pause 1;


/surrenderskill outdoors_ranger_movement_04; /pause 1;

/surrenderskill outdoors_ranger_movement_03; /pause 1;

/surrenderskill outdoors_ranger_movement_02; /pause 1;

/surrenderskill outdoors_ranger_movement_01; /pause 1;


/surrenderskill outdoors_ranger_harvest_04; /pause 1;

/surrenderskill outdoors_ranger_harvest_03; /pause 1;

/surrenderskill outdoors_ranger_harvest_02; /pause 1;

/surrenderskill outdoors_ranger_harvest_01; /pause 1;


/surrenderskill outdoors_ranger_novice


[glow=green][anchor]Rifleman[/anchor]Rifleman[/glow]



/surrenderSkill combat_rifleman_master; /pause 1;


/surrenderSkill combat_rifleman_accuracy_04; /pause 1;

/surrenderSkill combat_rifleman_accuracy_03; /pause 1;

/surrenderSkill combat_rifleman_accuracy_02; /pause 1;

/surrenderSkill combat_rifleman_accuracy_01; /pause 1;


/surrenderSkill combat_rifleman_speed_04; /pause 1;

/surrenderSkill combat_rifleman_speed_03; /pause 1;

/surrenderSkill combat_rifleman_speed_02; /pause 1;

/surrenderSkill combat_rifleman_speed_01; /pause 1;


/surrenderSkill combat_rifleman_ability_04; /pause 1;

/surrenderSkill combat_rifleman_ability_03; /pause 1;

/surrenderSkill combat_rifleman_ability_02; /pause 1;

/surrenderSkill combat_rifleman_ability_01; /pause 1;


/surrenderSkill combat_rifleman_support_04; /pause 1;

/surrenderSkill combat_rifleman_support_03; /pause 1;

/surrenderSkill combat_rifleman_support_02; /pause 1;

/surrenderSkill combat_rifleman_support_01; /pause 1;


/surrenderSkill combat_rifleman_novice;


[glow=green][anchor]Scout[/anchor]Scout[/glow]



/surrenderskill outdoors_scout_master; /pause 1;


/surrenderskill outdoors_scout_tools_04; /pause 1;

/surrenderskill outdoors_scout_tools_03; /pause 1;

/surrenderskill outdoors_scout_tools_02; /pause 1;

/surrenderskill outdoors_scout_tools_01; /pause 1;


/surrenderskill outdoors_scout_movement_04; /pause 1;

/surrenderskill outdoors_scout_movement_03; /pause 1;

/surrenderskill outdoors_scout_movement_02; /pause 1;

/surrenderskill outdoors_scout_movement_01; /pause 1;


/surrenderskill outdoors_scout_harvest_04; /pause 1;

/surrenderskill outdoors_scout_harvest_03; /pause 1;

/surrenderskill outdoors_scout_harvest_02; /pause 1;

/surrenderskill outdoors_scout_harvest_01; /pause 1;


/surrenderskill outdoors_scout_camp_04; /pause 1;

/surrenderskill outdoors_scout_camp_03; /pause 1;

/surrenderskill outdoors_scout_camp_02; /pause 1;

/surrenderskill outdoors_scout_camp_01; /pause 1;


/surrenderskill outdoors_scout_novice


[glow=green][anchor]Shipwright[/anchor]Shipwright[/glow]



/surrenderskill crafting_shipwright_master; /pause 1;


/surrenderskill crafting_shipwright_systems_04; /pause 1;

/surrenderskill crafting_shipwright_systems_03; /pause 1;

/surrenderskill crafting_shipwright_systems_02; /pause 1;

/surrenderskill crafting_shipwright_systems_01; /pause 1;


/surrenderskill crafting_shipwright_propulsion_04; /pause 1;

/surrenderskill crafting_shipwright_propulsion_03; /pause 1;

/surrenderskill crafting_shipwright_propulsion_02; /pause 1;

/surrenderskill crafting_shipwright_propulsion_01; /pause 1;


/surrenderskill crafting_shipwright_engineering_04; /pause 1;

/surrenderskill crafting_shipwright_engineering_03; /pause 1;

/surrenderskill crafting_shipwright_engineering_02; /pause 1;

/surrenderskill crafting_shipwright_engineering_01; /pause 1;


/surrenderskill crafting_shipwright_defense_04; /pause 1;

/surrenderskill crafting_shipwright_defense_03; /pause 1;

/surrenderskill crafting_shipwright_defense_02; /pause 1;

/surrenderskill crafting_shipwright_defense_01; /pause 1;


/surrenderskill crafting_shipwright_novice;


[glow=green][anchor]Smuggler[/anchor]Smuggler[/glow]



/surrenderskill combat_smuggler_master; /pause 1;


/surrenderskill combat_smuggler_underworld_04; /pause 1;

/surrenderskill combat_smuggler_underworld_03; /pause 1;

/surrenderskill combat_smuggler_underworld_02; /pause 1;

/surrenderskill combat_smuggler_underworld_01; /pause 1;


/surrenderskill combat_smuggler_spice_04; /pause 1;

/surrenderskill combat_smuggler_spice_03; /pause 1;

/surrenderskill combat_smuggler_spice_02; /pause 1;

/surrenderskill combat_smuggler_spice_01; /pause 1;


/surrenderskill combat_smuggler_slicing_04; /pause 1;

/surrenderskill combat_smuggler_slicing_03; /pause 1;

/surrenderskill combat_smuggler_slicing_02; /pause 1;

/surrenderskill combat_smuggler_slicing_01; /pause 1;


/surrenderskill combat_smuggler_combat_04; /pause 1;

/surrenderskill combat_smuggler_combat_03; /pause 1;

/surrenderskill combat_smuggler_combat_02; /pause 1;

/surrenderskill combat_smuggler_combat_01; /pause 1;


/surrenderskill combat_smuggler_novice


[glow=green][anchor]Squadleader[/anchor]Squadleader[/glow]



/surrenderskill outdoors_squadleader_master; /pause 1;


/surrenderskill outdoors_squadleader_support_04; /pause 1;

/surrenderskill outdoors_squadleader_support_03; /pause 1;

/surrenderskill outdoors_squadleader_support_02; /pause 1;

/surrenderskill outdoors_squadleader_support_01; /pause 1;


/surrenderskill outdoors_squadleader_offense_04; /pause 1;

/surrenderskill outdoors_squadleader_offense_03; /pause 1;

/surrenderskill outdoors_squadleader_offense_02; /pause 1;

/surrenderskill outdoors_squadleader_offense_01; /pause 1;


/surrenderskill outdoors_squadleader_movement_04; /pause 1;

/surrenderskill outdoors_squadleader_movement_03; /pause 1;

/surrenderskill outdoors_squadleader_movement_02; /pause 1;

/surrenderskill outdoors_squadleader_movement_01; /pause 1;


/surrenderskill outdoors_squadleader_defense_04; /pause 1;

/surrenderskill outdoors_squadleader_defense_03; /pause 1;

/surrenderskill outdoors_squadleader_defense_02; /pause 1;

/surrenderskill outdoors_squadleader_defense_01; /pause 1;


/surrenderskill outdoors_squadleader_novice


[glow=green][anchor]Swordsman[/anchor]Swordsman[/glow]



/surrenderSkill combat_2hsword_master; /pause 1;


/surrenderSkill combat_2hsword_accuracy_04; /pause 1;

/surrenderSkill combat_2hsword_accuracy_03; /pause 1;

/surrenderSkill combat_2hsword_accuracy_02; /pause 1;

/surrenderSkill combat_2hsword_accuracy_01; /pause 1;


/surrenderSkill combat_2hsword_speed_04; /pause 1;

/surrenderSkill combat_2hsword_speed_03; /pause 1;

/surrenderSkill combat_2hsword_speed_02; /pause 1;

/surrenderSkill combat_2hsword_speed_01; /pause 1;


/surrenderSkill combat_2hsword_ability_04; /pause 1;

/surrenderSkill combat_2hsword_ability_03; /pause 1;

/surrenderSkill combat_2hsword_ability_02; /pause 1;

/surrenderSkill combat_2hsword_ability_01; /pause 1;


/surrenderSkill combat_2hsword_support_04; /pause 1;

/surrenderSkill combat_2hsword_support_03; /pause 1;

/surrenderSkill combat_2hsword_support_02; /pause 1;

/surrenderSkill combat_2hsword_support_01; /pause 1;


/surrenderSkill combat_2hsword_novice;


[glow=green][anchor]Tailor[/anchor]Tailor[/glow]



/surrenderSkill crafting_tailor_master; /pause 1;


/surrenderSkill crafting_tailor_casual_04; /pause 1;

/surrenderSkill crafting_tailor_casual_03; /pause 1;

/surrenderSkill crafting_tailor_casual_02; /pause 1;

/surrenderSkill crafting_tailor_casual_01; /pause 1;


/surrenderSkill crafting_tailor_field_04; /pause 1;

/surrenderSkill crafting_tailor_field_03; /pause 1;

/surrenderSkill crafting_tailor_field_02; /pause 1;

/surrenderSkill crafting_tailor_field_01; /pause 1;


/surrenderSkill crafting_tailor_formal_04; /pause 1;

/surrenderSkill crafting_tailor_formal_03; /pause 1;

/surrenderSkill crafting_tailor_formal_02; /pause 1;

/surrenderSkill crafting_tailor_formal_01; /pause 1;


/surrenderSkill crafting_tailor_production_04; /pause 1;

/surrenderSkill crafting_tailor_production_03; /pause 1;

/surrenderSkill crafting_tailor_production_02; /pause 1;

/surrenderSkill crafting_tailor_production_01; /pause 1;


/surrenderSkill crafting_tailor_novice;


[glow=green][anchor]Teras Kasi[/anchor]Teras Kasi[/glow]



/surrenderSkill combat_unarmed_master; /pause 1;


/surrenderSkill combat_unarmed_accuracy_04; /pause 1;

/surrenderSkill combat_unarmed_accuracy_03; /pause 1;

/surrenderSkill combat_unarmed_accuracy_02; /pause 1;

/surrenderSkill combat_unarmed_accuracy_01; /pause 1;


/surrenderSkill combat_unarmed_speed_04; /pause 1;

/surrenderSkill combat_unarmed_speed_03; /pause 1;

/surrenderSkill combat_unarmed_speed_02; /pause 1;

/surrenderSkill combat_unarmed_speed_01; /pause 1;


/surrenderSkill combat_unarmed_ability_04; /pause 1;

/surrenderSkill combat_unarmed_ability_03; /pause 1;

/surrenderSkill combat_unarmed_ability_02; /pause 1;

/surrenderSkill combat_unarmed_ability_01; /pause 1;


/surrenderSkill combat_unarmed_support_04; /pause 1;

/surrenderSkill combat_unarmed_support_03; /pause 1;

/surrenderSkill combat_unarmed_support_02; /pause 1;

/surrenderSkill combat_unarmed_support_01; /pause 1;


/surrenderSkill combat_unarmed_novice;


[glow=green][anchor]Weaponsmith[/anchor]Weaponsmith[/glow]



/surrenderskill crafting_weaponsmith_master; /pause 1;


/surrenderskill crafting_weaponsmith_techniques_04; /pause 1;

/surrenderskill crafting_weaponsmith_techniques_03; /pause 1;

/surrenderskill crafting_weaponsmith_techniques_02; /pause 1;

/surrenderskill crafting_weaponsmith_techniques_01; /pause 1;


/surrenderskill crafting_weaponsmith_munitions_04; /pause 1;

/surrenderskill crafting_weaponsmith_munitions_03; /pause 1;

/surrenderskill crafting_weaponsmith_munitions_02; /pause 1;

/surrenderskill crafting_weaponsmith_munitions_01; /pause 1;


/surrenderskill crafting_weaponsmith_melee_04; /pause 1;

/surrenderskill crafting_weaponsmith_melee_03; /pause 1;

/surrenderskill crafting_weaponsmith_melee_02; /pause 1;

/surrenderskill crafting_weaponsmith_melee_01; /pause 1;


/surrenderskill crafting_weaponsmith_firearms_04; /pause 1;

/surrenderskill crafting_weaponsmith_firearms_03; /pause 1;

/surrenderskill crafting_weaponsmith_firearms_02; /pause 1;

/surrenderskill crafting_weaponsmith_firearms_01; /pause 1;


/surrenderskill crafting_weaponsmith_novice;



[glow=green][anchor]Languages[/anchor]Languages[/glow]



/surrenderskill social_language_zabrak_speak;

/surrenderskill social_language_zabrak_comprehend;

/surrenderskill social_language_zabrak;


/surrenderskill social_language_wookiee_speak;

/surrenderskill social_language_wookiee_comprehend;

/surrenderskill social_language_wookiee;


/surrenderskill social_language_twilek_speak;

/surrenderskill social_language_twilek_comprehend;

/surrenderskill social_language_twilek;


/surrenderskill social_language_trandoshan_speak;

/surrenderskill social_language_trandoshan_comprehend;

/surrenderskill social_language_trandoshan;


/surrenderskill social_language_sullustan_speak;

/surrenderskill social_language_sullustan_comprehend;

/surrenderskill social_language_sullustan;


/surrenderskill social_language_rodian_speak;

/surrenderskill social_language_rodian_comprehend;

/surrenderskill social_language_rodian;


/surrenderskill social_language_moncalamari_speak;

/surrenderskill social_language_moncalamari_comprehend;

/surrenderskill social_language_moncalamari;


/surrenderskill social_language_lekku_speak;

/surrenderskill social_language_lekku_comprehend;

/surrenderskill social_language_lekku;


/surrenderskill social_language_ithorian_speak;

/surrenderskill social_language_ithorian_comprehend;

/surrenderskill social_language_ithorian;


/surrenderskill social_language_bothan_speak;

/surrenderskill social_language_bothan_comprehend;

/surrenderskill social_language_bothan;

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